# Deadzone (Second Edition) ## General Info - **Year Published**: 2016 - **BGG Rating**: 8.1 - **BGG Rank**: #7169 - **Players**: 2 (Best with: 2) - **Duration**: 30-60 min - **Weight**: 2.50 / 5 - **Designers**: Jake Thornton, Jonathan Peletis - **Artists**: Dave Allsop, David Kidd, Heath Foley, Jose David Lanza Cebrian, Luigi Terzi, Roberto Cirillo, Scott Johnson, ShenFei - **Publishers**: Magic Store Srl, Mantic Games - **Categories**: Fighting, Miniatures, Science Fiction, Wargame - **Mechanics**: Action Points, Campaign / Battle Card Driven, Dice Rolling, Line of Sight, Modular Board, Variable Player Powers ## Verdict Deadzone is the perfect choice for those who want a tactical wargame experience without the excessive complexity of traditional systems. With a modular board and agile rules, it focuses on immediate fun and intense combat between asymmetric factions. It is a perfect game for quick, strategic duels where every decision counts under the pressure of the dice.Extremely agile combat mechanicsModular board ensures high replayabilityAsymmetric factions with unique stylesFast setup for intense matchesHeavy reliance on dice luckExclusively for two playersRECOMMENDED ## Description If you love futuristic combat but lack the patience for rulebooks that feel like encyclopedias, Deadzone (2nd Edition) is your go-to. Imagine a solar system where mega-corporations rule everything, but a mutagenic outbreak has forced a total quarantine on entire sectors. This is where the action happens: you enter the 'Deadzone' to fight for resources, survival, or mysterious objectives. The game shines as a fast-paced skirmish wargame focused on miniatures, stripping away all the tedious bureaucracy of millimeter measurements and endless calculations. Here, the focus is pure tactical action. The modular board ensures that every session feels like a fresh scenario, forcing you to think quickly about cover and line of sight. You will command factions with distinct powers—from the heavily equipped Enforcers to the treacherous Veer-Myn. Since the game is driven by cards and action points, you always feel like you have tough choices to make, and the dice rolls provide that classic thrill of needing to land the decisive shot. It is a game designed for those who want the weight of strategy without spending all afternoon setting up the battlefield. If you already have a friend to duel with, the starter set provides everything you need to jump into the war immediately. It is brutal, agile, and carries that sci-fi vibe we all love. ## FAQ ### How long does a game last? On average, between 30 to 60 minutes, depending on the scenario and player experience. ### How many players can play? The game is designed exclusively for two players. ### Is it hard to learn the rules? Not at all! The system is streamlined for intuition, rated as medium complexity (2.5/5). ### Do I need to paint the miniatures? The miniatures come unpainted. Painting them is optional but makes the game much more immersive. ### What is in the starter box? It includes two starter factions, the modular board, dice, cards, and all components needed to start playing. ### Is it a campaign game? Yes, it features campaign elements that allow you to evolve your troops through several missions.