# Amerigo Queenie 1: Volcanic Island ## General Info - **Year Published**: 2013 - **BGG Rating**: 7.2 - **BGG Rank**: — - **Players**: 2-4 (Best with: 4) - **Duration**: 75 min - **Weight**: 2.80 / 5 - **Designers**: Stefan Feld - **Publishers**: Queen Games - **Categories**: Expansion for Base-game, Nautical, Renaissance - **Mechanics**: Action Points, Grid Movement, Modular Board, Tile Placement ## Verdict If you love Amerigo and want extra gold and tactical choices, this mini‑expansion gives you just that.Quick gold gainsVersatile modular boardSimple, fast rulesDoesn't change core mechanicsVolcano blocks buildingRECOMMENDED ## Description Amerigo Queenie 1: Volcanic Island is the first mini‑expansion for the 2013 board game Amerigo. It adds a single modular tile that can be played on its own or combined with any of the other modules from the base game, giving you a fresh layout each time you play. During setup you place the volcanic island tile in the central area and cover each marked space with a face‑down gold tile. Whenever a player builds on one of those spots, they flip the tile, read the number and immediately collect that amount of gold. The volcano itself is impassable – no building is allowed there, a rule confirmed by designer Stefan Feld. The expansion preserves Amerigo's core mechanics: action points to decide what to do, grid movement for ship placement, and tile placement that shapes the map. The modular board adds visual variety and strategic depth, as the island can be mixed with other modules to create new routes and profit opportunities. With a light weight (2.8/5) and an average playtime of about 75 minutes, the expansion slots neatly into regular sessions without overwhelming players. It’s perfect for fans of nautical, Renaissance‑era games who also enjoy a volcanic theme and the thrill of hidden treasure. In short, Volcanic Island is a simple upgrade that injects extra tactical choices and golden rewards into the solid foundation of Amerigo. ## How to Play Game Objective Refer to the manual for details on this section. Preparation (Setup) Expansion 1 When forming the island zone, place the volcano island tile in the central zone. Shuffle the gold tokens face down and place one face down token on each gold space of the island, leaving the sixth token in the box without being revealed. Expansion 2 Players who prefer many small islands should use the cove island tile when forming the island zone. Players who prefer one large island should use the bay island tile when forming the island zone. During setup, shuffle these progress tiles with the rest of the base game tiles. Expansion 3 Place the 4 production building tiles and the 5 special production tokens next to the neutral settlement tiles. Game Flow Refer to the manual for details on this section. Actions and How to Play Expansion 1 If a player builds on the volcano island on a gold space, they flip the gold token, reveal the number, and advance their disc that number of spaces on their gold track. Then, they remove the token from the game. Expansion 2 When performing the red action: Planning, the player may acquire a production building instead of a neutral settlement tile. When the player builds a production building on an island using the green action: Expansion, they choose one of the still available special production tokens and place it on their personal board. These special tokens are treated like the rest of the production tokens during final scoring. The owner of a special production token may once ignore pirates during the scoring phase at the end of a round and, therefore, will not lose cannons or victory points. Instead of performing an action, the owner of a special production token will once gain 1 gold for each cube in the action space, instead of 1 gold for every 3 cubes. The owner of a special production token may once choose the type of action (the color) they wish when performing the special action (white action), regardless of the space their token is on in the special actions track. At the end of a phase, the owner of a special production token may once perform a second action, which must be different from the action they already performed during this phase. They can take gold instead of taking an action (unless they had already taken gold in the previous action). After performing their action and once, the owner of a special production token may advance each of their discs 2 spaces on the progress, cannons, and special actions tracks. End of Game and Scoring Expansion 2 During final scoring, the owner of a special production token will decide what type of commodity the production token corresponds to, placing it with the rest of the tokens of that type they already possess. The special production tokens are treated like the rest of the production tokens during final scoring. Tips for Winning Refer to the manual for details on this section. ## FAQ ### How many players can use the expansion? It works with 2 to 4 players, just like the base game. ### How long does a game last with the expansion? The average playtime stays around 75 minutes, as the expansion adds little weight. ### Do I need a previous expansion to use Volcanic Island? No, it can be played alone, but it meshes best with the existing Amerigo modules. ### What is the complexity level of the expansion? Complexity is low; the rules are essentially those of the base game plus the gold tiles. ### What components are included in the box? One modular volcanic island tile, several numbered gold tiles, and setup instructions. ### Can I use the expansion in online play? Yes, just place the island tile in the virtual board and follow the same gold-revealing rules. ### Is there any language restriction? No, the rules are in English, but the base game already has Portuguese translations.