# 1940. The Invasion of France ## General Info - **Year Published**: 2025 - **BGG Rating**: — - **BGG Rank**: — - **Players**: 2 - **Duration**: 240-300 min - **Weight**: — - **Designers**: Stéphane Moussiegt - **Artists**: Stéphane Moussiegt - **Publishers**: (Web published) - **Categories**: Print & Play, Wargame, World War II - **Mechanics**: Dice Rolling, Grid Movement, Hexagon Grid, Ratio / Combat Results Table ## Verdict For historical wargame fans who crave deep, lengthy sessions. Few games capture 1940's strategic tension this well.Detailed hex mapImmersive historical depthChallenging tactical combatHigh-quality Print & PlayLong playtime (4-5h)Requires translation for non-English speakersTwo-player onlyFOR GENRE FANS ## Description 1940: The Invasion of France puts you in command of German or Allied forces during one of WWII's most dramatic moments. The game recreates Germany's bold strategy of bypassing the Maginot Line through the Ardennes, catching the French off guard. With a detailed hex map and ~180 counters per side, you'll command tanks, infantry, and planes in history-defining battles. Combat uses ratio-based results tables paired with dice rolls. Prepare for 4-5 hours of pure military strategy where every decision could alter the war's course. As a Print & Play game, you can print high-quality components and assemble your own historical wargame. ## FAQ ### How long does a game take? 4-5 hours - it's a deep dive for serious wargamers. ### Are there many components to print? Yes (~180 counters per side + large 69x98cm map), but print quality is excellent. ### Is it hard to learn? Intermediate complexity - hex-and-counter veterans will adapt faster. ### Is language dependency an issue? Original rules are in English/French; non-speakers may need translations. ### Good for history buffs? Absolutely! Perfectly recreates 1940's strategic dilemmas.