# Claim: Reinforcements – Fire ## General Info - **Year Published**: 2020 - **BGG Rating**: 7.0 - **BGG Rank**: — - **Players**: 2 (Best with: 2) - **Duration**: 25 min - **Weight**: 1.00 / 5 - **Designers**: Scott Almes - **Artists**: Mihajlo Dimitrievski - **Publishers**: White Goblin Games, SD Games - **Categories**: Card Game, Expansion for Base-game, Fantasy - **Mechanics**: Trick-taking ## Verdict If you love tight two‑player duels, Fire adds a fiery twist that cranks up the tension.Explosive themed cardsEasy trick‑taking coreQuick playtimeRequires base gameMinimal learning curveNo solo modeRECOMMENDED ## Description Claim: Reinforcements – Fire is the first expansion for the Claim series, introducing a fresh scenario where fire elementals escape from the darkest depths in search of a path to the mortal realm. Throughout the game these elementals clash with demons, tricksters and poisoners, each delivering powerful surprises that shake both players' strategies. The core mechanic remains trick‑taking, now flavored with themed cards that add panic, flame and poison effects, demanding quick decisions and hand‑management tactics. Like the base game, it runs fast—about 25 minutes per play, with a light 1/5 weight, perfect for a casual yet replayable experience. The main components are illustrated card decks that blend with the original set, letting you play with the full deck or just the new cards for a shorter bout. Visual design leans heavily on reds and oranges, reinforcing a fiery atmosphere, while the elemental artwork adds epic flair to the duel. Although an expansion, it doesn’t require deep knowledge of the base game; mastering the trick‑taking rules gets you into the blazing chaos right away. In short, Fire adds extra drama, with cards that can flip the outcome in an instant, while preserving the competitive spirit and casual fun that made Claim a hit for two‑player duels. ## FAQ ### How many players can play? The expansion is designed exclusively for two players, just like the base game. ### What is the typical playtime? Around 25 minutes per game, depending on how quickly players adapt to the new cards. ### Do I need the base Claim game? Yes, the expansion adds to the original deck and cannot be played standalone. ### How complex is the expansion? Very light (weight 1/5), perfect for a quick and easy learning curve. ### What components are included? A deck of illustrated cards featuring new fire elementals, demons, tricksters and poisoners, plus a small panic marker. ### Is it beginner‑friendly? Absolutely; the rules are the same as the base game, you just need to know trick‑taking. ### Is there a solo or cooperative mode? No, the expansion is built for two‑player duels only. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 12.09 (https://boardgameprices.com/item/go?source=A&storeitemid=7046912&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 12.69 (https://boardgameprices.com/item/go?source=A&storeitemid=6719623&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 12.92 (https://boardgameprices.com/item/go?source=A&storeitemid=4777920&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/36029/claim-reinforcements-fire?utm_source=boardgamesbot.com