# Clinic: Deluxe Edition – 2nd Extension ## General Info - **Year Published**: 2021 - **BGG Rating**: 8.0 - **BGG Rank**: — - **Players**: 1-4 (Best with: 3) - **Duration**: 30-120 min - **Weight**: 3.50 / 5 - **Designers**: Alban Viard - **Artists**: Ian O'Toole, Todd Sanders - **Publishers**: AVStudioGames, Capstone Games, Giant Roc, LudiCreations - **Categories**: City Building, Expansion for Base-game, Medical - **Mechanics**: Pick-up and Deliver, Simulation, Tile Placement ## Verdict Perfect for those who love heavy simulations and want to turn the base game into an ultra-realistic hospital simulator.Adds massive strategic depthHighly combinable modulesIncreases thematic immersionRewarding logistical challengeVery steep learning curveCan make sessions exhaustingFOR GENRE FANS ## Description If you thought managing Clinic: Deluxe Edition was already an administrative challenge worthy of a CEO, brew some coffee, because the 2nd Extension is here to push realism to the absolute limit. This expansion isn't just a simple add-on; it's a massive package that injects 13 new modules and a game variant for those who want to turn their clinic into an ultra-detailed medical empire. What we have here is a true immersion into hospital bureaucracy and efficiency. You'll have to deal with new elements such as stretcher bearers, updated appointments, special pediatrics modules, and even the management of morgues and medical scanners. Complexity ramps up with the arrival of secretaries and surgeons, forcing players to optimize every move to ensure the patient flow doesn't turn into absolute chaos. The great charm of this extension is its modularity: almost everything is combinable, allowing you to choose whether you want just a touch of novelty or if you wish to dive into the complete and 'vertiginous' experience proposed by designer Alban Viard. The 'Greater Demand' variant adds that extra layer of pressure, simulating the increasing demand for healthcare services, making resource management even tighter. This is the perfect content for that group of expert gamers who love heavy simulation games, where logistical efficiency is the key to victory. If you enjoy the feeling of organizing a complex system and seeing everything run like a Swiss watch (or trying to prevent everything from collapsing), this extension is your next step. Get ready to turn your gaming table into a real administrative office, where every tile placement decision and every patient delivery counts toward the success of your institution. ## How to Play Game Objective In Clinic: Deluxe Edition – 2nd Extension, players manage a hospital, hiring staff, building special modules, and treating patients. The goal is to efficiently manage resources to gain popularity and profit while avoiding penalties. The game ends after 7 rounds, and the winner is the player with the most popularity. Setup Before starting, organize the components based on the included expansions: Place the main board and specific overlays (such as the Nurse and Orderly Display and the Round Track overlay). Prepare the patients and doctors in the pool according to the number of players. Distribute the special module tokens (like Resuscitation, Radiology, etc.) randomly or use them all, depending on preference. Each player receives their clinic board and starting components, such as a morgue (2x2 on the ground floor) and cars for staff. Refer to the manual for details on this section. Game Flow The game is divided into 3 phases per round: Phase 1: Actions – Players perform actions like building, hiring, or admitting patients. Phase 2: Business – Treat patients, pay staff, and calculate income/expenses. Phase 3: Administration – Update patient statuses, reveal events, and prepare for the next round. Global events may temporarily modify rules. The game lasts 7 rounds. Actions and How to Play Main Actions Build: Add modules like treatment rooms, coffee machines, or medical scanners (variable cost). Hire: Choose 2 options among doctors, nurses, stretcher teams, or CEOs. Each has unique costs and benefits. Admit Patients: Use Queue Points (QP) to move patients from the "waiting area" to your clinic. Special Modules Resuscitation: Requires compatible doctors and patients to earn 50% more income. Emergency Room: Nurses can improve patients here. Radiology: Doctors level up, but patients worsen. Refer to the manual for details on this section. End of Game and Scoring The game ends after the 7th round. Scoring is based on: Popularity: Gained from staff (e.g., CEOs are worth 9, stretcher teams are worth 2). Penalties: Untreated or deceased patients reduce popularity. Money is not counted for victory but is crucial for operations. The player with the most popularity wins. Tips to Win Prioritize hiring CEOs: They eliminate maintenance costs and are worth many points. Use stretcher teams: They speed up patient transport and generate popularity. Watch out for events: Some, like Strike or Arson, can harm your clinic. ## FAQ ### Do I need the base game to play? Yes, this is the 2nd Extension and requires Clinic: Deluxe Edition to function. ### Can I use all 13 modules at once? Yes, most are combinable, but be warned: the complexity increases drastically! ### Does the game take much longer? It depends on how many modules you add, but playtime generally increases due to the new layers of management. ### Is it suitable for beginners? No. We recommend mastering the base game first before tackling this extension, which is aimed at expert players. ### What does the 'Greater Demand' variant change? It increases the pressure on the player by simulating a higher demand for patients, requiring greater logistical efficiency. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 45.79 (https://boardgameprices.com/item/go?source=A&storeitemid=3365490&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/41034/clinic-deluxe-edition-2nd-extension?utm_source=boardgamesbot.com