# Dune: CHOAM & Richese ## General Info - **Year Published**: 2022 - **BGG Rating**: 8.1 - **BGG Rank**: — - **Players**: 3-6 (Best with: 6) - **Duration**: 120 min - **Weight**: 4.00 / 5 - **Designers**: Bill Eberle, Greg Olotka, Jack Kittredge, Jack Reda, Peter Olotka - **Artists**: Solveig Reda - **Publishers**: Gale Force Nine, LLC, Lavka Games - **Categories**: Expansion for Base-game, Science Fiction - **Mechanics**: Alliances, Area Majority / Influence, Auction / Bidding, Auction: Once Around, Auction: Sealed Bid, Force Commitment, Variable Player Powers ## Verdict Perfect for those who have mastered the base game and crave more strategic layers and new factions. The highlight is the political depth.New factions with unique playstylesLeader skills add great customizationStrongholds become more strategicIncreases the table's political tensionVery steep learning curveHigh dependency on text translationRECOMMENDED ## Description If you thought the politics of Arrakis were already treacherous, get ready, because the CHOAM & Richese expansion is here to crank up the intensity. This module expands the Dune universe by introducing two new factions that completely shift the table dynamics. First, we have CHOAM, the economic powerhouse of the Imperium. Controlling CHOAM isn't just about wealth; it's about political maneuvering to maximize dividends and, of course, skim profits from your opponents. If you enjoy pulling the financial strings of the cosmos, this faction is for you. On the other side, we have House Richese. They are the geniuses of technology, but with a catch: they're nearly bankrupt. Playing as House Richese is an exercise in survival and ingenuity, where you must sell off your inventions to raise enough funds to stay in the fight for power, attempting to reclaim the prestige lost after being ousted from Arrakis' government. It's that 'I'm struggling, but I'm smarter than you' vibe. But that's not all. The expansion also introduces Leader Skills, adding an extra layer of customization. You can now assign specializations to your leader discs, turning them into Mentats, Swordmasters of Ginaz, or Prana Bindu Adepts. This creates interesting combos and forces you to think more carefully about who to send on each mission. Additionally, the Advanced Stronghold Cards bring a true 'homefield advantage,' making the defense of your territories much more strategic and rewarding. Essentially, it's the perfect upgrade for those who want more tactical depth and new ways to betray their friends in the quest for spice control. ## How to Play Objective of the Game In Dune: CHOAM & Richese, players take on the roles of House Richese and CHOAM, two factions vying for power and influence on Arrakis. House Richese seeks to regain its status as a manufacturer of cutting-edge technology, while CHOAM aims to leverage its economic dominance to control spice production and undermine the Emperor’s rule. The goal is to outmaneuver opponents, accumulate resources, and achieve victory through strategic alliances, battles, and economic manipulation. The game ends when one faction fulfills its victory conditions, which may include controlling key territories, accumulating spice, or leveraging unique faction abilities. Preparation (Setup) Before starting the game, follow these steps to incorporate the CHOAM & Richese expansion: Add the 2 new Faction Sets (CHOAM and Richese) to the existing factions. Each set includes: 1x Player Shield 1x Player Sheet 1x Player Marker 5x Leader Discs 20x Forces 2x Alliance Cards Richese receives 3 No-Field Tokens, and CHOAM receives 1 Inflation Token. Add 11 Traitor Cards to the Traitor Deck, removing cards for factions not in play. Add 2 Prediction Cards to the Bene Gesserit Prediction Deck. Optionally, use 14 Leader Skill Cards and 6 Stronghold Cards for advanced variants. Replace or add 2 Treachery Cards and 2 updated Karama Cards. Consulte o manual para detalhes sobre esta seção. Fluxo do Jogo The game progresses through a series of turns, each consisting of multiple phases. Players take actions during these phases to deploy forces, acquire resources, and engage in battles. Key phases include: Bidding Round: Players bid on Treachery Cards, with Richese auctioning their unique cards. Shipment and Movement: Players deploy forces to Arrakis and move them across territories. Battle Phase: Conflicts are resolved using Battle Plans, leaders, and Treachery Cards. Revival: Players revive lost forces, with CHOAM and Richese having unique revival rules. CHOAM Charity: Spice is distributed, with CHOAM collecting additional spice. Consulte o manual para detalhes sobre esta seção. Ações e Como Jogar Each faction has unique abilities and actions: Richese No-Field Tokens: Use these tokens to deploy forces secretly and confuse opponents. Black Market: Auction Treachery Cards from your hand for spice. Bidding: Auction Richese Treachery Cards at the start of the Bidding Round. CHOAM Charity: Collect 2 spice per faction during CHOAM Charity. Treachery: Discard duplicate Treachery Cards for spice or special effects. Inflation: Double or cancel CHOAM Charity for a turn using the Inflation Token. Consulte o manual para detalhes sobre esta seção. Fim de Jogo e Pontuação The game ends when a faction meets its victory conditions, which may include controlling key territories, accumulating spice, or fulfilling unique faction objectives. Points are awarded based on faction-specific criteria, such as spice collection, territory control, and successful battles. The faction with the highest score wins. Consulte o manual para detalhes sobre esta seção. Dicas para Vencer Richese: Focus on selling your Treachery Cards for spice income and use No-Field Tokens strategically to confuse opponents. CHOAM: Stockpile Treachery Cards and use your economic advantages to outpace opponents in resource accumulation. ## FAQ ### Do I need the base game to play? Yes, absolutely! This is an expansion and cannot be played as a standalone game. ### Does the game become much harder with this expansion? The game weight is 4/5, so yes, complexity increases. New economic rules and skills require more focus. ### How many players can play now? The expansion supports 3 to 6 players, expanding the available faction options. ### Does the playtime increase significantly? Games still hover around 2 hours, but the planning phase might take a bit longer due to the new skills. ### Is it worth it for someone just starting with Dune? I recommend mastering the base game first. Save CHOAM and Richese for when you're comfortable with Arrakis' betrayal and politics. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 22.99 (https://boardgameprices.com/item/go?source=A&storeitemid=3386376&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/41226/dune-choam-richese?utm_source=boardgamesbot.com