# Akropolis: Pantheon ## General Info - **Year Published**: 2026 - **BGG Rating**: 8.1 - **BGG Rank**: — - **Players**: 1-4 (Best with: 2) - **Duration**: 25 min - **Weight**: 2.33 / 5 - **Designers**: Jules Messaud - **Artists**: Pauline Detraz - **Publishers**: Gigamic, Ghenos Games, Hachette Boardgames UK, Hachette Boardgames USA, Kobold Spieleverlag, Korea Boardgames - **Categories**: Expansion for Base-game - **Mechanics**: Cooperative Game ## Verdict Akropolis: Pantheon is the transformation the game needed for those who love a good cooperative challenge. The experience shifts from individual competition to a tense collective puzzle, where every tile placed in the Capital requires shared planning. It is an excellent choice for groups looking to test their synergy and strategy in a fast-paced, focused game.Well-integrated cooperative mechanicsScenarios with progressive difficultySatisfying and challenging collective puzzleHigh replayability with scenariosRequires the base game to playLess focus on individual boardsCommunication is mandatory to winHIGHLY RECOMMENDED ## Description If you have already explored every corner of Akropolis and thought competition was the only path, get ready for a twist worthy of Olympus! In 'Akropolis: Pantheon', the old rivalries between cities are set aside for a noble goal: building a grand Capital together to honor the gods. Forget individual point-chasing; now, the success of your city depends on the group's total collaboration. The biggest change here is the shift to a cooperative mode. Instead of focusing solely on your personal board, the heart of the game takes place in the center of the table, where you must build the collective Capital. The game offers three distinct scenarios—Corinth, Sparta, and Athens—that scale in difficulty, requiring sharp communication and well-aligned strategic planning among all participants. Forget the river system from the base game; the dynamic is different here. You receive Stone cubes and City tiles in hand, and on your turn, you must decide whether to use that tile to complete an Architectural Challenge—essential for placing Divine Altars in the Capital—or contribute directly to the central construction. The key twist is that at the end of the game, only the squares in the Capital featuring an Altar dedicated to gods like Zeus, Ares, or Demeter will score points. If you build something on your personal city board, I'm sorry, but that won't help you reach the scenario's target score. It is an optimization challenge where resource management and coordination are vital. If one player spends too many stones or places a tile in the wrong spot, the whole group feels the impact. Victory requires you to anticipate challenges, ensure the right Altars are in the right places, and that the Capital is built with total efficiency before the tiles run out. It is an experience that turns the base game into a tense and highly rewarding collective puzzle, perfect for those who want to test their synergy with friends. Remember: without the base game, this expansion won't work, so make sure your original copy is at hand to start construction! ## FAQ ### Do I need the base game to play Pantheon? Yes! This is an expansion, and the base game Akropolis is required to use the components and rules of Pantheon. ### How many players can participate? The game supports 1 to 4 players, maintaining the scalability of the original game. ### How long does a game take? Games are fast and focused, lasting about 25 minutes on average. ### Does the game remain competitive? No, Pantheon turns Akropolis into a fully cooperative game. You win or lose as a team. ### What is the main difference in scoring? Unlike the base game, only the squares in the central Capital that have Divine Altars score points at the end of the game. ### Is the difficulty level fixed? No, you can choose between three scenarios (Corinth, Sparta, or Athens), each with an increasing level of challenge.