# Batman: Gotham City Chronicles – League of Assassins Expansion ## General Info - **Year Published**: 2020 - **BGG Rating**: 8.3 - **BGG Rank**: — - **Players**: 2-4 - **Duration**: 60-90 min - **Weight**: — - **Designers**: Frédéric Henry - **Artists**: David Demaret, David Finch, Georges Clarenko, Jim Lee - **Publishers**: Monolith Board Games - **Categories**: Adventure, Comic Book / Strip, Expansion for Base-game, Fighting, Miniatures - **Mechanics**: Action Points, Action Queue, Area Movement, Dice Rolling, Player Elimination, Team-Based Game, Variable Phase Order, Variable Player Powers ## Verdict If you're a Batman fan and enjoy the base game, this expansion offers a cool campaign and new villains to challenge the heroes!Engaging thematic campaignNew iconic playable villainsExpands the base gameHigh-quality miniaturesRequires base gameEntirely in EnglishPlayer elimination possibleRECOMMENDED ## Description Get ready to dive headfirst into Gotham's underworld with the League of Assassins expansion for Batman: Gotham City Chronicles! If you're a Batman fan and enjoyed the base game, this expansion brings a brand-new 3-mission campaign. The goal? To stop Ra's Al Ghul and his fearsome League of Assassins from destroying Gotham City. And believe me, Ra's is no pushover! He's one of the Bat's greatest foes, the kind who knows his secret identity and has the backing of his daughter Talia, the wicked Heretic, and the lethal Lady Shiva. All of them make their debut here, bringing 12 new miniatures and tons of action. The campaign puts you in control of the heroes as they try to thwart Ra's eco-terrorist plans. He wants to purify Gotham, and to do that, he's devising a way to supercharge his assassins. The catch is, he needs DNA from his grandson Damien, Professor Langstrom's formula, and – get this – Batman's own DNA to create Man-Bat commandos. What he manages to collect in the first missions will determine these monsters' power in the final one. So, your actions really matter! Beyond the campaign, the new characters and troops can be used in other Adventure mode missions or even recruited in Versus mode. The expansion adds tactical depth with new challenges and the chance to play as iconic villains leading the charge. If you enjoy games with miniatures, tactical combat, and a good dose of comic book-based narrative, this expansion is a must-have. Just be aware that the game is entirely in English, so a good reading level is essential to follow the story and rules. ## FAQ ### Do I need the base game Batman: Gotham City Chronicles to play this expansion? Yes, the League of Assassins is an expansion and requires the Batman: Gotham City Chronicles base game to be played. ### How many players can participate in this expansion? Just like the base game, this expansion is for 2 to 4 players. ### What is the average playtime for a game or campaign? The 3-mission campaign generally takes between 60 to 90 minutes to complete, depending on the players' pace. ### Is the game available in Portuguese? No, the League of Assassins expansion is entirely in English. A good reading level is necessary to enjoy the content. ### What new components come with this expansion? The expansion includes 12 new miniatures, corresponding tiles, and 3 new missions that form a campaign. ### Can I use the new characters in other game modes? Yes, the new villains and troops can be used as substitutes in the base game's Adventure Mode missions or recruited in Versus Mode. ### Does the game's complexity increase with this expansion? The expansion adds new mechanics and characters, which might slightly increase complexity, but it maintains the tactical essence of the base game. The campaign offers a good challenge.