# Champions of Midgard: Odin's Trial Promo Card ## General Info - **Year Published**: 2015 - **BGG Rating**: 7.7 - **BGG Rank**: — - **Players**: 2-4 (Best with: 4) - **Duration**: 60-90 min - **Weight**: 2.50 / 5 - **Designers**: Ole Steiness - **Artists**: Víctor Pérez Corbella - **Publishers**: Grey Fox Games, Corax Games, Portal Games - **Categories**: Adventure, Dice, Expansion for Base-game, Fantasy, Fighting, Medieval, Mythology - **Mechanics**: Dice Rolling, Set Collection, Worker Placement ## Verdict If you love Champions of Midgard, this promo card adds a neat tactical option without overhauling anything.Enables strategic trade‑offsSeamlessly fits base gameThematic Odin artworkJust a small add‑onNo core rule changesRECOMMENDED ## Description The "Odin's Trial" promo card first appeared at Origins 2016 as a giveaway for attendees. It consists of two identical Journey Cards that each read: "Lose any 2 food or any die to Gain Favor." This simple yet tactical effect lets a player trade two units of food or a die for Favor, the divine currency that powers the Norse gods in Champions of Midgard. The decision creates a strategic dilemma – sacrifice production resources to boost your divine standing. The card does not modify the core rules, but it adds another layer of resource management, especially for players who enjoy taking risks at crucial moments. Its artwork matches the series' aesthetic, featuring Odin‑related imagery and a cold, northern atmosphere. Though merely a promo item, it fits neatly into the game's core mechanics of dice rolling, set collection, and worker placement. It’s perfect for those who already own the base game and want a tiny strategic boost without buying a full expansion. The wording is concise and easy to remember, making it a smooth addition to the flow of play. In short, "Odin's Trial" is a modest extra that can tip the scales in tight games, particularly in the late rounds where every Favor point matters. ## FAQ ### How many players can use the card? The card works in games with 2 to 4 players, just like the base game. ### Does it change the playing time? It doesn’t noticeably affect length; sessions stay around 60‑90 minutes. ### Do I need to buy an expansion to use it? No. It’s a standalone promo that works with the base game only. ### Is the card hard to understand? Not at all. The text is brief – lose 2 food or any die to gain Favor – easy to remember. ### What’s the practical benefit? It lets you turn production resources (food or a die) into Favor, handy for triggering divine powers in tight spots. ### Does it increase game complexity? Complexity stays the same (weight 2.5/5); the card just adds another strategic option.