# Bloodborne: The Card Game – Moon Presence ## General Info - **Year Published**: 2018 - **BGG Rating**: 7.6 - **BGG Rank**: — - **Players**: 3-5 (Best with: 5) - **Duration**: 30-45 min - **Weight**: 2.00 / 5 - **Designers**: Eric M. Lang - **Artists**: Sean Chancey - **Publishers**: CMON Global Limited - **Categories**: Card Game, Expansion for Base-game, Fantasy, Horror, Video Game Theme - **Mechanics**: Dice Rolling, Hand Management, Open Drafting, Push Your Luck, Set Collection, Simultaneous Action Selection, Variable Player Powers ## Verdict Perfect for those who own the base game and want that extra touch of cruelty in their challenge. Its strength lies in the competitive tension.Increases match tensionFaithful to the video game spiritEasy to integrate into the gameOnly a single cardCan be frustrating for beginnersFOR GENRE FANS ## Description If you've ever felt the tension of facing a colossal boss in Yharnam, you know that Bloodborne is all about persistence and punishment. The 'Moon Presence' expansion brings exactly that feeling to the table through a promotional Final Boss card that originally came in the Game Night Kit. It's not a standalone game, but rather an extra 'spice' for those who already own the base game and want to crank up the difficulty of the hunt. The Moon Presence isn't here to play nice. It introduces a cruel dynamic: at the end of each Hunter's attack step, it looks for whoever was the 'slacker' of the round. The player (or players) who dealt the least damage to the monster automatically takes 1 point of damage. The cruelest part? This damage is unavoidable; there's no preventing it or using defenses. It's the classic game punishment: either you attack with everything you've got, or the Moon Presence will collect its due. This completely shifts the psychology of the match. Instead of just managing your hand and rolling dice to survive, there is now a competitive pressure among the Hunters themselves. You don't just want to take down the monster; you need to ensure you aren't the weakest link in the chain. It's the perfect blend of forced cooperation and the pinch of selfishness needed to avoid being the target of the punishment. For those who love the gothic horror vibe and FromSoftware's punishing difficulty, this card adds the layer of tension needed to make the experience even more visceral. ## FAQ ### Is this a full game? No! It's just a promotional Final Boss card. You need the Bloodborne: The Card Game base game to use it. ### How does the Moon Presence punishment work? The player who deals the least damage to the monster during the round takes 1 unavoidable damage. ### Is it hard to learn? Very simple. It's just one additional rule that triggers at the end of the attack phase. ### How many players can play with this card? It follows the base game rules, supporting 3 to 5 players. ### Do I need a translation to use it? Since it's just one card, it's easy to translate, though the community suggests using translation spreadsheets for the full experience.