# Argent: The Consortium – Supporter Cards ## General Info - **Year Published**: 2019 - **BGG Rating**: 7.1 - **BGG Rank**: — - **Players**: 2-5 - **Duration**: 60-150 min - **Weight**: — - **Publishers**: Level 99 Games - **Categories**: Expansion for Base-game, Fantasy, Political - **Mechanics**: Area Majority / Influence, Modular Board, Variable Player Powers, Worker Placement, Worker Placement, Different Worker Types ## Verdict If you're a fan of Argent and want more options to spice up your games, this expansion with specialists from Empyreal is a must-have! It really lets you vary your strategies.New tactics and strategiesIncreases replayabilityIntegration with another gameMore power optionsRequires the base gameModerate language dependencyFOR GENRE FANS ## Description Hey there, board game enthusiasts! If you're already into the political and magical hustle of Argent: The Consortium, get ready for another dose of chaos with the Supporter cards from Empyreal: Spells & Steam. This expansion introduces six new specialist cards that add an extra flavor to your strategies, allowing you to explore new tactics and perhaps even dominate the consortium in ways you never imagined. Think of them as 'power-ups' that bring a taste of another game from the Indines universe, but fully integrated into Argent. Besides these playable cards, there's a seventh card that acts more like a quick guide, explaining how everything works. It's the kind of addition that can change the game, especially if you enjoy varying your strategies and surprising your opponents. Of course, since it's an expansion, you need the base game to use these new cards. And don't forget that, given the game's reliance on text and interaction, you might need a little help with translations, so keep that in mind. But overall, it's a great addition for those looking for more options and depth in Argent. ## FAQ ### Does this expansion work on its own, or do I need the base game Argent: The Consortium? You need the base game Argent: The Consortium to use these new cards. They are an addition, not a standalone game. ### How many new cards come in this expansion? There are six playable cards featuring new specialists and an extra card that serves as a guide. ### Do I need to know how to play Empyreal: Spells & Steam to use these cards? Not necessarily! The cards bring mechanics and themes from Empyreal, but they are designed to work within the rules of Argent. ### Do the cards have a lot of text? Is it hard to understand without translation? Yes, the cards have text and might require a translated reference sheet or translated cards for a smoother experience, especially if English isn't your strong suit. ### Does this expansion change the game significantly? It adds new strategic options and can shift the balance depending on how players utilize them. It's a good way to vary the game without overly complicating the general rules. ### Is it recommended for someone just starting with Argent? It might be better to wait a bit. This expansion adds more complexity and options, making it more suitable for players who already have a grasp of the base game.