# Dragonlance ## General Info - **Year Published**: 1988 - **BGG Rating**: 5.4 - **BGG Rank**: #29020 - **Players**: 2-6 (Best with: 4) - **Duration**: 60 min - **Weight**: 1.82 / 5 - **Designers**: Michael S. Dobson, Scott Haring, Warren Spector - **Publishers**: Tactical Studies Rules (TSR) - **Categories**: Fantasy, Medieval - **Mechanics**: Action Points, Dice Rolling, Grid Movement, Hexagon Grid, Open Drafting, Roll / Spin and Move, Three Dimensional Movement, Variable Player Powers ## Verdict An epic aerial battle for D&D lovers looking for something beyond the flat board!Innovative 3D combatFaithful to Dragonlance loreFlexible rule setsHigh thematic immersionModerate language dependencyDice-heavy mechanicsFOR GENRE FANS ## Description Get your wings ready, because the skies of Krynn have never been more dangerous! If you're a Dragonlance fan or simply love seeing dragons collide in epic battles, this 1988 classic will keep you hooked from start to finish. The core idea is a frantic race: you command an army of dragons, and your ultimate goal is to storm the central tower, seize the legendary Dragonlance, and successfully deliver it back to your home realm. But don't think it's going to be a smooth flight through the clouds! Your opponents won't just sit idly by; they'll be looking to strike your dragons down, steal the magical weapon, or intercept your path with brutal attacks. What truly makes this game shine (and feel a bit wild) is its three-dimensional approach. Forget about boring, flat movement; here, altitude is everything! Using bases that simulate different flight levels, combat gains a tactical layer that was quite innovative for its time. You'll be managing action points, rolling dice to determine the success of your maneuvers, and navigating a detailed hexagonal map. Additionally, the game offers flexibility with two sets of rules—a basic version for quick fun and an advanced version for those who want to dive deep into strategy. It's a game of movement, positioning, and, of course, plenty of dice luck to ensure your dragon doesn't end up as someone else's snack mid-flight. If you enjoy the Dungeons & Dragons vibe and want an aerial combat experience that breaks the mold, Dragonlance is an intense and nostalgic journey! ## FAQ ### Is it hard to learn? It offers two rule levels. The basic mode is quite easy, but the advanced version requires more strategic focus. ### Do I need to be fluent in English? Language dependency is moderate. You might need translations for cards or spreadsheets to fully enjoy it. ### How many players can play? It supports 2 to 6 players, making it great for larger groups that enjoy controlled chaos. ### How long does a game last? Usually around 60 minutes, depending on how aggressive the players are. ### What makes the game special? The altitude mechanic! Having dragons fly at different levels completely changes the combat. ### Is it a heavy game? Not really; it has moderate weight. It focuses more on theme and movement than complex calculations.