# Arkham Horror (Third Edition): Dead of Night ## General Info - **Year Published**: 2019 - **BGG Rating**: 8.3 - **BGG Rank**: — - **Players**: 1-6 (Best with: 2, 3) - **Duration**: 120-180 min - **Weight**: 3.42 / 5 - **Designers**: Daniel Clark (I), Philip D. Henry - **Artists**: Anders Finér - **Publishers**: Fantasy Flight Games, Delta Vision Publishing, Galakta, Galápagos Jogos, Geekach LLC, Hobby World, Korea Boardgames - **Categories**: Adventure, Expansion for Base-game, Fighting, Horror, Novel-based - **Mechanics**: Cooperative Game, Dice Rolling, Modular Board, Variable Player Powers ## Verdict A must-have for players who want to keep the Arkham Horror dread fresh and unpredictable!Engaging new scenariosMassive encounter varietyHighly flavorful charactersDeeply immersive themeRequires base gameHeavy language dependencyHIGHLY RECOMMENDED ## Description Brace your psyche, because the nights in Arkham just got a whole lot creepier! In 'Dead of Night', darkness isn't just the absence of light; it's something that breathes and lurks in the city's alleys. If you're already playing the third edition of Arkham Horror, you know the tension is constant, but this expansion cranks the horror up to an almost unbearable level. Organized crime is gaining a foothold, dark cults are whispering forbidden secrets, and an alien moon watches every move the investigators make. What's waiting for you inside this box? First off, we have two brand-new scenarios that will push your group's sanity to the limit. But it doesn't stop there: the expansion refreshes the exploration experience by introducing new encounters for absolutely every location on the Arkham board. This means that the street you thought you knew might now hide something completely new and terrifying. Furthermore, your survival toolkit has been expanded with four new investigators, each with their own unique backstory and abilities, ready to face monsters and anomalies that even the Miskatonic University history books can't explain. To help in the fight, new spells, items, and allies arrive to provide that extra fighting chance when all seems lost. If you're looking for more depth, more dread, and a variety of situations that make every game feel unique, this expansion is the fuel your table needs to stay on constant alert. Just remember: in Arkham, knowledge comes at a price, and the horror never sleeps! ## How to Play Game Objective In Arkham Horror: Under Dark Waves, players take on the role of investigators attempting to unravel the horrors that plague the city of Arkham. The game explores themes such as organized crime, secret cults, and supernatural creatures that emerge from the shadows. Players must work together to confront threats, collect clues, and prevent an evil force from dominating the city. Refer to the manual for details on this section. Setup To set up the game, follow these steps: Shuffle the encounter, headline, ally, item, and spell decks. Separate the archive, special, starting, condition, and monster cards into their respective decks. Prepare the anomaly and event decks as instructed in the chosen scenario. Place the monster deck in the stand, with the prepared side facing up. Each player chooses an investigator and receives their starting cards. Refer to the manual for details on this section. Game Flow The game is divided into turns and rounds, following this structure: Investigator Phase: Players perform actions such as moving, interacting with locations, or fighting monsters. Mythos Phase: New threats emerge, monsters move, and global events occur. During the game, players may face elite monsters, which have enhanced abilities, and deal with conditions such as wanted. Refer to the manual for details on this section. Actions and How to Play Players can perform the following actions during the game: Move: Move between locations on the board. Investigate: Collect clues to advance the scenario. Combat: Fight monsters using abilities or items. Interact: Perform specific actions at locations, such as buying items or recruiting allies. Monsters with the elite ability receive cumulative bonuses. For example, a monster with elite 1 from two different sources will have elite 2. Refer to the manual for details on this section. End of Game and Scoring The game ends when players fulfill the scenario objectives or fail to prevent the rise of evil forces. Victory or defeat is determined by meeting (or not meeting) the specific conditions of the scenario. Refer to the manual for details on this section. Tips for Winning Elite Monsters: They are more dangerous when they accumulate abilities. Prioritize eliminating them quickly. Wanted Condition: Do not look at the back of the card until instructed, as it may trigger unexpected effects. Removing Map Tiles: When a neighborhood is removed, be sure to remove all corresponding cards from the event deck. ## FAQ ### Can I play this expansion alone? No, this is an expansion and requires the Arkham Horror (3rd Edition) base game to play. ### How long does a game last with this expansion? Playtime usually ranges between 2 to 3 hours, depending on the complexity of the chosen scenario. ### Is it hard to learn? If you already know the base game, the learning curve is quite smooth as it simply adds new elements to existing rules. ### How many players can play? The expansion follows the base game's scale, supporting 1 to 6 cooperative players. ### Is the game in English? Note: This product has a heavy language dependency, requiring translation for most components. ### Does it add many new components? Yes, it brings new investigators, encounter cards, monsters, items, and much more to enrich the experience. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 19.03 (https://boardgameprices.com/item/go?source=A&storeitemid=6896455&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 26.37 (https://boardgameprices.com/item/go?source=A&storeitemid=1575845&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 26.99 (https://boardgameprices.com/item/go?source=A&storeitemid=4885308&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 29.99 (https://boardgameprices.com/item/go?source=A&storeitemid=6023755&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 30.39 (https://boardgameprices.com/item/go?source=A&storeitemid=1560097&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 30.39 (https://boardgameprices.com/item/go?source=A&storeitemid=4805905&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 30.99 (https://boardgameprices.com/item/go?source=A&storeitemid=1437830&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 31.75 (https://boardgameprices.com/item/go?source=A&storeitemid=2041145&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 32.48 (https://boardgameprices.com/item/go?source=A&storeitemid=1564725&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 33.37 (https://boardgameprices.com/item/go?source=A&storeitemid=5973643&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/30023/arkham-horror-third-edition-dead-of-night?utm_source=boardgamesbot.com