# Carcassonne: The School ## General Info - **Year Published**: 2011 - **BGG Rating**: 6.9 - **BGG Rank**: — - **Players**: 2-6 (Best with: 2) - **Duration**: 30 min - **Weight**: 1.56 / 5 - **Designers**: Klaus-Jürgen Wrede - **Artists**: Doris Matthäus - **Publishers**: Hans im Glück, Schmidt Spiele, Z-Man Games - **Categories**: City Building, Expansion for Base-game, Medieval, Territory Building - **Mechanics**: Area Majority / Influence, Tile Placement ## Verdict If you're a Carcassonne fan who enjoys expansions with a special touch and a good cause, this mini-expansion is for you!Expansion with social purposeAdds novelty to base gameThemed and commemorative tilesEasy to integrateIt's a mini-expansionRequires base gameFOR GENRE FANS ## Description Get ready to add a special touch to your Carcassonne! "Carcassonne: The School" is a neat little mini-expansion that came out back in 2011, released alongside a promotional card for Dominion. More than just extra tiles, this expansion has a cool social aspect: a portion of the proceeds went to the "Rainbow Over Ghana" project, which aids in school construction. So, as you expand your medieval kingdom with new terrain tiles, you're also contributing to a noble cause. The core mechanics remain the classic tile placement and area majority competition, but with an extra charm. It's a fantastic way to celebrate Carcassonne's 10th anniversary while also doing good. If you enjoy Carcassonne and want a little variety with a meaningful twist, this expansion is a sure bet. It doesn't drastically change the game but adds that taste of novelty and the satisfaction of knowing you're supporting something worthwhile. Perfect for those who already own the base game and want to expand their collection with something that has history and purpose. ## How to Play Game Objective The objective of Carcassonne: The School is the same as the base Carcassonne, but with a special addition. Players are building a landscape of cities, roads, monasteries, and fields, and placing their meeples to claim and score these features. The novelty is the interaction with the school tiles, which introduce a special teacher meeple and an additional way to score. Setup Separate the components: 1 teacher meeple (in a random color and does not count as a specific player color) and 2 school tiles. The 2 school tiles are placed side by side, next to the regular starting tile. The position of the school tiles (to the left or right of the starting tile) is optional. The school tiles must fit together. Gameplay Flow The Carcassonne rules remain the same. The game progresses in turns, where players perform their actions. The main addition is the interaction with the school tiles and the teacher meeple, which affect scoring throughout the game. Actions and How to Play The basic Carcassonne actions remain the same. The novelty is the interaction with the school tiles: Complete roads to the school: The player who completes one or more roads leading to the school scores that road. Obtain the teacher meeple: After scoring the road leading to the school, the player takes the teacher meeple from the school and places it in front of them. Scoring with the teacher meeple: As soon as the next feature (other than a road to the school) is completed and scored by any player, the player with the teacher meeple scores the same amount of points. Double scoring with the teacher meeple: If the player with the teacher meeple is also the player who completes the feature, they will score double the amount of points. Return the teacher meeple: After scoring with the teacher meeple, the teacher meeple must be returned to the school. End of Game and Scoring Refer to the manual for details on this section. Tips for Winning Prioritize building roads that lead to the school to get the teacher meeple and secure extra points. Try to complete high-value features while you have the teacher meeple to maximize your score, as you will score double. ## FAQ ### Does this expansion significantly change Carcassonne's rules? No, "The School" is a mini-expansion. It adds a few new terrain tiles and a thematic element, but the core rules of the base game remain the same. It's more about adding extra flavor and a nice purpose. ### Do I need the base game Carcassonne to play with this expansion? Absolutely! "Carcassonne: The School" is an expansion, so it relies entirely on the base game to function. You need to own the original Carcassonne to use these new tiles. ### How many new tiles are included in this expansion? As a mini-expansion, it comes with a limited number of tiles. The focus isn't on quantity, but rather on adding novelty and the commemorative/social aspect. ### Which type of player is this expansion best suited for? It's ideal for players who already enjoy Carcassonne and want to add a bit more variety to the game. It's also a great choice for those who value games with a social component or that celebrate important milestones. ### Is the school donation aspect still active? The expansion was released in 2011 with that purpose. While the original donation was made at the time of release, the expansion itself remains a commemorative item with an interesting story behind it. ### Does this expansion affect game time or complexity? Not significantly. By adding only a few tiles and not changing the main rules, the game time and complexity remain very close to the base Carcassonne game. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 7.83 (https://boardgameprices.com/item/go?source=A&storeitemid=531182&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/14392/carcassonne-the-school?utm_source=boardgamesbot.com