# 7 Wonders Duel ## General Info - **Year Published**: 2015 - **BGG Rating**: 8.1 - **BGG Rank**: #24 - **Players**: 2 (Best with: 2) - **Duration**: 30 min - **Weight**: 2.23 / 5 - **Designers**: Antoine Bauza, Bruno Cathala - **Artists**: Miguel Coimbra - **Publishers**: Repos Production, ADC Blackfire Entertainment, asmodee, Asterion Press, Boardgame Space, CoolPlay - **Categories**: Ancient, Card Game, City Building, Civilization, Economic - **Mechanics**: End Game Bonuses, Income, Melding and Splaying, Modular Board, Multi-Use Cards, Once-Per-Game Abilities ## Verdict If you're a fan of 7 Wonders but want a dedicated two-player experience with deep strategic card drafting, 7 Wonders Duel is an absolute must-play. Its unique card layout and tactical choices make every game a tense, engaging battle of wits. Brilliant two-player adaptation of 7 Wonders Deep strategic card drafting and planning Multiple paths to victory (military, science, points) Engaging card layout adds tactical depth Excellent replayability for a duel game Only for two players Can be quite thinky HIGHLY RECOMMENDED ## Description Hey board game enthusiasts! If you love the vibe of 7 Wonders but crave a solid head-to-head duel, 7 Wonders Duel is the perfect fit. It takes the core essence of the original game – developing your civilization over three ages, collecting resources, advancing in science or military power, and constructing Wonders – and refines it for an exclusive two-player experience. Forget simultaneous card drafting; here, the dynamic is different. Cards are revealed in a special layout each round, with some face-up and others face-down. The trick is that you can only take a card if it's not covered by others, which adds a strategic layer of timing and planning. There are even bonuses that allow you to take a second card immediately, which can change everything! Just like in classic 7 Wonders, each card you acquire can be used to build a structure, discarded for coins, or to erect one of your Wonders. Each player starts with four Wonder cards, and each one grants you a unique ability. But beware: only seven Wonders can be built in total, so one of you will end up with an extra. Resources can be purchased from the bank at any time, or you can earn cards that provide you with a constant supply. And here's a cool detail: as you acquire resources, the cost for your opponent to buy those same resources increases, showing who dominates that area! Victory in 7 Wonders Duel can come in three ways: military domination (advance your marker to your opponent's capital), scientific supremacy (collect six different scientific symbols), or, if neither of these instant victories occurs, whoever has the most points at the end of the third age wins. It's a game that keeps you engaged from start to finish, with important decisions every turn! ## How to Play 1. Objetivo do Jogo In 7 Wonders Duel, each player leads a civilization that builds Buildings and Wonders. All the Buildings and Wonders a player constructs form that player’s city. The game lasts three Ages (Age I, Age II, Age III). Victory can be achieved in one of three ways: Military supremacy – move the Conflict pawn into your opponent’s capital. Scientific supremacy – collect six different scientific symbols. Civilian victory – if no supremacy occurs by the end of Age III, the player with the highest total victory points wins. 2. Preparação (Setup) Place the board between the two players. The board shows the Conflict pawn and the military tokens. Put the Conflict pawn on the neutral space in the middle. Place the four military tokens face‑up on their spaces. Shuffle the Progress tokens and place five of them randomly, face‑up, on the board. Return the rest to the box. Each player takes seven coins from the bank. Choose a first player. Shuffle the 12 Wonder tiles. Place four random Wonders face‑up between the players. The first player selects one Wonder, the second selects two, and the first takes the remaining one. Repeat the selection with the second player starting, until each player has four Wonders. Place them in a column to the left of your play area. Return the remaining cards of each Age deck to the box. Randomly draw three Guild cards and add them to the Age III deck; return the rest to the box. 3. Fluxo do Jogo Each Age follows the same structure: Preparation of the structure: shuffle the deck for the current Age and lay out the 20 cards according to the Age’s structure (some face‑up, some face‑down). Game Turn: Players alternate turns, starting with the first player of the Age. On a turn, a player must choose an accessible card (not covered by another card) and play it in one of three ways: Construct the Building – pay the cost and place the card in front of you. Discard for coins – discard the card and receive 2 coins plus 1 coin for each yellow card you own. Construct a Wonder – pay the Wonder’s cost, place the chosen Age card face‑down under the Wonder, and move the Conflict pawn as indicated by the Wonder’s effect. After playing, reveal any newly accessible cards. If a Wonder grants a “play again” effect, the player takes another turn immediately. End of an Age: When all 20 cards in the structure have been played, the Age ends. Prepare the next Age’s structure. The player whose side of the board the Conflict pawn is on (i.e., the player with the weaker military) chooses who starts the next Age. If the pawn is in the middle, the last active player starts. 4. Ações e Como Jogar Construir um Edifício Pay the card’s cost (resources, coins, or both). Resources are produced by brown, grey, some yellow cards, and Wonders. Resources are never spent; they can be used each turn. If you lack resources, purchase them from the bank. The cost of a missing resource is: COST = 2 + number of the same resource produced by the opponent’s brown and grey cards. Some cards have a free construction condition (chain symbol). If you already own the linked card, the new card is free. Descartar para obter moedas Discard the card and take 2 coins plus 1 coin per yellow card you own. Construir uma Maravilha Pay the Wonder’s cost (not the card’s cost). Place the chosen Age card face‑down under the Wonder. The Wonder’s effect may move the Conflict pawn, grant a second turn, or provide other benefits. Only seven Wonders may be built in a game; once the seventh is constructed, the remaining unbuilt Wonder is returned to the box. Movimento do Conflict Pawn e Tokens Militares Each shield on a red card or Wonder moves the Conflict pawn one space toward the opponent’s capital. When the pawn enters a zone, apply the corresponding military token (e.g., Looting, Strategy) and return it to the box. Progresso Científico When you collect a pair of identical scientific symbols, immediately choose one of the Progress tokens on the board. The token stays in your city until the end of the game. 5. Fim de Jogo e Pontuação The game ends immediately if: The Conflict pawn reaches the opponent’s capital (military supremacy). You collect six different scientific symbols (scientific supremacy). All three Ages are completed without a supremacy victory. If the game ends after Age III, calculate victory points as follows: Military victory points: 0, 2, 5, or 10 depending on the Conflict pawn’s final position. Points from Buildings (blue, green, yellow, purple cards). Points from Wonders. Points from Progress tokens (each token’s value). Points from the city’s treasury: each complete set of 3 coins is worth 1 point. If players tie, the one with more points from civilian buildings (blue cards) wins. If still tied, the game is a draw. 6. Dicas para Vencer Use military buildings that grant shields to move the Conflict pawn quickly, but be mindful of the military tokens that may penalize you when entering a zone. Collect scientific symbols early; each pair gives you a Progress token, and six different symbols win the game instantly. Plan your Wonder construction carefully: many Wonders provide immediate benefits (second turns, coin bonuses) that can swing the game in your favor. ## FAQ ### How many players can play 7 Wonders Duel? As the name suggests, 7 Wonders Duel is an exclusive two-player game. Perfect for that game night for two! ### What is the average game duration? A game of 7 Wonders Duel usually takes between 30 to 40 minutes. It's quick enough for multiple rounds, but with enough depth to keep you engaged. ### What is the complexity of the game? It's considered a medium-complexity game (BGG weight of 2.2271/5). The basic rules are easy to learn, but mastering the strategies and victory nuances requires a few plays. ### What are the victory conditions? You can win in three ways: military domination (reaching the opponent's capital), scientific supremacy (collecting 6 unique scientific symbols), or, if neither of these occurs, by points at the end of the game. ### What comes in the game box? The game includes Age cards, Wonder cards, coins, military and scientific progress markers, and a progress board. Everything you need to build your civilization! ### Is it necessary to have played the original 7 Wonders to understand Duel? Not at all! Although it shares the universe and some concepts, 7 Wonders Duel is a standalone game with rules adapted for two players. You can start with it without any issues. ## Price Comparison ### Best Offers in Brazil - **Rejoga**: R$ 154,00 (/partner/go.php?p=rejoga&g=18&u=https%3A%2F%2Frejoga.com.br%2Fanuncio%2Ffe55c173-0ae4-4b40-a18e-5c96c0701f64%3Forigem%3Dboardgamesbot) - **Amazon**: R$ 219,00 (https://www.amazon.com.br/dp/B0779L912B?tag=bgbot26-20) - **Ludostation**: R$ 152,99 (https://ludostation.com.br/produtos/7-wonders-duel-y5cq7/?utm_source=boardgamesbot.com) - **Caixinha Boardgames**: R$ 157,17 (https://www.caixinhaboardgames.com.br/produtos/7-wonders-duel/?utm_source=boardgamesbot.com) - **Place Games**: R$ 157,99 (https://www.placegames.com.br/7-wonders-duel?utm_source=boardgamesbot.com) - **Paladins Games**: R$ 167,31 (http://paladinsgames.com.br/produto/225493/7-wonders-duel?utm_source=boardgamesbot.com) - ****: R$ 189,15 (https://www.comparajogos.com.br/api/redirect?to=431135) - See all on Compara Jogos: https://www.comparajogos.com.br/item/7-wonders-duel ### Best International Offers - **BoardGamePrices.com**: $ 20.99 (https://boardgameprices.com/item/go?source=A&storeitemid=5044202&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 22.95 (https://boardgameprices.com/item/go?source=A&storeitemid=6907861&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 23.97 (https://boardgameprices.com/item/go?source=A&storeitemid=428395&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 25.90 (https://boardgameprices.com/item/go?source=A&storeitemid=4285738&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 26.07 (https://boardgameprices.com/item/go?source=A&storeitemid=1383242&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 26.37 (https://boardgameprices.com/item/go?source=A&storeitemid=490596&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 26.69 (https://boardgameprices.com/item/go?source=A&storeitemid=858806&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 26.69 (https://boardgameprices.com/item/go?source=A&storeitemid=6042239&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 27.12 (https://boardgameprices.com/item/go?source=A&storeitemid=489738&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 27.41 (https://boardgameprices.com/item/go?source=A&storeitemid=2080757&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/15804/7-wonders-duel?utm_source=boardgamesbot.com