# Blood Rage: Mystics of Midgard ## General Info - **Year Published**: 2015 - **BGG Rating**: 7.9 - **BGG Rank**: — - **Players**: 2-4 (Best with: 4) - **Duration**: 60-90 min - **Weight**: 2.74 / 5 - **Designers**: Eric M. Lang - **Artists**: Adrian Smith - **Publishers**: Cool Mini Or Not, CMON Global Limited, CrowD Games, Delta Vision Publishing, Galápagos Jogos, Geekach LLC, Guillotine Games, Rexhry - **Categories**: Card Game, Expansion for Base-game, Fantasy, Fighting, Miniatures, Mythology, Wargame - **Mechanics**: Action Points, Area Majority / Influence, Campaign / Battle Card Driven, Hand Management, Open Drafting ## Verdict If you already love Blood Rage and want more strategy and mystical power, this expansion is a must-have!Powerful new unitsRage-free invasionsStackable mystic abilitiesBoosts tactical versatilityRequires base gameLimited to 2 MysticsRelies on upgradesHIGHLY RECOMMENDED ## Description If you're a fan of Blood Rage and looking to spice up your Viking battles, the Mystics of Midgard expansion is right up your alley! This gem introduces Mystics, super special units that are neither warriors nor monsters, but warrior-shamans wielding powers straight from the gods. To recruit these folks, you'll first need to upgrade your clan with the Mystic Clan Upgrades. Each of these upgrades grants you a brand-new Mystic figure in your reserve, ready to invade and wreak havoc. And the best part? These shamans enter the fray without costing any Rage points! They all have Strength 2 and a special ability allowing them to invade at no cost. But the magic doesn't stop there: each clan upgrade also bestows a unique ability upon your Mystics. If you collect several different upgrades, your Mystics will accumulate all these abilities, turning them into incredibly versatile and strategic war machines. Just remember, each clan can only recruit a maximum of 2 Mystics. Get ready to unleash mystical fury and dominate Midgard like never before! ## How to Play Game Objective Refer to the manual for details on this section. Preparation (Setup) To add the Mystics of Midgard to your Blood Rage game, follow the steps below: Shuffle the Clan Upgrades contained in this pack into the appropriate Divine Gifts deck. If you are playing with fewer than 4 players, set aside the cards marked with the "4+" prerequisite. Each clan has two Mystic miniatures at its disposal. Attach the appropriate colored base to all Mystic miniatures to help identify them and place them all in the common area, near the Monsters. Players will not have access to them until the Clan obtains the necessary Clan Upgrade. Each player takes the Mystic Reference card and places it next to their Clan Sheet as a reference for the basic Strength and ability of the Mystics. The reference cards indicate that the Ram Mystic, Bear Mystic, Wolf Mystic, Raven Mystic, and Serpent Mystic have Strength 2 and Invade for free. Note: To play Blood Rage with 5 players and use the Ram Clan, you will need the 5-Player Expansion, sold separately. Game Flow Refer to the manual for details on this section. Actions and How to Play Using Mystics Initially, players will not have access to their clan's Mystics. Access is granted as follows: When a player gives their clan one of the upgrade cards contained in this pack, one of their Mystic miniatures is added to their reserve. Unlike a Monster or Troop Upgrade, when you play a Clan Upgrade, you cannot immediately March with the Mystic miniature. It is merely added to your reserve. In a future turn, you can spend an action to invade with your Mystic. Invading with a Mystic costs no Rage, and they have Strength 2. When you add a second Mystic Clan Upgrade to your Clan, the second Mystic miniature is added to your reserve, and can later be used to March onto the board. If you place a third Mystic Clan Upgrade, you will not take a third Mystic miniature, as there are only two figures available for each clan. However, your two Mystics will benefit from the abilities of all your Clan Upgrades. Mystic Abilities Each Mystic Clan Upgrade your clan possesses grants all of your Mystics the ability listed on it. If your clan possesses multiple such Clan Upgrades, each of your Mystics gains all abilities listed on those cards. Note, however, that if you have two copies of the same card, their abilities do not stack. If you later discard one of your Mystic Clan Upgrades to replace it with another card, you do not lose your Mystic miniature; they merely lose that special ability. General Mystic Behavior For all other game purposes, Mystics function like any other miniature belonging to your clan, such as Warriors or Leader. They count towards your Helm limits, they add STR in battle and for completing quests, they grant you Glory when destroyed in Ragnarök, and are returned to your reserve when released from Valhalla. End of Game and Scoring Refer to the manual for details on this section. Tips for Winning Prioritize acquiring Mystic Clan Upgrades to add your Mystics to your reserve, as they invade without Rage cost and have Strength 2, which can be a tactical advantage. Accumulate different Mystic Clan Upgrades so that your two Mystics gain multiple abilities, making them more versatile and powerful in combat and for completing quests. ## FAQ ### Do I need the base Blood Rage game to play with Mystics of Midgard? Absolutely! This expansion adds content to the base game, so you need it to use the Mystics. ### How many Mystics can I have in my clan? Each clan can recruit a maximum of 2 Mystics during the game. They are powerful units, so the limit makes sense! ### Are Mystics considered warriors or monsters? Neither! They are a special unit category, warrior-shamans, with their own rules and abilities. ### Does invading with a Mystic cost Rage? The best part! All Mystics have the ability to invade without spending any Rage points, which is a huge tactical advantage. ### How do Mystics gain special abilities? Each Mystic Clan Upgrade you acquire for your clan grants a special ability to your Mystics. The more upgrades, the more abilities they accumulate! ### Does this expansion significantly change the rules of Blood Rage? It adds a new strategic layer with the Mystics and their upgrades, but the core gameplay remains the same. 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