# Between Two Cities ## General Info - **Year Published**: 2015 - **BGG Rating**: 7.0 - **BGG Rank**: #910 - **Players**: 1-7 (Best with: 5) - **Duration**: 25 min - **Weight**: 1.81 / 5 - **Designers**: Ben Rosset, Matthew O'Malley - **Artists**: Beth Sobel - **Publishers**: Stonemaier Games, 64 Ounce Games, Arclight Games, Broadway Toys LTD, Ghenos Games, Korea Boardgames, Morning, Reflexshop, SD Games - **Categories**: City Building, Negotiation - **Mechanics**: Closed Drafting, Highest-Lowest Scoring, Neighbor Scope, Set Collection, Simultaneous Action Selection, Solo / Solitaire Game, Tile Placement ## Verdict Great for those who love fast-paced social interaction games with a strategic balancing act.Very original partnership dynamicFast and fluid gameplayConstant player interactionWell-implemented solo modePunishing scoring for imbalanceRelies on partners' cooperationRECOMMENDED ## Description Imagine you are one of the most respected urban planners of the 19th century. It's the early 1800s, and the world is in a construction fever. Your challenge? Redesign two different cities simultaneously. But there's a twist: you aren't working alone. For each city, you'll be paired with a different partner to discuss and execute the grand designs. In Between Two Cities, the dynamics are fascinating, focusing on cooperation with a competitive edge. You collaborate with the player to your left to build one city and with the player to your right to build another. Throughout the game, you'll draft tiles representing factories, parks, shops, and landmarks. Each turn, you select two tiles from your hand and reveal them. The trick is deciding which tile goes to which city, negotiating with your neighbors so that both are happy with the urban layout. The real strategic challenge hits during the scoring phase. Each city's 'livability' is calculated at the end, but your final score isn't the sum of both—it's the score of the city that performed the worst. In other words, if you created a perfect metropolis on one side but left the other city in shambles, your score will be that of the poor city. This forces you to balance your attention and devotion between the two projects, ensuring neither city falls behind. It's a fast-paced game, with sessions lasting about 25 minutes, perfect for those who enjoy tile placement and social interaction. Besides the standard mode for 3 to 7 players, the game offers variants for head-to-head competition (2 players) and even a solo mode using the Automa system for when you want to plan your cities on your own. ## FAQ ### Is the game complex? Does it take long to learn? Not at all! It has a low weight (1.81), making it very accessible. You'll grasp the tile placement and negotiation logic in a few minutes. ### How many people can play? The game is very versatile: it supports 1 to 7 players, with specific rules for solo, head-to-head, or larger groups. ### How long does a game last? It's quite fast, usually lasting between 20 and 25 minutes, making it a great game-opener for a board game night. ### How does the scoring work? You score in two cities, but your final score is the lower of the two. If one city scores 10 and the other 5, your score is 5. Balance is key! ### Is there any language dependency? No. There is no language dependency, so you can play any version without issues. ### Who would you recommend this game to? To those who enjoy drafting and interaction, and groups that love negotiating and collaborating to win. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 47.61 (https://boardgameprices.com/item/go?source=A&storeitemid=6841042&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/15610/between-two-cities?utm_source=boardgamesbot.com