# 6 nimmt!: Luggage Promo Card ## General Info - **Year Published**: 2014 - **BGG Rating**: 6.3 - **BGG Rank**: — - **Players**: 2-10 - **Duration**: 45 min - **Weight**: 1.17 / 5 - **Designers**: Wolfgang Kramer - **Artists**: Franz Vohwinkel - **Publishers**: AMIGO, PaperGames (III), W. Nostheide Verlag GmbH - **Categories**: Card Game, Expansion for Base-game, Number - **Mechanics**: Hand Management ## Verdict Perfect for 6 nimmt! fans who want a bit more mischief and interaction at the table.Adds funny player-to-player interactionCool tribute to the game's historySimple rule and easy to implementMinor impact on overall gameplayRequires the base game to functionFOR GENRE FANS ## Description Ever felt that sense of nostalgia? The 'Luggage' card is exactly that! Originally released in Spielbox magazine to celebrate the 20th anniversary of 6 nimmt!, this card is a tribute to Wolfgang Kramer's very first prototype. In that original version, there were 'hot goods' — items that no one wanted to hold and that had to be discarded as quickly as possible to avoid trouble. Legend has it that the author himself traveled with a suitcase full of these 'hot goods' to present his game to publishers, eventually landing at AMIGO in 1993. In the game, the Luggage acts like a psychological 'hot potato'. To start, shuffle the card into the top 20 cards of the deck. If you draw it, place it face up in front of you. From then on, the tension builds: every time you are forced to take a row of cards, you must 'pass the luggage' to the player on your left. That player now takes the risk, and the luggage stays with them until they are also forced to take a row, passing it along. The finale determines the smuggler's fate. Whoever ends the game holding the luggage suffers a heavy penalty of 10 negative points. However, there is a twist: if the player holding the luggage managed to navigate the entire game without ever being forced to take a single card or row, they are crowned a master smuggler and are rewarded with 10 positive points instead. It's a small addition that brings an extra layer of interaction and 'trolling' among players, turning luck into a game of passing the buck. ## How to Play Game Objective The promotional card Briefcase adds a new element to the base game 6 nimmt!, introducing the concept of "hot goods." The objective is to avoid being stuck with the Briefcase card at the end of the game, as it incurs penalties. If a player manages to finish the game without taking any rows of cards while holding the Briefcase, they are rewarded as a "successful smuggler." Preparation (Setup) Shuffle all cards in the game deck. Separate the top 20 cards and shuffle the Briefcase card among them. Place these 21 cards back on top of the deck. Deal the cards according to the rules of the base game or the variant in use. The player who receives the Briefcase card must place it in front of them and draw a new card. Game Flow The Briefcase card passes from player to player during the game. When the player holding it takes a row of cards, they must pass it to the player on their left. This action repeats until the end of the game. Actions and How to Play Pass the Briefcase: When the player with the Briefcase takes a row of cards, they must pass it to the player on their left. Successful Smuggler: If a player ends the game with the Briefcase without having taken any rows of cards, they gain 10 positive points. End of Game and Scoring At the end of the game: The player holding the Briefcase card receives 10 negative points, added to the bull head points. If the player with the Briefcase has not taken any rows of cards, they gain 10 positive points instead of the penalty. Tips for Winning Try to pass the Briefcase quickly to avoid being stuck with it at the end. If you have the Briefcase, avoid taking rows of cards to become a "successful smuggler." ## FAQ ### Do I need the base game to use this card? Yes, this card is an add-on (promo) and doesn't work on its own; you need 6 nimmt!. ### Does it significantly change the game strategy? It doesn't change the core, but it adds a layer of tension since nobody wants to be stuck with the luggage. ### How many players can use it? The same as the base game, from 2 to 10 players. ### Is it hard to learn? Not at all! Just draw the card and pass it to the left whenever you take a row. ### What happens if I never draw the luggage? You play as usual, but you won't have the chance to earn the 10 extra smuggler points.