# 6 nimmt! Plus ## General Info - **Year Published**: 2005 - **BGG Rating**: 6.6 - **BGG Rank**: — - **Players**: 2-7 (Best with: 5) - **Duration**: 45 min - **Weight**: 1.28 / 5 - **Designers**: Wolfgang Kramer - **Artists**: Franz Vohwinkel - **Publishers**: AMIGO, PaperGames (III) - **Categories**: Card Game, Expansion for Base-game, Number - **Mechanics**: Hand Management, Simultaneous Action Selection ## Verdict The perfect spice to turn negative chaos into a race for points!Flips the game logicNew ways to playFast and dynamicPerfect for the base gameRequires the base gameShort variantsRECOMMENDED ## Description You know that feeling when you're playing a classic, but you feel like it needs a little extra 'spice' to shake things up? Well, 6 nimmt! Plus is exactly that! If you're already a fan of the original 6 nimmt!, you know the golden rule is: avoid negative points at all costs. However, master designer Wolfgang Kramer heard the community's feedback and decided it was time to flip the script—literally. This mini-expansion introduces what we call a 'positive revolution.' By introducing '0' value cards, the core objective can shift entirely. Instead of just trying not to be the unlucky player who picks up the sixth card in a row, you can play to be as bold as possible, aiming to collect the most cards and cow heads to rack up positive points. It's a total mindset shift that transforms the game from pure survival to a strategic race for points. In addition to this main variant that flips the game's logic, the expansion offers three other ways to play using the new cards, ensuring that a game you already know by heart gets a completely fresh feel. It's the perfect add-on for anyone looking to keep 6 nimmt! feeling fresh on the table, adding new layers of risk and reward. Just a collector's heads-up: this expansion was originally released as a special item for the Anniversary Edition, making it a perfect treat for those looking to expand the possibilities of the classic without buying a whole new game. Get ready to laugh, scream, and this time, actually root to gain points instead of just avoiding losses! ## How to Play Game Objective The objective of the game Take 6!: Plus is to accumulate the most cards and bull heads, with each counting as 1 positive point. The player who accumulates the most points by the end of all rounds wins. All original rules of the game are maintained, except for the changes detailed in the manual. Setup To begin, shuffle all the cards and place four of them in the center of the table, forming the four initial rows. Shuffle the seven "0" cards among the remaining cards and deal 15 cards to each player. One of the players should grab paper and a pen to keep score. Game Flow Each player selects one or two cards from their hand and places them face down on the table. Once everyone has chosen, the cards are revealed simultaneously. The player with the lowest-value card places their card in one of the rows first, followed by the player with the second lowest card, and so on. If a player chooses two cards, they will place them one after the other. The goal is to place the sixth card in a row, as this allows you to take all five cards from the row and start a new row with the sixth card. Actions and How to Play Change in Rule 4: Low Card If the chosen card has a value too low to be placed in any row, it must be placed at the end of the row with the highest number. The player does not take any cards, except if this card is the sixth in the row. The Bull Stack (Positive Points) Every time a player takes a row, they place the cards in their bull stack face up. Cards taken from the rows never return to the player's hand. The "0" Cards The "0" cards are special. If a player chooses a numbered card along with a "0" card, the numbered card is placed first, regardless of its value. The "0" card is not placed and goes directly to the player's point stack. If the "0" card is the only one chosen, it goes directly to the point stack without any special function. End of Game and Scoring The game ends when all players have played all the cards from their hands. After the game ends, each player counts the number of bull heads in their stack and records the points. As many rounds are played as there are players. The player with the most points at the end of all rounds wins. Tips to Win Consecutive Numbers: If you have a card with a value immediately following the fifth card in a row, play it to take the row. "0" Card: Use it strategically to place your card first and take rows before other players. Pairs: Keep cards with sequential values (pairs) in your hand and use them at opportune moments to take rows. ## FAQ ### Can I play this without the base game? No, this is an expansion and requires the original 6 nimmt! cards to work. ### How long does a game last with the new rules? The playtime remains the same, roughly 20 to 45 minutes, depending on player count. ### Are the new variants hard to learn? Not at all! If you know the original game, the new rules take just a few minutes to grasp. ### How many players can join? The same as the base game: 2 to 7 players. ### Who is this recommended for? For those who already love 6 nimmt! but want a less punishing experience focused on scoring points. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 17.78 (https://boardgameprices.com/item/go?source=A&storeitemid=6718550&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/135593/6-qui-prends-plus?utm_source=boardgamesbot.com