# Collusion ## General Info - **Year Published**: 2026 - **BGG Rating**: — - **BGG Rank**: — - **Players**: 3-5 - **Duration**: 60-100 min - **Weight**: — - **Designers**: Fadel El Chaer - **Publishers**: (Looking for a publisher) - **Categories**: Bluffing, Card Game, Deduction, Negotiation - **Mechanics**: Action Points, Betting and Bluffing, Events, Hand Management, Hidden Roles, Negotiation, Prisoner's Dilemma, Simultaneous Action Selection, Take That, Variable Player Powers ## Verdict If you enjoy a good dose of deception, intense negotiation, and the thrill of not knowing who to trust, Collusion is your game! It throws you into a post-heist scenario where smooth-talking and the ability to read (and deceive) your opponents are more valuable than gold. Get ready for an intense and twist-filled experience, where every deal can be a step towards victory or ruin.Intense negotiation and bluffingWell-implemented prisoner's dilemmaDirect interaction and intrigueVariable powers add replayabilityRising tension with policeRequires group that enjoys strong interactionMay cause resentment among friendsNot for those who avoid confrontationHIGHLY RECOMMENDED ## Description In Collusion, a 3-5 player game lasting 60-100 minutes, you dive into the post-heist chaos, where trust is a rare commodity and betrayal, a sport. The objective is simple: be the richest thief, but with a crucial detail – no one can claim an Asset from the Vault alone. Every piece of loot requires two players to make a 'Deal'. The table becomes a stage for intense negotiations: bargain for your cut, make empty promises, threaten retaliation, or offer future favors. The catch? The secret decision to 'Cooperate', 'Betray', or 'Counterfeit'. If both cooperate, the loot is divided as agreed. But if you betray your partner while they cooperate, you take everything and they're left with 'Heat'. Be careful, greed can bite back: if both betray, no one gets paid and both accumulate Heat. And if you suspect a backstab, the 'Counterfeit' action can turn the tables on the betrayer. The real magic happens at the table: lie, bluff, bribe, form alliances, and destroy reputations. Verbal promises are worthless; only the Deal cards matter. Beyond Deals, 'Leverage' cards allow you to interfere with negotiations, set traps under Assets, manipulate 'Reputation', and disrupt rivals. 'Betting Tokens' are used when you're sure of someone's move. Exploit the asymmetric abilities of your 'Crew Role', or risk everything with the 'Steal Die', which can either fail miserably or steal a rival's cash. Meanwhile, the police are closing in. Each round, a 'Panic & Police' card changes the scenario, and 'Police Warnings' become increasingly dangerous. When the fifth Warning appears, the game ends. Subtract the value of each Heat and count your profit. The player with the highest final score is the master of deception. Make the Deal. Read the table. Betray them before they betray you. ## FAQ ### Is Collusion a game for those who enjoy a lot of interaction? Absolutely! Negotiation, bluffing, and betrayal are at the heart of the game. If you enjoy talking, making deals (and breaking them!), and reading your opponents, you'll have a blast. ### What is the average playtime for Collusion? A game of Collusion typically takes between 60 and 100 minutes, depending on the number of players and the intensity of the negotiations. ### How many players are ideal for Collusion? The game is designed for 3 to 5 players. The experience varies slightly with the number, but in all configurations, interaction is key. ### Is it a complex game to learn? The basic rules are relatively simple, but mastering the nuances of negotiation, bluffing, and more advanced mechanics takes a few plays. It's easy to start, hard to stop strategizing! ### What are 'Variable Player Powers'? Each player takes on a unique 'Crew Role' with special abilities, meaning you'll have different advantages and strategies each game, increasing replayability and asymmetry. ### Is Collusion a 'Take That' game? Can I attack other players? Yes, definitely! You can use 'Leverage' cards to disrupt negotiations, set traps, and manipulate your rivals' reputations. Be prepared for retaliation! ### Are the components important for the experience? While the focus is on player interaction, components like Deal cards, Leverage cards, and Betting Tokens are essential for the mechanics and immersion in the theme of heist and betrayal.