# Baltic Gap: Summer 1944 ## General Info - **Year Published**: 2009 - **BGG Rating**: 7.9 - **BGG Rank**: #5791 - **Players**: 2 (Best with: 2) - **Duration**: 240 min - **Weight**: 4.14 / 5 - **Designers**: Dean Essig, Hans Mielants, John Kisner - **Artists**: Dean Essig, Nicolás Eskubi - **Publishers**: Multi-Man Publishing - **Categories**: Wargame, World War II - **Mechanics**: Dice Rolling, Grid Movement, Hexagon Grid, Movement Points, Ratio / Combat Results Table, Simulation, Variable Set-up, Zone of Control ## Verdict For fans of deep wargames and the Eastern Front, Baltic Gap delivers a rich, challenging experience. The OCS system shines here with mechanics capturing modern war logistics and attrition. Expect hours of tense strategy where every decision matters - Soviets have numbers, Germans have experience. The sheer content (scenarios, campaigns, units) impresses but demands commitment.Impressive operational depthMeticulous historical accuracyMultiple replayable scenariosDaunting complexity for beginnersLong play sessions (4h+)Time-consuming setupFOR GENRE FANS ## Description Baltic Gap: Summer 1944 immerses you in the Soviet advance through Latvia, Estonia, and Lithuania during summer 1944. With Vitebsk's fall, the 1st Baltic Front pushes against disorganized German lines, threatening to encircle Army Group North. The game captures the tension of this campaign, where the Red Army, now far more experienced than in 1941, faces a still-dangerous Wehrmacht. Germans need skill to avoid being overwhelmed by the red tide. It offers long campaigns (up to 5 players) and short scenarios (best with one player per side), all using the award-winning OCS (Operational Combat System) known for tactical depth and realism. With detailed maps, 1400 counters, and specific rules, Baltic Gap is a feast for fans of operational WW2 wargames. ## FAQ ### Player count? Best with 2 (one per side), but long campaigns support up to 5 players dividing commands. ### Playtime? Short scenarios: 4-6 hours. Full campaigns may take 20+ hours across multiple sessions. ### Table space needed? Yes! Two large maps (22x34 inches each) plus 1400+ counters - prepare a spacious table. ### Good for wargame beginners? Not the best entry point. OCS has intermediate complexity - better for players with some experience. ### Digital version? Yes, a VASSAL module exists, but the physical game includes all necessary materials. ### Difference from other OCS games? Focuses specifically on the 1944 Soviet advance, with rules tailored to the unique Baltic Front situation. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 42.97 (https://boardgameprices.com/item/go?source=A&storeitemid=147731&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 67.00 (https://boardgameprices.com/item/go?source=A&storeitemid=6896466&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 69.28 (https://boardgameprices.com/item/go?source=A&storeitemid=2203167&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/2947/baltic-gap?utm_source=boardgamesbot.com