# Diamant ## General Info - **Year Published**: 2005 - **BGG Rating**: 6.8 - **BGG Rank**: #894 - **Players**: 3-8 (Best with: 6) - **Duration**: 20-40 min - **Weight**: 1.11 / 5 - **Designers**: Alan R. Moon, Bruno Faidutti - **Artists**: Jörg Asselborn, Matthias Catrein, Mila Harbar, Paul Mafayon, Prapach Lapamnuaysap, Robert Islas - **Publishers**: Eagle-Gryphon Games, IELLO, Schmidt Spiele, Sunriver Games, 2 Pionki, Albi - **Categories**: Bluffing, Card Game, Exploration - **Mechanics**: Move Through Deck, Push Your Luck, Simultaneous Action Selection ## Verdict If you love push-your-luck games with a dash of suspense, Diamant is a fantastic choice for quick, engaging fun with a group. It's all about that thrilling decision of when to bail out with your loot! Exciting push-your-luck decisions Quick to learn and play Engaging for larger groups High replayability factor Can feel too random for some Theme is somewhat generic RECOMMENDED ## Description In Diamant (also known as Incan Gold), you and your friends become fearless explorers, delving into mines or venturing through jungles in search of treasures. Each round, a card is revealed from a deck, unveiling precious gems that are divided equally among all adventurers still on the expedition. Any leftover gems remain on the card, waiting for the next explorer. But here's the cool part: before each new card is flipped, you have the chance to leave the mine and stash your winnings, including any gems you picked up along the way. Why would you do that? Ah, my friend, because the deck also hides dangers! Scorpions, snakes, poison gas, explosions, and rockfalls are lurking. If a specific hazard appears for the second time (like, the second scorpion), anyone still in the mine loses all the gems they collected that round and has to flee to safety. The trick is that as more players leave each turn, your share of the gem pie grows larger, which might tempt you to explore deeper. But be careful, the risk of ending up with nothing is very real! Some editions of Diamant and Incan Gold include artifact cards, which are shuffled into the deck of gem and hazard cards. When an artifact card is revealed, no one can take it, and it remains on the path. If exactly one player leaves at the end of a turn, they collect not only all gems that remain on the path but also the artifact, which is worth extra points at the end of the game. It's a quick, fun game full of tense decisions! ## How to Play Game Objective: The Diamond Hunt in Tacora Cave! Prepare your torches and sharpen your courage, adventurer! In Diamant, you and your friends will embark on an exciting expedition through the legendary Tacora Cave, a place full of sparkling diamonds, but also treacherous traps. Your objective is simple, yet challenging: be the most cunning and courageous explorer, accumulating the most diamonds in your chest before the expedition ends! With each step, you'll have to decide: venture deeper into the cave in search of even greater treasures, risking falling into a trap and losing everything, or prudently return to camp to secure your precious findings? The player with the most diamonds in their chest at the end of the five rounds will be declared the grand winner and the richest explorer of Tacora Cave! Setup: Preparing Your Expedition Before diving into the depths of Tacora Cave, let's set up the table and prepare everything for the adventure: Game Board: Place the game board in the center of the table. It represents your camp and the five entrances to Tacora Cave. Barricades: Position each barricade piece in front of the corresponding cave entrance, next to the board. They are numbered 1 to 5 and will be used to mark the progress of the rounds. Gems: Separate the Rubies (value 1) and Diamonds (value 5) and place them near the board, forming the gem reserve. Remember: only Rubies are found in the cave, but you can exchange 5 Rubies for 1 Diamond at any time! Expedition Cards: Shuffle all Expedition Cards (Treasure Cards, Trap Cards, and Relic Cards) and form a face-down deck in the indicated space on the board. Choose Your Explorer: Each player chooses a color and takes the corresponding Chest and Explorer Miniature. Assemble your Chest following the instructions and place your Explorer Miniature in a visible spot for everyone. Decision Cards: Each player receives a "Continue" Decision Card and a "Leave" Decision Card. The Game Turn: Venture or Flee! The game unfolds in 5 rounds, each corresponding to a cave entrance. Each round is a sequence of exciting decisions: Expedition Card Revelation Phase At the beginning of a round or after players' decisions, the first action is to flip the top card of the Expedition Cards deck and place it face-up in the middle of the table. What did you find? Treasure Card: Congratulations! You found Rubies. Take the number of Rubies indicated on the card from the gem reserve. Share these Rubies equally among all players still in the cave. Any remaining Rubies are placed on the Treasure Card itself. Attention: The Rubies you collect during the expedition are placed next to your Chest and can be lost! They will only be safe when you return to camp. Trap Card: Beware! If a trap appears for the first time in this expedition (this round), nothing happens and the expedition continues. However, if the same trap is revealed a second time, all players still in the cave must immediately return to camp empty-handed, abandoning all their treasures! One of the two identical Trap Cards is removed from the game, and the other is placed back into the Expedition Cards deck. The expedition ends immediately. Relic Card: A Relic! The card remains on the cave path and nothing happens for now. The value of Relics depends on when they are taken from the cave. Player Decision Phase Before a new Expedition Card is revealed, each player still in the cave must make a crucial decision: continue the expedition and delve deeper, or return to camp to safely store their treasures. To do this, take your two Decision Cards ("Continue" and "Leave"). Choose one and place it face-down in front of you. When everyone is ready, reveal your cards simultaneously! "Continue": You decide to move forward, in search of more treasures and glory! "Leave": You decide to return to camp and proceed as follows: Place your Explorer Miniature in the camp so everyone knows you have returned. On the way out of the cave, collect all Rubies that were left on the Treasure Cards. If multiple players are leaving at the same time, they share all remaining Rubies equally. If there are still Rubies left after that, leave them in the cave on any Treasure Card. If multiple players are leaving at the same time, no one takes the Relic Cards. However, if only one player leaves, they take all Relics that are in the cave, which will earn them Diamonds as follows: The first 3 Relics to leave the cave are worth 5 Rubies (1 Diamond) each. Subsequent Relics are worth 10 Rubies (2 Diamonds) each. Place the Relics you brought back next to your Chest and place the number of Diamonds corresponding to their value on each card. The Relics are safe until the end of the game, as if they were in the player's Chest. Place all Rubies you collected during the expedition into your Chest. Everything in your Chest is safe until the end of the game. After all players have made their decision, a new Expedition Card is revealed, extending the path into the cave. End of a Round An expedition (round) ends when all players return to camp or when the same Trap appears twice in the cave. To continue to the next round: Place a barricade piece on the board to close the cave entrance corresponding to the round that just ended. If there are still Rubies on the Treasure Cards, return them to the reserve. Remove all Relic Cards from the game that are still in the cave at the end of the expedition. Remove the second identical Trap Card from the game if the expedition fell into its trap. Shuffle all revealed Expedition Cards back into the deck to form a new deck. A new round begins by flipping the top card of the Expedition deck. End of Game and Scoring: Who is the Master of the Cave? The game ends when the last barricade piece is placed at the fifth cave entrance. It's time to count your treasures! Each player counts the gems they placed in their Chest, as well as those on the Relic Cards they collected, and converts them into victory points: 1 Ruby = 1 point 1 Diamond = 5 points The player with the highest score is declared the winner! In case of a tie, the tied players share the victory. Tips for Winning: Be a Strategic Explorer! Know the Risks: Keep an eye on the Trap Cards that have already been played. If a trap has already appeared once, the next time it appears will be the end of the expedition. Knowing this can help you decide if it's time to leave and secure your treasures. Observe Your Opponents: Pay attention to other players' decisions. If many are leaving, it might be a good time for you too, especially if there are Relics or many Rubies left behind that you can take alone! The Value of Relics: Relics are valuable, especially those that come after the first three. Trying to be the only one to leave in a turn where there are Relics can give you a significant advantage in Diamonds. ## FAQ ### How many players can participate in Diamant? Diamant is super versatile and can be played by 3 to 8 explorers, making it ideal for gatherings with friends or for warming up the table on larger game nights. ### What is the average duration of a Diamant game? A game is quite quick! It usually takes 20 to 40 minutes, so you can play several times or fit it between longer games. ### Is Diamant a complex game to learn? Not at all! Diamant's complexity is quite low (BGG weight of 1.1141), which means the rules are easy to pick up. In just a few minutes, everyone will be exploring and making tense decisions. ### What are the main components of the game? You'll find an expedition card deck (with gems and hazards), gem tokens to collect, and player screens to hide your winnings. Simple and functional! ### Who is Diamant best suited for? It's perfect for anyone who enjoys 'push your luck' games, with lots of interaction and quick decisions. Great for families, groups of friends, and those looking for a fun and addictive 'filler.' ### Are there any expansions for Diamant? The base game already offers plenty of replayability, but some editions include artifact cards that add an extra layer of strategy and end-game points. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 20.07 (https://boardgameprices.com/item/go?source=A&storeitemid=5669182&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 21.12 (https://boardgameprices.com/item/go?source=A&storeitemid=5668671&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 21.15 (https://boardgameprices.com/item/go?source=A&storeitemid=5527812&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 22.25 (https://boardgameprices.com/item/go?source=A&storeitemid=5638811&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 22.31 (https://boardgameprices.com/item/go?source=A&storeitemid=5604055&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 22.84 (https://boardgameprices.com/item/go?source=A&storeitemid=3434906&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 24.01 (https://boardgameprices.com/item/go?source=A&storeitemid=5950485&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 24.94 (https://boardgameprices.com/item/go?source=A&storeitemid=5754902&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 25.36 (https://boardgameprices.com/item/go?source=A&storeitemid=2619868&utm_source=boardgamesbot.com) - **BoardGamePrices.com**: $ 25.66 (https://boardgameprices.com/item/go?source=A&storeitemid=5947770&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/13108/diamant?utm_source=boardgamesbot.com