# 1812 The Retreat From Moscow: A Battle Chronicle Wargame ## General Info - **Year Published**: 2026 - **BGG Rating**: — - **BGG Rank**: — - **Players**: 1-6 - **Duration**: — - **Weight**: — - **Designers**: Lee Hadley, Paul Brook, Ray Rousell - **Publishers**: Pazoot - **Categories**: Book, Miniatures, Napoleonic, Wargame - **Mechanics**: Action Points, Dice Rolling, Line of Sight, Measurement Movement, Role Playing, Scenario / Mission / Campaign Game, Solo / Solitaire Game ## Verdict If you enjoy wargames that delve into the chronicle of survival rather than just pure tactics, this game is for you! The experience of controlling individual soldiers against the environment and the enemy is its greatest strength.Immersive soldier experienceNarrative survival focusRobust solo systemDetailed scenariosNot for grand army tacticsPacing can be slowMiniature dependentFOR GENRE FANS ## Description Prepare to relive one of history's most harrowing military moments with '1812: The Retreat From Moscow: A Battle Chronicle Wargame'. Forget grand battles and sweeping maneuvers; here, each 28mm miniature represents a single soldier, battling not just the enemy, but starvation, brutal frostbite, and the despair that befell the French troops during the disastrous 1812 retreat from Russia. This isn't a game of imposing armies, but rather a narrative chronicle of survival, focusing on the visceral experience of each individual soldier. Designed for cooperative play, you and your friends take control of a small band of French survivors, while the relentless Russian forces are managed by an intuitive and unforgiving automated system. With each turn, the pressure mounts: winter shows no mercy, and the enemy advances relentlessly. The game employs mechanics like action points for unit management, dice rolling to determine action success, line of sight for tactical combat, and measurement movement to simulate realistic terrain navigation. Furthermore, the experience is immersive with role-playing elements and a strong focus on scenarios and campaigns, allowing you to delve deep into the history. And for those who prefer the solitude of battle, the game offers a robust solo mode, ensuring the fight for survival can be experienced by anyone, anytime. The miniature agnostic nature is a bonus, allowing for personalized customization. ## FAQ ### What is the average playtime? Playtime can vary significantly depending on the chosen scenario and player count, but expect to dedicate a few hours per session, especially if playing in campaign mode. ### How many players can participate? The game is designed for 1 to 6 players. It works well in cooperative mode, where everyone fights the game system together, as well as in solo mode. ### Is it a complex game to learn? As a wargame, it has its complexities, but the focus on individual soldiers and the narrative helps guide the player. The learning curve is moderate, especially if you're already familiar with the genre. ### Do I need specific miniatures? The game is designed for 28mm miniatures but is 'miniature agnostic,' meaning you can adapt and use other scales or even simple markers if you prefer. ### Who is this game recommended for? Recommended for fans of historical wargames, especially those interested in the Napoleonic Campaign, and for players who enjoy immersive and narrative experiences focused on individual survival. ### What's the main difference from other wargames? The big draw here is the focus on the individual soldier's experience, battling the elements and despair, rather than just commanding large armies. It's more about the survival chronicle.