# Car Wars Supplement, The AADA Vehicle Guide: Volume 3 ## General Info - **Year Published**: 1990 - **BGG Rating**: 6.7 - **BGG Rank**: — - **Players**: 1-8 - **Duration**: — - **Weight**: 2.00 / 5 - **Designers**: David N. Searle, Loyd Blankenship - **Artists**: Angela Bostick, Carl Manz, Charles Oines, Dan Carroll, George "Speed" Webber, Loyd Blankenship, Michael Scott - **Publishers**: Steve Jackson Games - **Categories**: Book, Expansion for Base-game, Racing, Science Fiction, Wargame - **Mechanics**: Hexagon Grid, Simulation ## Verdict If you love building arsenals of killer cars, this supplement gives you everything you need, with great visuals.Huge variety of vehiclesColorful counters includedCompatible with CompendiumGreat for tournament playNo new rules addedRequires base CompendiumMedium reading complexityRECOMMENDED ## Description The AADA Vehicle Guide – Volume 3 arrives as a true catalog of deadly machines for Car Wars fans. It offers 78 brand‑new designs, ranging from makeshift cycles to monstrous trucks, covering divisions from 5 up to 100+. Each vehicle is fully fleshed out: weaponry, armor, speed and special abilities, all ready for use with the Car Wars Compendium rules and legal for the AADA World Championship. The visual hook is the set of four counters that come with each model – a full‑color vehicle, a full‑color wreck, and black‑and‑white versions of both for players who want to paint their own colors on the fly. The supplement is laid out like a reference book, with explanatory text, performance tables and high‑resolution illustrations for quick in‑game lookup. No brand‑new combat rules are introduced, but the sheer variety of vehicles adds fresh tactical depth: some are fast and light, perfect for races and evasive maneuvers; others are heavy and heavily armed, ideal for frontal assaults. The content integrates seamlessly with the hexagonal grid system, allowing precise measurement of range and firing angles. It’s suited for 1‑8 players who already know the basics of Car Wars and crave more customization and competitive options. With a light weight (2/5) and an average BGG rating of 6.65, it isn’t a game‑changer, but it delivers exactly what it promises – more vehicles, more action, and more colors for the arena. If you own the Compendium and love fielding a fleet of murderous machines, this volume is a worthwhile upgrade for your shelf. ## FAQ ### How many players can use this supplement? It supports 1 to 8 players, from solo play to large battles. ### Do I need the Car Wars Compendium to use this book? Yes, all vehicle sheets are built for the Compendium rules and are tournament‑legal. ### How long does a game with these vehicles typically last? Usually between 30 and 90 minutes, similar to the base game. ### What components are included? Each vehicle comes with four counters (color and B&W versions of the car and its wreck), plus the book’s tables and illustrations. ### Is translation required for Portuguese play? The sheets are in English; you’ll need to translate the tables if you want a fully Portuguese version. ### Does this volume add new combat rules? No, it only adds vehicles; combat mechanics stay the same as in the Compendium. ### Is it suitable for beginners? Best for players already familiar with Car Wars; newcomers might find the sheer number of vehicles and details overwhelming.