# After the Flood ## General Info - **Year Published**: 2008 - **BGG Rating**: 6.9 - **BGG Rank**: #4000 - **Players**: 3 (Best with: 3) - **Duration**: 180 min - **Weight**: 3.71 / 5 - **Designers**: Martin Wallace - **Artists**: Peter Dennis - **Publishers**: Treefrog Games, Warfrog Games - **Categories**: Ancient, Civilization, Fighting - **Mechanics**: Area Majority / Influence, Area-Impulse, Dice Rolling, Set Collection ## Verdict For lovers of deep historical games unafraid of 3-hour strategy. Standout design that perfectly balances three players.Mechanics tailor-made for 3 playersHistorical cities with asymmetric powersDice combat (but strategic)Temporary empires = tense decisionsLong (3 hours)3-player exclusiveHeavy weight (3.7/5)FOR GENRE FANS ## Description After the Flood is a 3-player-only strategy game set in ancient Sumer, where you'll build fleeting empires, wage battles, and trade resources to accumulate victory points across 1500 years of history. The twist? Your empires are temporary — you build them, score them, then they vanish, leaving only glory (and VPs) behind. Designed from the ground up for three players, it avoids the classic 'two players fight and the third wins' problem. Each controlled city grants unique bonuses based on real history: Babylon strengthens armies, Sippar boosts trade, and so on. Combat uses dice (because ancient empires loved some random drama), but more troops help. Each round (representing ~350 years), you manage workers, collect grain/textile resources, found cities, and expand territories — always trying to maximize points without leaving yourself vulnerable next turn. Pro tip: don't mindlessly arms-race, or the third player might sneak away with the win! ## FAQ ### Can you play with 2 or 4 players? No — the game is exclusively designed for 3, with mechanics relying on that exact count. ### How long does a game take? About 3 hours across 5 rounds covering 1500 years of history. ### Is it too complex for beginners? Yes, weight 3.7/5. Best for players with prior strategy game experience. ### Do you need history knowledge to play? No, but it helps immersion! Cities have powers based on their real historical roles in Sumer. ### Is combat purely dice luck? No — more troops and better equipment improve odds, but randomness is present. ### Are expansions needed? No expansions exist. The base game is complete.