# Arkham Horror: The Card Game – Weaver of the Cosmos: Mythos Pack ## General Info - **Year Published**: 2020 - **BGG Rating**: 8.7 - **BGG Rank**: — - **Players**: 1-2 (Best with: 2) - **Duration**: 60-120 min - **Weight**: 3.75 / 5 - **Designers**: MJ Newman - **Publishers**: Fantasy Flight Games, Galakta - **Categories**: Adventure, Card Game, Collectible Components, Expansion for Base-game, Fantasy, Horror, Novel-based - **Mechanics**: Action Points, Cooperative Game, Deck, Bag, and Pool Building, Hand Management, Role Playing, Solo / Solitaire Game, Variable Player Powers ## Verdict If you're at the end of the 'The Dream-Eaters' campaign in Arkham Horror: TCG, this Mythos Pack is the epic conclusion you've been waiting for! Get ready for a mind-bending final challenge that wraps up the story perfectly.Epic campaign conclusionEngaging and tense narrativeMemorable final challengeGreat for solo playHigh language dependencyRequires base gameFinishes specific cycleHIGHLY RECOMMENDED ## Description Prepare for the final act in Arkham Horror: The Card Game with the 'Weaver of the Cosmos' Mythos Pack! This gem is the sixth and final expansion of the 'The Dream-Eaters' cycle, throwing you directly into the Dreamlands to face the dreaded Spinner in Darkness. If you've been through 'Point of No Return', you know things have gotten serious and everything culminates in this transdimensional nightmare. Virgil, your friends' sleep, even the black cat – it all led you here, to face an arachnid creature threatening to erase Earth and replace it with a new reality. It's your chance to fight against the end of the world as we know it! This scenario pack, acting as Scenario 4-B of 'The Web of Dreams' campaign, can be played solo or integrated with other expansions in the cycle to create longer campaigns, either four or even eight parts long. The experience is intense, narrative-driven, and features the characteristic difficulty of Arkham Horror: TCG. You'll need to manage your resources, use action points wisely, and rely on your investigators' unique powers to survive. The language dependency is high, so be prepared to read a lot and immerse yourself in this epic conclusion. It's the perfect wrap-up for those who have followed this journey through dreams and nightmares. ## FAQ ### Do I need the Arkham Horror: The Card Game base game to play? Yes, absolutely! 'Weaver of the Cosmos' is a Mythos Pack, meaning it's an expansion that adds a new scenario to the campaign. You need the base game and the previous expansions from 'The Dream-Eaters' cycle to play it as part of the campaign. ### Can I play this scenario solo? Yes! Like most Arkham Horror: TCG content, this scenario can be played in solo mode. It's a great option for those who enjoy unraveling Arkham's mysteries on their own. ### How many players can participate? This scenario is designed for 1 to 2 players, keeping the experience more focused and intense. ### How long does it take to play this scenario? The estimated playtime is 60 to 120 minutes, depending on your experience with the game and how quickly you unravel the mysteries (or get caught by them!). ### Does this pack conclude the 'The Dream-Eaters' campaign? Exactly! 'Weaver of the Cosmos' is the sixth and final Mythos Pack in the 'The Dream-Eaters' cycle, serving as the grand finale of that storyline. ### Is the game in English? The base game and expansions for Arkham Horror: The Card Game are published in English by Fantasy Flight Games. This scenario, like others, has a high language dependency and requires players to read a lot of text on the cards and scenario. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 20.42 (https://boardgameprices.com/item/go?source=A&storeitemid=3915723&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/30379/arkham-horror-the-card-game-weaver-of-the-cosmos-mythos-pack?utm_source=boardgamesbot.com