# Conquest Mystic Invasions ## General Info - **Year Published**: 2025 - **BGG Rating**: 6.5 - **BGG Rank**: — - **Players**: 2-4 - **Duration**: 30 min - **Weight**: 1.00 / 5 - **Designers**: Gustavo Silveira - **Artists**: Arthur Mask - **Publishers**: Four Fun Games LLC - **Categories**: Card Game, Fantasy - **Mechanics**: Betting and Bluffing, Card Play Conflict Resolution, End Game Bonuses, Hand Management, Multi-Use Cards, Take That ## Verdict Perfect for those looking for quick fantasy sessions with plenty of interaction and banter. The highlight is the combat and sabotage dynamic.Fast and dynamic gameplayDirect and competitive interactionEngaging magic themeSimple and accessible rulesVery low strategic depthHeavily dependent on card luckFOR GENRE FANS ## Description Grab your staff and summon your allies, because in Conquest: Mystic Invasions, the fight for mystical dominance has begun! You take on the role of a powerful sorcerer with one clear goal: to build the grandest empire of all. But don't think it will be easy, as expanding your realm requires recruiting skilled wizards and conquering mystical towers scattered across the map. The heart of the game lies in conflict. You'll face off against your opponents in epic battles where card strategy is everything. It's not just about attacking; you must strengthen your towers with enchanted upgrades so they don't crumble at the first sign of trouble. And if you want to ensure no one takes your territory, the solution is to summon magical monsters to serve as bodyguards for your structures. The gameplay is fast-paced and full of twists. With bluffing mechanics and the classic 'take that' vibe, you can try to trick your friends or simply sabotage the leader's plans. Hand management is crucial, as cards have multiple uses, requiring you to decide whether to use a resource to attack, defend, or improve your position. At the end of the journey, the player who best balances aggression with protection and accumulates the most victory points will be crowned the great Mystic Conqueror. It's the perfect kind of game for those who enjoy a dose of chaos, magic, and that healthy (or not so healthy) competitiveness among friends, all within short and intense sessions. ## How to Play Game Objective In Conquest: Mystic Invasions, players take on the roles of powerful sorcerers who recruit mages, conquer mystic towers, and summon monsters to defend their kingdoms. The game takes place over several rounds, where players perform actions such as recruiting, developing towers, conquering territories, and attacking opponents. The goal is to accumulate the most victory points by the end of the game, which are earned through towers, upgrades, walls, defeated monsters, and other criteria. Setup To set up the game: Separate the components according to the number of players (refer to the table in the manual for adjustments). Place the towers in the center of the table, organized by color and ordered from highest to lowest defense value. Shuffle the mage and monster cards into a single deck and deal 4 cards to each player. Keep the trophy markers accessible and place the era marker near the deck, with the 1st Era face up. The starting player will be the one who most recently "built a wall" or can be decided among the players. Refer to the manual for details on this section. Game Flow The game is played in turns, following a clockwise order starting with the first player. Each player, on their turn, can perform 2 actions from the following: Recruit Develop a tower Conquer a free tower Attack an opponent's kingdom Defeat a monster Additionally, players can summon monsters freely, as long as they have towers to defend them. The game ends when the last card of the second purchase deck is drawn. Actions and How to Play Recruit When recruiting, the player draws 2 cards from the purchase deck. If the deck runs out, shuffle the discard pile to form a new one. When the first deck runs out, flip the era marker to the 2nd Era. Develop a Tower The player can place a mage card behind a tower to: Develop a wall (increases the tower's defense). Develop an upgrade (activates special abilities). Each tower can only have one wall and one upgrade. Conquer a Free Tower To conquer a free tower, the player must discard mages whose total combat value equals or exceeds the tower's defense. Attack an Opponent's Kingdom The attacker places up to 3 cards face down, and the defender decides whether to retreat or fight. If they fight, both players add their combat/defense values to determine the winner. Defeat a Monster To defeat a monster, the player must discard mages with a combat value equal to or greater than the monster's defense. The defeated monster grants points at the end of the game. Summon a Monster (Free Action) The player can place a monster from their hand above a tower to defend it. The tower can only be attacked after the monster is defeated. End of Game and Scoring The game ends when the last card of the second purchase deck is drawn. Players score points from: Towers Upgrades Walls Connected power trails Defeated monsters Trophy markers Cards in hand (1 point for every 2 cards). The player with the most points wins. In case of a tie, the tiebreaker is determined by power trails and then by cards in hand. Tips to Win Connect power trails at the end of the game to earn extra points. Summon monsters to protect your towers and make it harder for opponents to attack. Use strategic upgrades that complement your playstyle (attack, defense, or scoring). ## FAQ ### Is the game complex? Does it take long to learn? Not at all! With a weight of 1/5, it's super simple. In a few minutes, you'll be casting spells and conquering towers. ### How long does a game last? It's very quick; games last around 30 minutes, making it ideal for those who want to play multiple rounds. ### How many people can play? The game supports 2 to 4 players, working well for both duels and larger groups. ### Is it suitable for children? Yes, due to the simple rules and card-based gameplay, it's a great way to introduce younger players to the hobby. ### Is there a lot of 'mean' gameplay? Yes! The 'Take That' mechanic ensures you can mess with your friends, so get ready for some laughs and a bit of banter. ## Price Comparison ### Best Offers in Brazil - **Amazon**: R$ 84,90 (https://www.amazon.com.br/dp/B0FHTBHHVZ?tag=bgbot26-20) - **Leão Livros**: R$ 46,40 (https://www.leaolivros.com.br/conquest-mystic-invasions?utm_source=boardgamesbot.com) - **Brechó Lúdico**: R$ 49,79 (https://brecholudico.com.br/produto/conquest-mystic-invasions/?utm_source=boardgamesbot.com) - **Cangaia Jogos**: R$ 52,07 (https://www.cangaiajogos.com.br/jogos/jogos-para-a-familia/conquest-mystic-invasions?utm_source=boardgamesbot.com) - **Pittas Board Games**: R$ 54,87 (https://www.pittasboardgames.com.br/produtos/conquest-mystic-invasions/?utm_source=boardgamesbot.com) - **Bravo Jogos**: R$ 55,71 (https://bravojogos.com.br/jogos-de-tabuleiro-e-cardgames/jogo-conquest-mystic-invasions-p?utm_source=boardgamesbot.com) - See all on Compara Jogos: https://www.comparajogos.com.br/item/conquest-mystic-invasions