# Across 5 Aprils ## General Info - **Year Published**: 1992 - **BGG Rating**: 7.0 - **BGG Rank**: #5374 - **Players**: 2 (Best with: 2) - **Duration**: 60-360 min - **Weight**: 2.34 / 5 - **Designers**: Eric Lee Smith - **Artists**: Charles Kibler, Don Troiani - **Publishers**: Victory Games (I) - **Categories**: American Civil War, Civil War, Post-Napoleonic, Wargame - **Mechanics**: Chit-Pull System, Dice Rolling, Grid Movement, Hexagon Grid, Movement Points, Ratio / Combat Results Table, Simulation, Zone of Control ## Verdict Perfect for history buffs craving tactical depth in the American Civil War. The chit-pull system adds nail-biting tension to every decision.Distinct battles with unified rulesRatio-driven combat resolutionDetailed hex mapsVariable unit scalesPlaytime can stretch for hoursLow randomness may deter someBasic components (typical of old-school wargames)FOR GENRE FANS ## Description Across 5 Aprils is a tactical-level wargame for two players, covering five pivotal battles of the American Civil War: Bull Run, Pea Ridge, Shiloh, Gettysburg, and Bentonville. Each battle operates as a standalone game with unique maps and unit counters, all tied together by a consistent core system. The chit-pull mechanic drives the action — draw your formation's chit, and it's time to maneuver! If the 'Combat' chit appears, all engagements are resolved simultaneously using a ratio-based combat results table. Unit scales shift between scenarios (from regiments to brigades), offering fresh challenges in every clash. Expect tough choices: push forward or wait for backup? Charge head-on or outflank? With detailed hex maps and rules that capture the fog of war, it's a must for military history buffs. ## FAQ ### How long does a game take? Battle-dependent — ranges from 1h (small scenarios) to 6h (Gettysburg). Brace for strategic marathons! ### Do I need to paint miniatures? Nope! Uses classic cardboard counters — just punch and play. ### Is it beginner-friendly? Simpler than most period wargames, but still complex. Best for players already into the genre. ### Table space required? Maps are large (~22x33in each), so clear your dining table or embrace floor gaming! ### Solo play options? Unofficial variants exist. The chit-pull system semi-automates the opponent.