# Alhambra: The Treasure Chamber ## General Info - **Year Published**: 2006 - **BGG Rating**: 7.1 - **BGG Rank**: — - **Players**: 2-6 (Best with: 3, 4) - **Duration**: 60 min - **Weight**: 2.28 / 5 - **Designers**: Dirk Henn, Wolfgang Panning - **Artists**: Jo Hartwig - **Publishers**: Queen Games - **Categories**: Arabian, City Building, Expansion for Base-game - **Mechanics**: Pattern Building, Set Collection, Tile Placement ## Verdict If you already enjoy Alhambra and want more variety, this expansion with four modules is a great addition!Four modules in oneMore strategy and optionsCombines with other expansionsNew scoring methodsRequires base gameAdds complexityCan increase playtimeRECOMMENDED ## Description Get ready to expand your Alhambra with four new modules that bring fresh excitement and challenges! This fourth Alhambra expansion, like its predecessors, maintains the flexibility to combine the new modules with each other or with other expansions. The "Treasure Chamber" adds a touch of greed: collect treasures and deliver them to buildings of the matching color to secure precious points. Be careful not to leave the treasure behind! The "Architect Cards" are valuable wildcards, allowing you to remodel your Alhambra or be used as currency. Who doesn't love having options? The "Bazaars" introduce a new building type that can yield up to 24 extra points if strategically placed next to buildings of the right colors. Keep an eye on the neighborhood! Finally, the "Attackers" bring a defensive element: lookouts warn about the direction of attack, and building walls in that direction can save your points. Ignoring the warning might cost you dearly in the final scoring. With these additions, the base Alhambra game gains new strategic layers and more replayability, while retaining the essence we already know and love. It's the perfect recipe for those who want to add an extra spice to their games. ## How to Play Objective of the Game In Alhambra: The Treasure Chamber, players must protect the Caliph's Treasure Chamber by clearing it and moving the treasure chests to safety. By placing these treasure chests into buildings of the same color, players earn extra points during the scoring rounds. This expansion introduces new modules that can be played individually or combined with the original game and other expansions, while maintaining the core rules of the original Alhambra. Preparation (Setup) Place the small treasure chamber board (with its 3 rooms) in a convenient location. Place all 42 treasure chests into the provided bag. Randomly draw 4 treasure chests from the bag and place them into each of the 3 rooms of the treasure chamber. Fluxo do Jogo The game follows the structure of the original Alhambra. Players take turns performing actions. This expansion adds a new option to the three existing actions (Take money, Buy and position a building, Redesign your Alhambra): the ability to buy treasure chests. Once a player buys treasure chests and empties a room, that room is refilled with 4 new treasure chests drawn randomly from the bag. If there are not enough chests left to refill a room, it remains empty, and no further chests are replaced for the remainder of the game. Ações e Como Jogar On their turn, a player may choose to buy treasure chests as an additional action. To do so, the player must pay at least 8 units in any combination of currencies. Note that players do not receive an extra turn if they pay the exact amount. Distributing Treasure Chests: When bought, the 4 treasure chests must be distributed among the player's buildings of the corresponding color. Only 1 chest can be placed in a building at any time. Chests can be placed in buildings bought during the current turn, but cannot be placed in buildings currently on the player's reserve board. Chests cannot be placed on workers' huts. If a player cannot place all chests, the remaining chests are passed to the player on their left, who then has the opportunity to place them in their own buildings. If chests still remain, they are passed to the next player. Any chests that cannot be placed by any player are returned to the bag. If a building containing a treasure chest is removed during a redesign, the chest is returned to the bag. Fim de Jogo e Pontuação The game ends according to the rules of the original Alhambra. Treasure chest points are awarded during the scoring rounds: The color of the chests does not matter; only the total quantity held by each player is relevant. The player with the most chests receives 1st place points, the second-most receives 2nd place points, and the third-most receives 3rd place points. The specific point values are printed on the treasure chamber board. If players are tied in the number of chests, the same tie-breaking procedure used for building points in the original game applies. In a two-player game, any chests that cannot be placed are passed to "Dirk" (the virtual 3rd player) to be placed in matching buildings before being passed further. Dicas para Vencer Strategic Placement: Since you can place treasure chests in buildings purchased during the same turn, try to time your building acquisitions to maximize your ability to clear a room from the treasure chamber immediately. Manage Your Leftovers: Be aware that any treasure chests you cannot place will be passed to your opponents. Avoid buying chests if you do not have enough matching buildings to accommodate them, unless you intend to provide your opponents with the excess. ## FAQ ### Do I need the base Alhambra game to play this expansion? Yes, absolutely! This is an expansion, so you need to own the base Alhambra game to use the new modules. ### How many players can participate with this expansion? The expansion maintains the player count of the base game, which is for 2 to 6 players. ### Does the game become much more complicated with these new rules? The complexity increases slightly, but gradually, as there are four modules you can introduce piece by piece. The base game's weight is medium, and the expansion adds layers without making everything excessively complicated. ### How much extra playtime does this expansion add? Generally, the expansion can add about 15-20 minutes to the playtime, depending on how players adapt to the new modules and how many they choose to use. ### Can I mix the modules from this expansion with those from other Alhambra expansions? Yes! The great advantage of this expansion is precisely its flexibility. You can combine its modules with each other and with modules from other expansions to create unique games. ### What are the main new elements this expansion brings? It introduces treasures that need to be delivered to specific buildings, architect cards with dual use (remodeling or money), bazaars that score by adjacency, and a defense mechanism against 'attackers' that can affect the final score. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 16.22 (https://boardgameprices.com/item/go?source=A&storeitemid=1656207&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/2361/alhambra-the-treasure-chamber?utm_source=boardgamesbot.com