# Carcassonne Maps: Great Britain ## General Info - **Year Published**: 2019 - **BGG Rating**: 7.6 - **BGG Rank**: — - **Players**: 2-4 (Best with: 2) - **Duration**: — - **Weight**: 1.50 / 5 - **Designers**: Klaus-Jürgen Wrede - **Artists**: Anne Pätzke - **Publishers**: Hans im Glück, 999 Games - **Categories**: City Building, Expansion for Base-game, Medieval - **Mechanics**: Tile Placement ## Verdict Carcassonne fans will love taking the game to Great Britain with a giant A1 map and fresh scoring options.High‑quality A1 mapInnovative city scoringCompatible with base gameEasy to set up and playAverage playtime 30‑45 min2‑4 playersLow complexityRECOMMENDED ## Description Carcassonne Maps: Great Britain brings the classic tile‑placement mechanic to the British Isles, turning your board into a giant A1 map that covers England, Scotland, Wales, and Ireland. You keep using the tiles and meeples you already have, but now you can build cities, roads, and monasteries on a historically themed landscape with a touch of British geography. The expansion introduces new scoring methods: conquering a large city can earn extra points, and linking streets to neighboring countries gives unexpected bonuses. The map is printed on high‑quality linen‑embossed paper, giving a tactile feel of a real map. The game still runs fast, about 30‑45 minutes, and works well for 2‑4 players, keeping complexity low and the learning curve gentle. If you love Carcassonne and want something that blends medieval strategy with a geographic twist, this expansion is what you need. It’s perfect for family nights, board‑game cafés, or anyone who enjoys testing new scoring without losing the essence of the original game. Grab your board, pick a meeple, and dive into the roads and castles of Great Britain — the map is ready to be explored! ## How to Play Game Objective With Carcassonne Maps, you will experience a new way to play Carcassonne. The objective is to recreate different countries using your Plättchen (terrain tiles) from Carcassonne. Players compete to score the most points by completing cities, roads, monasteries, and fields, using the basic rules of Carcassonne with some additional map-specific rules. Preparation (Setup) You will need: 1 Carcassonne Map (in this case, Great Britain). Plättchen (terrain tiles): It is recommended to use tiles from the base game and the 1st and 2nd expansions. It is possible to combine other tiles, but it is best to play without the additional rules and Meeples from the expansions, using only the tiles. Meeple: Each player should use 9 Meeples instead of 7 (+1 Meeple on the Wertungstafel - scoring board). Identify the Startfelder (starting fields) on the map. They are marked with a reddish border and contain a "Kleinstadt" (small city). It is recommended to start with at least 2 Startfelder. Take the Startlandschaftsplättchen (starting terrain tile with a dark back) and 1 to 2 additional random tiles. Place these 2 to 3 tiles on the Startfelder. You will start the game by placing your first tile next to these tiles. If you only play with the basic rules and without the expansion rules Map-Chips, ignore the additional prints on the maps (such as wine bottles on the France map, colored lines on the Iberia map, islands on the Benelux map, etc.). The general game rules remain the same, and some new rules are added. Game Flow The game progresses according to the basic rules of Carcassonne, with some additions. On their turn, a player performs the following actions in order: Landschaftsplättchen anlegen (Place a terrain tile): You must place a tile on a pre-printed Ablagefeld (placement field) on the map. The tile must be placed (as usual) adjacent to a tile already in play. Einen Meeple einsetzen (Place a Meeple): After placing the tile, you can place a Meeple on it, following the usual rules. Eine Punktewertung auslösen (Trigger a scoring): If placing the tile completes a feature (city, road, monastery), scoring is triggered. Actions and How to Play Placing a Terrain Tile You can only place a tile on a pre-printed Ablagefeld. The tile must be placed adjacent to a tile already in play. Großstädte (Large Cities): In fields with pre-printed Großstadt tiles (e.g., London), you cannot place tiles. As soon as you connect a tile to a Großstadt, it is considered "connected." From that moment on, any player can place tiles on any open side of that Großstadt tile. Kleinstädte (Small Cities): Fields with Kleinstädte (with a small house, e.g., Oxford) count as normal fields. You can place tiles on them according to normal rules. Some Maps may have specific rules for them. Grenzfelder mit anschließender Stadt oder Straße (Border Fields with Adjoining City or Road): Where roads and cities are printed on the map edge, you must place a compatible tile. Grenzfelder ohne Anschluss (Border Fields without Connection): The map edge is considered "neutral." This means you can place any side of the tile (city, field, or road) adjacent to the border, if there is no pre-printed road or city. Fährverbindungen (Ferry Connections): If you connect one side of a Fährverbindung with a road, any player can continue that connection with a road on the other side. Placing a Meeple After placing the tile, you can place a Meeple on it, following the usual rules. Scoring Features A Wappen (coat of arms) grants 2 additional points in scoring, regardless of whether it is on a road or city. Großstädte: If you complete a Großstadt, scoring is determined by the usual rules. The pre-printed Großstadt tiles count as normal parts of the city. The pre-printed Wappen grant additional points to the city owner. Grenzfelder mit anschließender Straße oder Stadt: Roads that exit the playing field are considered complete at the border. If a pre-printed road or city is part of a scoring, it counts as a normal tile. The owner receives additional points for the Wappen. Grenzfelder ohne Anschluss: A city, road, or field that is on the border (next to clouds or the sea) is considered complete at that point. You score it according to normal rules. Fährverbindungen: A Fährverbindung grants 1 point for the road plus the Wappen that are on that connection. These points are only counted when the road with the Fährverbindung is completed. Kloster auf Grenzfeldern (Monastery on Border Fields): A monastery on the map edge does not need 8 adjacent tiles to be scored. Only the adjacent placement fields (including diagonal ones) must be filled with tiles. In such a monastery scoring, only these tiles grant points (pre-printed Großstadt tiles also count). Variants for Kleinstädte You can try the following additional rules for fields with Kleinstädte: a) If you cover a Kleinstadt with a tile, you can immediately make an extra move. This can only be done once per turn. b) If you cover a Kleinstadt with a tile, you immediately receive 2 negative points. c) When scoring a road, each still visible Kleinstadt that is horizontally or vertically next to the road grants 2 extra points. End of Game and Scoring Refer to the manual for details on this section. Tips for Winning Take advantage of Großstädte: Connecting to a Großstadt allows all players to place tiles adjacent to it, which can be an opportunity to expand your own features or block opponents. Strategy with Grenzfelder: Use the Grenzfelder ohne Anschluss to complete cities, roads, or fields more easily, as the map edge acts as a closure. Prioritize Wappen: Remember that each Wappen grants 2 additional points, so try to incorporate them into your cities and roads to maximize your score. ## FAQ ### How long does a game take? About 30 to 45 minutes, depending on the number of players and the complexity of city building. ### How many players can play? The game works well with 2 to 4 players, but can accommodate more if you have the space. ### What is the complexity level? Low; the tile‑placement mechanic is simple and familiar to anyone who has played Carcassonne. ### What components are included? A high‑quality A1 map, standard‑size tiles, meeples, and additional scoring tokens. ### Who is this expansion for? Ideal for Carcassonne fans looking for a fresh challenge, lovers of historical maps, and anyone who enjoys medieval strategy in a larger format. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 10.26 (https://boardgameprices.com/item/go?source=A&storeitemid=4356704&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/34967/carcassonne-maps-great-britain?utm_source=boardgamesbot.com