# Civolution: Acceptance Letter ## General Info - **Year Published**: 2025 - **BGG Rating**: 8.4 - **BGG Rank**: — - **Players**: 1-4 (Best with: 2) - **Duration**: 90-180 min - **Weight**: 3.60 / 5 - **Designers**: Stefan Feld - **Artists**: Dennis Lohausen - **Publishers**: Deep Print Games, DiceTree Games, Gémklub, Ghenos Games, Hobby Japan, Maldito Games, Pegasus Spiele - **Categories**: Civilization, Dice, Economic, Expansion for Base-game, Exploration, Science Fiction - **Mechanics**: Area Movement, Dice Rolling, Events, Income, Modular Board, Open Drafting, Pattern Building, Tech Trees / Tech Tracks, Track Movement, Variable Set-up ## Verdict If you love exploring, planning, and collecting techs, this expansion will get you pumped!Useful Extra CreditsDynamic Modular BoardStrategic Area MovementLong PlaytimeRequires PlanningHIGHLY RECOMMENDED ## Description Civolution: Acceptance Letter is the compact expansion that adds three extra credits to your base game. Each credit brings something unique: Credit A gives starting attribute chips that provide a personalized boost; Credit B introduces creature chips that, when tamed, sit on your console and can be fed for bonuses; Credit C adds level‑4 modules that let you upgrade up to three main modules to the maximum level if you can. Open drafting lets you build your own board, while the modular board ensures each play is different. Additionally, area movement and the tech track add deep strategic flair, and the income system keeps the economic rhythm alive. The game still keeps its sci‑fi vibe with exploration and events that shift the setting. It’s perfect for those who enjoy planning, tech research, and want to vary the base game without losing its charm. The playtime can reach 180 minutes, so bring a dessert! ## How to Play How to Play Civolution: Acceptance Letter 1. Objective of the Game As newly admitted student beings, your goal is to improve your position by incorporating Extra Credits into your examinations. These expansions enhance the base Civolution game with unique starting benefits, creature taming, and powerful module upgrades. The core victory conditions remain unchanged from the base game (consult the manual for details). 2. Preparation (Setup) Follow the base game setup, then add these steps for the Acceptance Letter expansions: Extra Credit A (Starting Attribute Chips): Shuffle the 6 chips. Place one randomly above each starting chip card during selection. When choosing a card, take its goal chip and starting attribute chip. Install the attribute chip in your stage partition and gain its benefit. Extra Credit B (Creature Chips): Shuffle the 6 creature chips into a face-down stack near the hunting table. Reveal the top chip as the visible creature. Extra Credit C (Level-4 Module Tiles): Shuffle the 15 tiles, then draw 3 per player. Players draft tiles in a snake draft (clockwise, then counterclockwise, then clockwise). Place chosen tiles beside your console and upgrade one corresponding module immediately. 3. Flow of the Game The game follows the base Civolution structure with these additions: Hunting Phase: The visible creature affects hunting outcomes (see "Actions and How to Play"). Feeding Phase: Feed tamed creatures for rewards (see Section 4). Module Upgrades: Use the key action "Upgrade 1 main module" to activate level-4 module tiles. Consult the manual for details about base game phases. 4. Actions and How to Play Extra Credit A: Starting Attribute Chips Each chip grants a unique starting benefit when installed: Progressive: Advance 2 steps on a progress track and gain its bonus. Prosperous: Place 2 markers on each of 3 storage spaces of one territory type. Diverse: Place 1 marker on three different feature spaces. Cultured: Draw 5 research cards (1 from each stack). Expanding: Place 1 tribe on an encampment, develop a territory, and gain materials. Prepared: Place 3 markers on each of your food, money, focus, and idea spaces. Extra Credit B: Creature Chips Perform a Hunt: If hunting in a territory matching the visible creature: Roll fate dice and choose one result. Gain food markers based on the hunting table. If the die value falls within your Favor of Agera track range, tame the creature. Taming a Creature: Take the creature chip and reveal a new visible creature. Install the chip in your stage partition (dedicated column). Perform a lucky find in the creature’s territory type. Feeding Phase: Feed creatures with stored materials of their territory type: 1 material: Gain 2 idea markers. 2 materials: Gain 2 ideas and 3 success points. 3 materials: Gain 2 ideas, 3 success points, and progress track advancement. Extra Credit C: Level-4 Module Tiles Upgrade a level III module to level 4 by placing its tile into the recess. Each tile grants powerful effects (e.g., Activity lets you perform 2 actions, Research draws 6 cards and keeps 3). See pages 11–15 for all tile abilities. 5. End of Game and Scoring Consult the base game manual for endgame triggers and scoring. The Acceptance Letter expansions do not alter victory conditions. 6. Tips to Win Prioritize creature taming: Matching territory types during hunts maximizes rewards from feeding. Leverage starting benefits: Use Expanding or Prepared chips for early resource advantages. Plan module upgrades: Draft level-4 tiles that synergize with your strategy (e.g., Research for card-heavy play). ## FAQ ### What is the average playtime with the expansion? A game can last between 90 and 180 minutes, depending on how many extra credits you use and the pace of the table. ### How many players can use the expansion? The expansion works with 1 to 4 players, just like the base game. ### Does the expansion increase complexity? Yes, the credits add new choices and strategies, but they’re intuitive and integrate quickly. ### What new components are included? Attribute chips, creature chips, and level‑4 module pieces, plus new event cards and resources. ### Do I need the base game to use the expansion? Yes, the expansion only works with the original Civolution. ### Does the expansion add new victory conditions? No, victory conditions stay the same, just more building options. ### What are the language requirements? The expansion is in English, so you’ll need translated cards or a translation spreadsheet. ## Price Comparison ### Best Offers in Brazil - **Masmorra**: R$ 85,41 (https://www.masmorra.com.br/produtos/cial120126por?utm_source=boardgamesbot.com) - **Caixinha Boardgames**: R$ 87,42 (https://www.caixinhaboardgames.com.br/produtos/carta-de-admissao-expansao-civolution/?utm_source=boardgamesbot.com) - **PlayEasy**: R$ 88,16 (https://www.playeasy.com.br/civolution-carta-de-admissao-expansao-playeasy?utm_source=boardgamesbot.com) - **TabuLoja**: R$ 89,10 (https://www.tabuloja.com/jogos-de-tabuleiro/jogos-base/civolution-carta-de-admissa?utm_source=boardgamesbot.com) - **Alquimistas dos Jogos**: R$ 89,81 (https://www.alquimistasdosjogos.com.br/jogos/civolution-carta-de-admissao-expansao?utm_source=boardgamesbot.com) - **Javali Jogos**: R$ 90,16 (https://www.javalijogos.com.br/civolution-carta-de-admissao-expansao-pre-venda?utm_source=boardgamesbot.com) - See all on Compara Jogos: https://www.comparajogos.com.br/item/civolution-acceptance-letter ### Best International Offers - **BoardGamePrices.com**: $ 11.99 (https://boardgameprices.com/item/go?source=A&storeitemid=7064922&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/92439/civolution-acceptance-letter?utm_source=boardgamesbot.com