# Caverna: Water Expansion ## General Info - **Year Published**: 2015 - **BGG Rating**: 7.3 - **BGG Rank**: — - **Players**: 1-7 (Best with: 2, 3) - **Duration**: 30-120 min - **Weight**: 3.20 / 5 - **Designers**: James Butler - **Artists**: Klemens Franz - **Publishers**: 999 Games, Lookout Games, Mayfair Games, uplay.it edizioni - **Categories**: Animals, Economic, Expansion for Base-game, Farming - **Mechanics**: Tile Placement, Worker Placement ## Verdict Enjoy Caverna and want to add an aquatic, strategic touch? This expansion adds new furnishings with specific locations, boosting your board without changing the core recipe. Perfect for those who want more Caverna!New strategic optionsExpands thematic boardEasy to integrateKeeps game spiritRequires Caverna base gameLimited board spaceDepends on your strategyRECOMMENDED ## Description If you've ever stared at the empty lakes and rivers on your Caverna board and thought, "something's missing here," the Caverna: Water Expansion might be just the spice you need! This little gem adds six new furnishing tiles that aren't just for show; they have specific spots where they belong. Three of them go right into an underground lake (a Fairy Pool, a Wishing Well, and Hot Springs), two onto the outside river (a Gold Stream and a Harvest Spirits Shrine), and one next to the underground lake (the Mushroom Grotto). Each of these new furnishings brings a special bonus or ability that can give your strategy a boost. Think carefully about where to place them, as space is limited and synergy with the rest of your cave is crucial. If you enjoy Caverna and want to add a bit more depth and new tactical options without overcomplicating things, this expansion is a sure bet. It doesn't radically change the game but offers new ways to optimize your actions and score points. It's like upgrading your underground dwelling with waterscapes and new production opportunities. Perfect for those who want to expand the Caverna universe with elements that integrate organically and intelligently. ## How to Play Objective of the Game Consulte o manual para detalhes sobre esta seção. Preparation (Setup) Place the furnishing tiles from the Water Features Mini Expansion as usual during setup. Fluxo do Jogo Work Phase At the end of a Work Phase, if you have more dwellings than dwarfs, you may pay 3 gold coins and place an unused dwarf from your supply on an unoccupied “Family Growth” Action Space. Once in the game, at the end of a Work Phase, you may carry out the actions of a single unoccupied Action Space of your choice. Afterwards, turn this tile over to the Abandoned Fairy Pool side (now worth zero points during final scoring). In the case that Hot Springs is used at the same time as the Fairy Pool furnishing tile, use player order to determine which happens first. Harvest At the start of a Harvest, if the Mushroom Grotto does not have a vegetable on it, place a vegetable from the supply on the Mushroom Grotto. If instead, at the start of a Harvest, the Mushroom Grotto does have a vegetable on it, remove it and place it in your personal supply. Each Harvest you may trade a single vegetable for 2 Gold Coins. Ações e Como Jogar Furnishing Tiles These furnishing tiles may only be placed on a Cavern or Meadow located on or next to water tiles on the player board. Furnishing tiles with a banner printed under their resource cost may only be built using the Level 7 Expedition Loot. Fairy Pool Cost: 1x Ruby Placement: On River, On Lake, Adjacent to Lake. Effect: Once in the game, at the end of a Work Phase, you may carry out the actions of a single unoccupied Action Space of your choice. Afterwards, turn this tile over to the Abandoned Fairy Pool side (now worth zero points during final scoring). Restriction: The Fairies are unarmed and cannot undertake expeditions. Interaction: In the case that this is used at the same time as the Hot Springs furnishing tile, use player order to determine which happens first. Gold Stream Cost: 3x Wood (Level 7 Expedition Loot Only) Effect: For every 3 Ore gained from a single source you also gain 1 Gold Coin. Clarification: A furnishing tile such as Miner is considered a single source and can qualify for the bonus from Gold Stream. Clarification: The bonus resources from a furnishing tile such as Seam can qualify for the bonus from Gold Stream. These resources are considered to be added to the triggering action and not a separate single source. Restriction: Each trade from a furnishing tile such as Trader is considered a single source and as such cannot qualify for the bonus from Gold Stream even if used multiple times. Hot Springs Cost: 2x Wood, 2x Stone Effect: Once in the game, at the end of a Work Phase, if you have more dwellings than dwarfs, you may pay 3 gold coins and place an unused dwarf from your supply on an unoccupied “Family Growth” Action Space. Interaction: In the case that this is used at the same time as the Fairy Pool furnishing tile, use player order to determine which happens first. Wishing Well Cost: 1x Wood, 2x Stone, 1x Gold Coin (Level 7 Expedition Loot Only) Effect: After placing the Wishing Well, for the remainder of the game, instead of returning Gold Coins you spend to the supply, place them on this furnishing tile. Mushroom Grotto Cost: 1x Wood, 2x Stone Effect: At the start of a Harvest, if the Mushroom Grotto does not have a vegetable on it, place a vegetable from the supply on the Mushroom Grotto. If instead, at the start of a Harvest, the Mushroom Grotto does have a vegetable on it, remove it and place it in your personal supply. River Cost: 2x Wood, 1x Stone Effect: Each Harvest you may trade a single vegetable for 2 Gold Coins. Fim de Jogo e Pontuação Final Scoring The Abandoned Fairy Pool side of the Fairy Pool tile is worth zero points during final scoring. At the end of the game receive 1 gold for every three gold on the Wishing Well. Note that spent Gold Coins located on the Wishing Well do not count during final scoring. Dicas para Vencer Consider the timing of using Fairy Pool and Hot Springs, as player order determines which effect happens first when used simultaneously. Strategically use the Mushroom Grotto to manage your vegetable supply, either gaining one when empty or collecting one when available at the start of a Harvest. If you have the Gold Stream, prioritize actions that gain Ore from a single source in multiples of three to maximize your Gold Coin income. ## FAQ ### Do I need the base game Caverna to play? Yes, absolutely! This is an expansion, so you need to own the original Caverna to use these new tiles. ### Does the expansion significantly increase the game's complexity? Not much. It adds new options and synergies, but the core mechanics remain the same. It's a good way to add depth without overwhelming players. ### How many new furnishing tiles come in this expansion? There are six new furnishing tiles, each with a specific location to be placed on your player board. ### Where can these new furnishings be placed? They are specific to locations like underground lakes, outside rivers, or next to lakes, depending on the tile. ### Is this expansion good for solo players? Yes! The new options can help optimize your strategy in solo games, offering new ways to score and produce. ### Is it worth buying if I rarely play Caverna? If you play Caverna frequently and enjoy exploring new strategies, it's definitely worth it. If you play infrequently, you might not feel the impact as much.