# Architects of the West Kingdom: Extra Apprentices ## General Info - **Year Published**: 2018 - **BGG Rating**: 7.7 - **BGG Rank**: — - **Players**: 1-5 (Best with: 4) - **Duration**: 60-80 min - **Weight**: 2.50 / 5 - **Designers**: S J Macdonald, Shem Phillips - **Artists**: Mihajlo Dimitrievski - **Publishers**: Garphill Games, Angry Lion Games, Banana Games, Fever Games, Lord of Boards, MeepleBR, Pixie Games, Portal Games, Reflexshop, Renegade Game Studios, Schwerkraft-Verlag, TLAMA games - **Categories**: City Building, Expansion for Base-game, Medieval - **Mechanics**: Open Drafting, Set Collection, Variable Player Powers, Worker Placement ## Verdict If you love "Architects of the West Kingdom" and want to add an extra strategic touch, these little cards are a find! They introduce new options without overcomplicating things.More strategic optionsEasy to integrateGame variety boostSmall yet impactfulLimited promo contentSmall expansion sizeFOR GENRE FANS ## Description Hey there, kingdom builders! If you've already delved into the construction and intrigue of "Architects of the West Kingdom" and felt like it needed just a pinch more spice, this expansion is for you! "Extra Apprentices" brings three new cards that give your base game a boost, adding those strategic options we all love. Meet the "Peddler," who rewards you with 2 Silver every time the Black Market resets. Think of the extra cash possibilities! There's also the "Overseer," who gives you an extra hand at the King's Storehouse, making it easier to gather valuable resources. And to top it off, the "Enforcer," who rewards you with Gold whenever you send captured workers to prison – a way to turn others' misfortune into your own profit! These cards, originally released as promos during the 2018 Kickstarter, are a cool way to add variety to your games, introducing new synergies and paths to victory. They don't radically change the rules but add layers of decision-making and make each game a bit more unpredictable and interesting. Perfect for those who want to give the main game a new kick without overcomplicating things. If you enjoy "Architects" and want more options, these extra apprentices are a great find! ## FAQ ### Does this expansion significantly change the base game's rules? No, it adds 3 cards with new abilities that integrate into the base game. The core of 'Architects of the West Kingdom' remains the same, but with more tactical options. ### Do I need to know English to play with these cards? The text on the cards is very short and straightforward. If you already play the base game, you'll likely memorize the effects quickly or can use a simple translation. ### How many cards does this expansion add? There are 3 cards in total: the Peddler, the Overseer, and the Enforcer. They were originally released as promotional items. ### Is this expansion essential to play 'Architects'? It's not essential, but it's a welcome addition for those who want more variety and new synergies between actions and workers. ### Does it work for any player count? Yes, the cards work well across different player counts, adding an extra layer of strategy for everyone. ### Where can I find these cards now? As they were promotional items, they might be harder to find. Look in specialized stores or on the secondary market.