Manual em português

Manual — Lunar

Black Site Studios · Jogo de tabuleiro · 2021
2–6 · melhor 2 Peso 2.0/5 PDF oficial 4 páginas
7,7 nota Ludopedia
8.1 nota BGG

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• 4 Partnership Tiles
• 1 Trick Tracking Board
• 2 Trick Tracking Markers
• 1 Scoreboard
• 1 Dry Erase Marker
COMPONENTS
LUNAR
11+
30’
2 or 4
Phases of the moon and nocturnal animals are combined to form cards and win tricks.
• 24 Suit Cards (6 each of wolf, owl, lynx, bat)
• 24 Rank Cards (3 each of 1-8)
• 4 Trump Tiles
SETUP
Lunar can be played with 2 or 4 players.
4 Players: Break up into teams of 2 and seat partners across from each other. Each team takes 2 matching-color partnership tiles, and each teammate chooses 1 to place in front of themselves.
2 Players: Each player takes a partnership tile that says “lead.”
Place the trick track near the play area. Each team (or individual) chooses a trick marker and places it on 0. The player with the black lead tile is the first start player.
Bleed 3mm
Bleed 3mm
Bleed 3mm
Bleed 3mm

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DEAL
The following rules are for playing in teams. Two-player rules are on pg. 4.
Each round, shuffle the rank cards and suit cards separately, then deal 6 rank cards and 6 suit cards to each player. Each player simultaneously chooses 2 ranks and 2 suits from their hand. Then, each player passes their chosen cards to their partner.
Next, choose the trump suit for the round. Flip the 4 trump tiles face up. Beginning with the start player and going clockwise, each player flips 1 tile of their choice face down, until only 1 is left face up. This is the trump suit for the round.

TRICKS
The start player leads the first trick by playing any 1 card from their hand. Going clockwise around the table, each other player must play 1 card into the trick.
If you are the first player on your team to play this trick, you may play either a suit or a rank card. If your partner has played, you must play the card type your partner did not play (suit or rank).
The first time a suit is played into a trick, it becomes the lead suit. If you play a suit at any time after the lead suit has already been decided, you must play the same suit, if you have it. If you don’t, you may play any suit.

Playing a Trick
Player 1: lead: suit
Player 2: rank
Player 3: must play rank
Player 4: must play suit

Passing Cards
Choose Trump

Bleed 3mm
Bleed 3mm
Bleed 3mm
Bleed 3mm

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When everyone has played a card, the trick winner is decided as follows:
• If the teams played the same suit, the team that played the higher rank wins. If tied, the last team to play a card wins.
• If one team played trump suit and the other did not, the team that played trump wins.
• If the teams played different suits and neither was trump suit, the team that played the first suit wins.
Advance the winning team’s marker 1 space on the trick track. If the trick includes any cards with a icon, the winning team keeps them. Discard all other cards played.
The player who has the lead tile on the team that won the previous trick leads the next trick.
ROUND END
When players run out of cards, each team scores points equal to the next to their position on the trick track, plus 1 point for each on their kept cards. Record these scores on the scoreboard.
If a team has more than 30 points and the teams are not tied, the team with the most points wins the game. Otherwise, pass all 4 partnership tiles clockwise and start a new round. The player with the lead tile on the Winner 1 < 8 Higher rank Winner Last team to play 7 = 7 Trump suit Winner trump trump Winner Led suit Bleed 3mm Bleed 3mm Bleed 3mm Bleed 3mm

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CREDITS
Masato Uesugi
Alisha Giroux
Anca Gavril, Daniel Profiri
Filip Gavril
Design:
Illustration:
Graphic Design:
3D Artist:

2-PLAYER GAME
Deal each player 6 ranks and 6 suits as normal.
Then reveal 3 ranks and 3 suits from the decks
to form the sky. Do not pass any cards.
When choosing trump, the player with the
black lead tile flips the first tile, then players
alternate flipping tiles until there is 1 left. (This
means the starting player will flip 2 tiles total,
but their opponent will only flip 1.)
During each trick, players take 2 turns each.
You must use one of your turns to play 1 card
from your hand, and the other to play 1 card
from the sky (in either order). One card you
play must be a rank, and the other must be a
suit. At the end of the trick, refill the sky from
the deck.
As in team games, once a lead suit has been
decided, the other player must play the same
suit if able. However, when determining if
you can play the lead suit, you only consider
the cards in the area you choose to play from
(either your hand or the sky). For example, if
your opponent leads a suit, and the same suit is
in your hand but not the sky, you could choose
to play a different suit from the sky.
team with fewer points becomes start player.
If tied, black lead tile is the start player. If both
teams exceed 30 points and are tied, play a
final round to determine the winner.

Playing a Trick in a 2-player game
“the sky”
Player 2
rank (from
the sky)
Player 1
must play rank
from the sky
Player 2
must play
suit
Player 1
lead: suit

TABLE TALK
During a round, you may not tell your
partner what’s in your hand or discuss
strategy with them.

Bleed 3mm
Bleed 3mm
Bleed 3mm
Bleed 3mm

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