# Dionysia: Muse of Tragedy ## General Info - **Year Published**: 2025 - **BGG Rating**: 7.2 - **BGG Rank**: — - **Players**: 2 (Best with: 1, 2) - **Duration**: 15 min - **Weight**: 1.00 / 5 - **Designers**: Franco De Joya, Joebyn Sewell, Mike Mullins - **Artists**: Dan Gartman - **Publishers**: Button Shy - **Categories**: Ancient, Card Game, Expansion for Base-game, Print & Play ## Verdict If you enjoy Dionysia and want to spice up your games, this expansion with wild masks is a gem! It adds flexibility without overcomplicating things.Masks as powerful wildsNew effects and scoringExpands the base gameEasy to integrateOnly 6 new cardsRequires base gameFOR GENRE FANS ## Description The Muse of Tragedy, Melpomene, has arrived to stir up the festival and inspire playwrights! This 6-card expansion for Dionysia brings a special touch with "masks." Think of them as powerful wilds: they can substitute for any element when scoring your patterns, opening up new strategies and unexpected combos. To add this extra dose of inspiration, simply shuffle the expansion cards into the base game's main deck and continue playing as usual. Each new card not only features the iconic mask but can also introduce brand-new effects and different scoring conditions, adding an extra flavor to your games. If you already enjoy the simplicity and depth of the base game, this expansion promises to supercharge your sessions with more flexibility and creative challenges. It's the perfect addition for those who want to explore new facets of Dionysia without overcomplicating the rules. Get ready to create plays worthy of applause (or many tears of tragedy!). ## FAQ ### Do I need the base game Dionysia to play with this expansion? Absolutely! This is an expansion, so you need to own the base game Dionysia to use these new cards. ### How many cards come in this expansion? The expansion includes 6 new cards, each with a special twist to enhance your gameplay. ### Do the masks work as wilds in any situation? Exactly! Cards with a mask icon can be used as any other element when scoring your patterns at the end of the game. ### Does the expansion significantly change the base game rules? No, the idea is to complement. You just shuffle the new cards into the base deck and play normally, but with more strategic options. ### Does the playtime increase with this expansion? The playtime is very similar to the base game, as the expansion adds complexity to decisions but not to the general rules or duration. ### Is this expansion difficult to learn? Not at all! Integration is super simple, and the new scoring conditions are easy to grasp, maintaining the game's lightness.