Texto completo do manual
14+
1-7
45mn
RULES OF THE GAME
CONTENTS
INTRODUCTION
NEW RULES
•56 Corruption & Ascension (C&A) cards
•2 Empire cards (sides A & B)
•60 additional cubes
•10 Financier ×3 tokens
•10 General ×3 tokens
This new deck of cards
complements the existing
cards from It’s a Wonderful
World. From now on, each
turn, you will play with a
mixture of Development
cards from the base game (IaWW) and the
Corruption & Ascension expansion (C&A).
C&A cards introduce new ways to play,
most notably through duo scoring and
corruption.
This new deck also allows you to play with
up to 7 players.
Attention: Although their backs
are different, C&A cards are still
Development cards.
SETUP
Shuffle the C&A cards by themselves, then
place them as a face-down deck beside the
deck of IaWW cards.
A. DRAFT PHASE
Depending on the player count, deal the
following to each player:
Player
count
IaWW
cards
C&A
cards
2 players 8 4
3-4 players 6 3
5-6 players 6 2
7 players 5 2
Play the Draft phase as usual. You are
always free to choose either an IaWW card
or a C&A card from the cards passed to
you. After drafting your 7
th
card, discard
any remaining cards.
B. PLANNING PHASE
You have the same choices for C&A cards
as for classic Development cards: You
can recycle them, or slate them for
construction. Once they are constructed,
add them to your Empire as usual.
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USISNE DSIRCI YI 2 FABRIQUE DE ROBOTS U
USINE DE RECYCLAGEPILLIARDS USINE NDRCYN UU UU 1
IMMORTALITÉ U U U
ZONE PORTUAIRE U U
MÉGA-BOMBEUSINEE INU
(3)
(2)
(1)
C. PRODUCTION PHASE
Corruption: Certain C&A cards
produce Corruption. If you have
any of these in your Empire,
subtract the Corrupted Resources from your
total production.
This new total indicates not only the number
of cubes you must take, but also your
Supremacy score. If you have more of the
Corrupted Resource than the Resource, your
production for this Resource is considered 0.
Example: Apolline has 1 Corrupted
Material Resource and 1 Corrupted Gold
Resource . She normally produces 4,
3, 3, 0, and 2.
So, during the Production phase, she will
produce 3 (4 − 1), 3, 3, 0
(because it cannot go negative), and 2.
END OF THE GAME USUS UU 1
HYPERBORÉE
Duo scoring: Certain C&A
cards have a victory point
system that uses duos of
cards. For these cards, during the final
scoring, count each duo you have of the
types indicated in your Empire, and multiply
that tally by the victory points indicated.
Example: Apolline has duo scoring for
Research U U
SATELLITES
and Projects U U U
ZONE PORTUAIRE
. Each duo of
1 Research card and 1 Project card in her
Empire gives her the duo scoring bonus of
9 points.
These cards also count for the multiplier
scoring from the base game.
So, Apolline has 17 points:
1) 9 points for her Research/Project duo
(9 VP × 1)
2) 6 points for her 2 Research cards(3 + 3 VP)
3) 2 points for her Project card
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(3) (2)
x8
OR
DRAW 5 AND KEEP 1 M M
MEGA-BOMB
DRAW 3 AND KEEP 1 1
CENTRALE À KRYSTALLIUM
SOLO MODE
Setup: Create each of the 8 mini-decks of
cards as follows:
•3 IaWW cards
•2 C&A cards
Planning phase: When you discard 2 cards
to draw new cards and keep 1 of them; you
can discard IaWW cards and/or C&A cards.
However, when you draw, you must decide
whether to draw entirely IaWW cards or
entirely C&A cards. You cannot draw both.
If you decide to draw IaWW cards, draw 5,
and keep 1 that you add to your hand (i.e.
the usual rule).
If you decide to draw C&A cards, draw
only 3, and keep 1 that you add to your
hand.
All the other rules remain unchanged.CREATE 8 MINI-DECKS DISCARD 2 CARDS TO:
6- & 7-PLAYER MODE
2 new Empires have been created, and this
allows you to play with up to 7 players.
You can deal out these new Empires during
setup, always making sure that everyone
plays with the same side (A or B).
Supremacy bonus: With 6 or 7 players,
when you calculate the Supremacy bonus,
the 2 players with the highest production
receive the Supremacy bonus. If there is
a tie, here is how you should award the
Supremacy bonus:
•If 1 player has the single highest, and
there is a tie for 2
nd
: Only 1
st
place
receives the bonus.
•If only 2 players are tied for 1
st
: They
both receive the bonus, and no one else
does.
•If 3 or more players are tied for 1
st
: No
one receives the bonus.
For the Science
Supremacy bonus, each
award recipient independently decides
whether to take a General or a Financier.
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SOLO SCENARIOS
These scenarios allow you to discover
different strategies in solo mode. Play
using side B of any Empire card. For each
scenario, place the indicated cards (C&A
cards are in purple and IaWW cards are in
orange) in your Construction area at the
beginning of the game. You only win if
these cards are constructed by the end of
the game. If you win, count your points,
and see if you also win a bronze, silver, or
gold medal! Other than the rules specified
here, play with the base game rules for
Solo Mode.
SC01: THE ERA OF ROBOTS
“Grand Vizier, there are news reports that
servants have kidnapped their employers,
and that workers are abducting their
managers at an exponential rate. What is
really going on here?”
The Grand Vizier responded, embarrassed:
“It seems that remuneration based on
trust and gratitude between free citizens
is colliding with a resurgence of social
antagonisms.”
The Supreme Leader was shocked: “What
you are telling me makes no sense. In a
perfect society, such as ours, there cannot
be any conflict between the classes. Be
that as it may, I will liberate humanity
from servitude, putting machines to
work in their place. Even animals will find
freedom and be replaced by robots!”
Cards: Giant Robot, Telekinesis, Robot
Factory, Security Automatons, Robot
Assistants, Robotic Animals.
Bronze Medal: 95 VP+
Silver Medal: 115 VP+
Gold Medal: 135 VP+
SC02: WHAT ARE THE POLICE
DOING?
The Grand Vizier approached,
devastated: “Supreme Leader,
since replacing the workforce with
machines, unemployment has
exploded and crime has spread like the
plague. Social assistance is diverted
to tax havens, and supply lines for
provisions are harrassed by bands of
raiders. Even the chief of security has
been attacked in the middle of the
street!”
The great leader was moved: “I am a
beacon for my people, and an intense
light always produces a tenacious
shadow. But it is up to us to heal
our citizens with benevolence. We
can convince our citizens to export
these… shall we say, ‘alternative
products of society’ to other nations.
The more recalcitrant ones will be
placed in centers for ideological
adaptation, to devote themselves to
public interests.”
Cards: Tax Haven, Occult District,
Raiders, Pandemonium, Lawless Zone,
High-Security Prison.
Bronze Medal: 85 VP+
Silver Medal: 95 VP+
Gold Medal: 105 VP+
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SC03: A RACE IN SPACE
“We have reports that the Noram Empire
has set up a program to reach Alpha
Centauri. Ha! They’ve run out of things to
invent!” exclaimed the Grand Vizier.
The Supreme Leader regarded the Vizier
with contempt: “And? Don’t just stand
there gawking at them with your arms
crossed! We will get there before them!”
The Grand Vizier hastened: “Very well, I
will order the immediate launch of our
rockets!”
The Supreme Leader replied mockingly,
“But come on, this would be a complete
demotion for our rockets;” then, after a
moment’s pause, continued, “We must be
faster; we will construct a space elevator
so our vessels can depart directly from the
moon!”
Cards: Orbital Station, Mining Asteroid,
Alpha Centauri, Space Elevator,
Cryopreservation, Lunar Base.
Bronze Medal: 95 VP+
Silver Medal: 115 VP+
Gold Medal: 135 VP+
SC04: A GLORIOUS DEATH
The Grand Vizier sheepishly reported,
“Supreme Leader, we have lost a battle
in the East. Although we outnumbered
them and were better equipped, our
troops had not been paid in several
months….”
The Supreme Leader was completely
calm: “Did you know that in Norse
mythology, warriors, after a glorious
death, would enter a paradise called
Valhalla? We do the same!”
“What are you trying to say?” worried
the Grand Vizier.
The Supreme Leader blew up: “We must
stop treating our soldiers like vulgar
employees. Dying for the homeland
should be their only recompense. Let
us immediately make peace with our
neighbors to the East, and declare war
on the North; Valhalla certainly must
be closer to the North. Thus, we will
not go down in history, but rather we
will march into legends!”
The Grand Vizier muttered, “That’s for
sure….”
Cards : Valhalla, Raiders, Solar
Cannon, Tank Division.
Bronze Medal: 90 VP+
Silver Medal: 100 VP+
Gold Medal: 115 VP+
55
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SC05: THE ICE OF THE NORTH
The Grand Vizier whispered with a
conspiratorial air, “According to our
informants, the leader of the North
is hiding in the legendary continent
Hyperborea, but the ice floes form an
insurmountable barrier for our troops.
In addition, our citizens newly settled in
those countries complain of the intense
cold that prevails there.”
The Supreme Leader replied in a low voice,
“Their lackluster leader we will flush
out with the cunning of an arctic fox.
Send a fleet of icebreakers, then we will
build cities beneath the sea, powered by
high-energy power plants. The pollution
generated to keep our citizens cozy will
melt the ice floes. Our prey will soon be
wading in filthy, putrescent puddles.”
Then the Supreme Leader exploded into
sardonic laughter.
Cards: Hyperborea, Icebreaker x3,
Quantum Generator, Underwater City.
Bronze Medal: 95 VP+
Silver Medal: 105 VP+
Gold Medal: 120 VP+
SC06: EXCESS
The Supreme Leader was in a bad
mood: “Grand Vizier, report on our
projects”
The Grand Vizier lamented, “The
leader of the North continues to
mock us, and the social crisis is
growing. Our disgruntled citizens are
banding together with those of the
other empires, and these rebels are
attacking our borders.”
The Supreme Leader responded with
irritation, “Stop annoying me with
details! I remind you that our primary
objective is still winning the race to
Alpha Centauri. For the unrest, build a
gigantic wall to protect us from these
barbarians. For the North, let’s create
something like a big sun that will melt
the ice that protects them. And it will
remind all that I am a light for this
world. Is this clear, Grand Vizier?”
“Luminously, Supreme Leader!” the
Grand Vizier beamed.
Cards: Artificial Sun, The Wall, Alpha
Centauri.
Bronze Medal: 95 VP+
Silver Medal: 105 VP+
Gold Medal: 120 VP+
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SC07: OUTSIDERS
The Grand Vizier was overexcited:
“Supreme Leader, this time it’s certain;
we are not alone. We have detected an
extraterrestrial presence!”
The Supreme Leader asked suspiciously,
“Oh? And what are their intentions?”
The Grand Vizier responded, “According
to our experts, they are conquerors,
motivated by unequaled greed, and
extremely pretentious. Fortunately,
although they have advanced technology,
their intellectual development seems
quite limited.”
Now the Leader was worried: “But
where are they? We must destroy them
immediately!”
The Grand Vizier was proud now to have
the Leader’s full attention: “Their vessel
is in the upper atmosphere above the
Atlantic Ocean.”
The Supreme Leader answered with a
twinge of embarrassment, “Um. Have
I mentioned the ultra-secret floating
palace I had constructed over the
Caribbean?”
Cards: Artificial Intelligence, Dark Matter,
Mysterious Vessel, Floating Palace.
Bronze Medal: 95 VP+
Silver Medal: 110 VP+
Gold Medal: 130 VP+
SC08: A PERFECT WORLD
The Supreme Leader was tranquil.
“Last night, a grandiose vision
came to me in my dreams! The world
was at peace, the people living in a
luxurious garden that would provide
for all their needs; a garden in which
they also played, and loved one
another. Only the rain deterred them,
during which they took shelter in
places of knowledge to elevate their
intelligence. This, this is the true
project that must now occupy all of
our strength!”
The Grand Vizier was moved. “That is
magnificent, Supreme Leader. May
your wisdom benefit everyone of this
and future generations.”
The Supreme Leader lit up: “Why, yes,
you are absolutely right! What good
are all these efforts if our children
cannot also benefit from them? Thus,
our first priority will be to find me the
secret of immortality, so everyone can
forever benefit from my perspicacity
in all things!”
Cards: Utopia, Immortality,
Shambhala, Garden of the Hesperides,
University.
Bronze Medal: 95 VP+
Silver Medal: 110 VP+
Gold Medal: 130 VP+
77
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COMPATIBILITY WITH THE
WAR OR PEACE EXPANSION
The C&A deck of cards is compatible with
War or Peace. You can include it in the
Campaign, and you can even use it in
normal games along with cards you’ve
unlocked during your campaigns.
6- & 7-Player Mode: The campaign is
not playable with 6 or 7 players. On the
other hand, you can play a non-campaign
game with up to 7 players using both the
C&A expansion and any content you’ve
unlocked during your Campaigns.
CREDITS
Designer: Frédéric Guérard
Illustrator: Anthony Wolff
Project Chiefs: Benoit Bannier &
Guillaume Gille-Naves
Artistic Director: Igor Polouchine
Playtesters: Simon, Benji, Benco, Fred,
Rodolphe, Théodore, Elliot, Igor and
Greg
It’s a Wonderful World is a game published
by La Boite de Jeu & Origames
™ 2019 La Boite de Jeu & Origames.
Origames
52 avenue pierre Sémard
94200 Ivry sur Seine
France
www.origames.fr
La Boite de Jeu
8 Grande Rue
21310 Belleneuve
France
www.laboitedejeu.com
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