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Manual completo
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15 Fruit Cards (Limes)
1 Fruit Token
1 Camouflage Coat Token
6 Gambling Tokens
80 Location Cards
(4 each of #1L - #20L)
Fabled Fruit
The Lime Expansion
A fabulous expansion by Friedemann Friese
Aim of the Game
Since many consider Green one of the most important colors in the rainbow, no Fruit themed game would be complete without the addition of Limes. And these Green Fruits add just the right twist to the gameplay found in Fabled Fruit.
Explore 20 new locations, the exciting gambling tokens, and the mysterious camouflage
coat in the Lime Expansion!
Components
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Game Preparation
The First Game
Open the big card pack with the Location Cards. DO NOT SHUFFLE THESE LOCATIONS!
They are presorted, so you only need to place the Big Location Stack in the center of the
table, with location #1L visible on top and #20L on the bottom.
Place the following locations in separate stacks next to the Big Location Stack, so you
begin the game with a total of 24 Location Cards:
- From Fabled Fruit: 3 copies of locations #48 to #53
- From The Lime Expansion: 4 copies of location #L1 and 2 copies of location #L2
Place the 15 Lime Fruit Cards as a face up Lime Pile next to the Big Location Stack.
Place the Gambling Tokens, the Lime Fruit Token and the Camouflage Coat together
with all remaining game components for the moment to the side. At the start of the
first game you only need the 10 Fruit-Mix Cards for location #51.
Shuffle all 60 Fruit Cards and deal 2 fruits to each player, which they take into their
hands. Place the remaining fruits in a face down Fruit Stack next to the Lime Pile and
the Big Location Stack. You will need some space for a discard pile. Prepare the Market
Area by drawing 5 fruits from the stack and placing them face up in a single row next
to the small Location Stacks.
All players choose an Animal Piece along with its matching cardboard token.
Choose a start player, who selects one of the remaining Animal Pieces which will now
be used to mark him as start player for the game. You are now ready to start playing!
How to Play & Winning the Game
Follow all rules of Fabled Fruit. The game ends at the end of the round when the first player has the required number of fabled juices.
You will start your next game with the 24 Location Cards, which are currently lying in
separate small stacks on the table!
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5
5
5
5
2
6
6
6
4
4
1
3
3
5
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The Limes Glossary
Location #1L: Take 1 lime
Take 1 lime from the lime pile into your hand.
At the start of the game all limes are always placed in a face up Lime Pile.
After taking a lime in your hand, it is considered to be a fruit as all other
Fruit Cards. If you discard a lime from your hand or if you pay for a fabled
juice with a lime, it is placed on the discard pile together with all other
fruits. Thus, after shuffling the discard pile you can draw limes randomly from the Draw
Stack, too.
Location #2L: Discard 1 lime for 3 fruits
Discard 1 lime from your hand to draw 3 fruits from the stack.
If you do not have a lime in your hand, you can only draw 1 fruit from
the stack.
Location #3L: No lime: Restock 1 lime and draw 1 fruit
If you do not have a lime, reveal the fruits in your hand. Then take 1 lime
from the lime pile into your hand and draw 1 fruit from the stack.
You show the fruits in your hand to all fellow players. If you have 1 or more
limes, you can only draw 1 fruit from the stack.
Location #4L: Reveal 1 fruit for a matching fruit token
Reveal 1 fruit from your hand and take the matching fruit token. You can use
this permanently to buy fabled juices.
When this location comes into play, the 6 Fruit Tokens are added to the
game and placed into an available pool. You keep the revealed fruit and
take the matching Fruit Token from the pool or from another player. Fruit
Tokens do not count as fruits in your hand. You use a Fruit Token instead of a matching fruit
from your hand for buying a fabled juice. Since it provides a permanent discount, you keep
the Fruit Token after all your future fabled juice purchases. If you have 0 fruits in your hand,
you can only draw 1 fruit from the stack.
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5
Location #5L: Take 1 double turn token or 1 wild token
Take 1 double turn token or 1 wild token from the pool. Return the double
turn token to immediately take another turn. Return the wild token as any 1
fruit to buy a fabled juice.
When this location comes into play, the 3 Double Turn Tokens and the 3
Wild Tokens are added to the game and placed into an available pool.
If you decide to take a token which is no longer in the pool, all players return tokens
matching this type to the pool. You may now take your token. You cannot use the Double
Turn Token on the same turn you acquired it.
Location #6L: Save fruits
Place 1 fruit from your hand face down below your animal token. It is no
longer considered part of your hand. This fruit counts twice when used to
buy fabled juice.
Each time you trigger this location, you may save 1 fruit and place it below
your Cardboard Token. You can look at the secured fruits at any time. If you
have 0 fruits in your hand, you can only draw 1 fruit from the stack.
Location #7L: Take 3 market fruits (Limit 5 fruits)
Take 3 market fruits into your hand and then, if necessary, discard fruits
down to a hand size of 5 fruits.
If there are only 1 or 2 market fruits, you only take them into your hand.
Afterwards, if you have 6 or more fruits in your hand, you must discard
fruits of your choice, until you only have 5 fruits in your hand.
Location #8L: Trade 1 lime for 2 market fruits
Refill the market back to 5 fruits and then trade 1 lime from your hand in
exchange for 2 non-lime market fruits.
You cannot take a lime from the market. If you do not have a lime in your
hand, you can only draw 1 fruit from the stack.
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The Camouflage Coat Token
The Gambling Tokens
Location #9L: Restock fruits in hand
Discard any number of fruits from your hand. Draw the same number of fruits +1 from the stack. If you choose to discard 0 fruits, you simply draw 1 fruit from the stack.
Location #10L: Be invisible
Take the camouflage coat. As long as you have that, you can move to locations with other players or the thief without giving them fruits.
When this location comes into play, the Camouflage Coat Token is added to the game and placed into an available pool. Take the Camouflage Coat Token from the pool or from another player.
Location #11L: Offer 2 limes
Place 2 limes from the lime pile into the center. In turn order, the other players place an offer with fruits from their hands in front of them. If you accept an offer, that player takes the limes. If you take the limes, the other players draw 1 fruit from the stack.
The player to your left may place the first offer with fruits from their hand in front of them. Players may choose to make no offer.
Location #12L: Take 1 gambling token
Take 1 gambling token from the pool. When buying a fabled juice, for each gambling token you return reveal 3 fruits from the stack. You may now pay part of the fabled fruit price with any revealed fruits. Discard all revealed fruits not spent.
When this location comes into play, the 6 Gambling Tokens are added to the game and placed into an available pool. If the pool is empty, all players return their Gambling Tokens to the pool and you may take one. If you gamble and you cannot pay the chosen fabled juice with the drawn fruits and the fruits in your hand, tough luck! You cannot switch back and instead choose the action of the location.
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Example: Paul decides to buy the fabled juice of location #10L and returns 1 Gambling Token. He reveals 1 strawberry, 1 banana and 1 pineapple, and uses 1 strawberry and 1 banana (for the smoothie) for part of the payment. He pays the remaining fruits from his hand and takes the fabled juice. He discards the unused banana and pineapple.
Location #13L: Trade fabled juice
Place 1 of your fabled juices back in the center as a face up location in exchange for another location as a fabled juice. You now take 1 lime from the lime pile into your hand.
The price of this fabled juice is one of your previously purchased fabled juices.
Place your previously purchased fabled juice back as a location adjacent to the small stacks of locations. Additionally you take 1 lime into your hand. If you have 0 fabled juices or do not want to use this action, you can only draw 1 fruit from the draw stack.
Location #14L: Take 1 fruit from the discard pile
Take 1 fruit of your choice from the discard pile.
If the discard pile is empty, you can only draw 1 fruit from the draw stack.
Location #15L: Limes for the other players
In turn order, all other players may each take 1 lime from the lime pile into their hands. For each lime taken you draw 2 fruits from the stack. If all players pass, take 1 lime from the lime pile into your hand.
Example: After 2 other players decided to take 1 lime each, Camille draws 4 fruits from the draw stack.
Location #16L: 2 limes for the poor
If you have 2 or less fruits in your hand, take 2 limes from the lime pile into your hand.
If you have 3 or more fruits in your hand, you can only draw 1 fruit from the draw stack.
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Example: Anne places
1 banana and 1 lime
into the market and
draws 4 fruit from the
draw stack.
Stronghold Games LLC
17 Sunflower Road
Somerset, NJ 08873 USA
www.StrongholdGames.com
info@StrongholdGames.com
Example: Rachel takes 1 coconut,
1 lime and 1 strawberry.
Location #17L: The thief V2.0 Choose 2 locations stacks and place them next to the thief. From each player standing on either location, draw 1 random fruit from their hand. When this location enters play, the thief token is added to the game. If there are already 2 locations stacks next to the thief, you must choose 2 different locations stacks. If you move to a location next to the thief, you
must place 1 fruit from your hand into the market. If there are also other players on that location, they only get fruits from you after you pay for the thief.
Location #18L: Place different fruits into the market Place any number of different fruits from your hand into the market. For each fruit added to the market, draw 2 fruits from the stack. You can only place 1 fruit of each type into the market. Location #19L: Take different market fruits Take any number of different market fruits into your hand. You can only take 1 fruit of each type from the market.
Location #20L: The last fabled juice
Draw 2 fruits from the stack. You can only buy this fabled juice, if this is the
last fabled juice you need to end the game.
Depending on the number of players you need 3-5 fabled juices to trigger
the end of the game. If you purchase a fabled juice which triggers the
game end and this location enters play as a newly available stack, the
other players can buy this fable juice if it provides them enough fable juices to meet the
already triggered end of game condition.
Author: Friedemann Friese
Graphics & Design: Harald Lieske
Production: Henning Kröpke
English Rules editor: Paul M. Incao
Copyright 2017, 2F-Spiele, Bremen/Germany
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