# Clinic Expansion: ICU free bonus tile ## General Info - **Year Published**: 2014 - **BGG Rating**: 7.0 - **BGG Rank**: — - **Players**: 2-4 - **Duration**: 120 min - **Weight**: 1.00 / 5 - **Designers**: Alban Viard - **Artists**: Sampo Sikiö - **Publishers**: (Web published), AoS Team - **Categories**: City Building, Economic, Medical, Transportation - **Mechanics**: Pick-up and Deliver, Simulation, Tile Placement ## Verdict If you love fine‑tuning every move in your clinic, this bonus will bring you joy!Treat patient without moving carReduces wait timeImproves workflowLimited use per turnDoes not replace routesRECOMMENDED ## Description This expansion of *Clinic* adds a simple yet handy bonus: a tile module that lets a player treat a patient without moving the vehicle away. Instead of the usual back‑and‑forth to pick up the patient, just flip the patient tile from red (discharge phase) to yellow (treatment phase) or from orange (admission phase) to white (ready). The goal is to cut wait times and boost clinic productivity while keeping the core pickup‑and‑delivery mechanic intact. The workflow simulation gains a realistic touch, as players must decide when it’s worth using the bonus or waiting to treat the patient along their own route. Tile placement remains the foundation, with clinic corridors built to optimize service routes. In short, the expansion doesn’t add complex new rules, but offers a handy shortcut that can change how you plan each turn. If you’re familiar with the base and want a tweak that speeds up play, this is a solid choice—just remember the bonus is limited and doesn’t replace route strategy. For those who love fine‑tuning every move and want a bit more speed in treatment, it’s worth a try. ## FAQ ### How long does a game last with this expansion? The expansion does not change the average game time; it stays between 120 and 120 minutes, depending on the number of players. ### Do I need extra components for playing with more than 4 players? No, the expansion adds no extra components beyond the bonus tile module. ### How does the treatment bonus work? When a patient tile is red or orange, simply flip it to yellow or white, respectively, and the patient is treated without moving the vehicle. ### Does the expansion change the route rules? No, the route and pickup‑and‑delivery rules remain the same; the bonus just offers an alternative treatment method. ### Who will enjoy this expansion the most? Players who like to fine‑tune routes and cut wait times in the clinic, especially those who already play the base game and want a small upgrade. ### Can the bonus be used in any turn? Yes, but the use is limited to one patient per turn, so plan it carefully.