# Dungeon Dice: Guilds ## General Info - **Year Published**: 2014 - **BGG Rating**: 7.2 - **BGG Rank**: — - **Players**: 2-4 (Best with: 3) - **Duration**: 20 min - **Weight**: 2.50 / 5 - **Designers**: Sam Coates - **Artists**: Cam Kendell - **Publishers**: Potluck Games - **Categories**: Adventure, Dice, Expansion for Base-game, Medieval - **Mechanics**: Deck, Bag, and Pool Building, Dice Rolling ## Verdict If you love fast dice adventures and want to upgrade guilds, Dungeon Dice: Guilds is the missing expansion.New monsters and gearStrategic guild mechanicFast and fun gameplayCompatible with base gameVariety of character choicesEquipment requirements for guildsShort playtimeMedium complexityRECOMMENDED ## Description Dungeon Dice: Guilds is the expansion that brings back the adrenaline of exploring dungeons with dice, but now with a new layer of strategy: the guilds. When you draw an encounter from the Encounter Bag, you might be invited to join a guild, and each one offers unique powers that can change the course of the adventure. But it’s not just that: each guild has equipment requirements— you need the right sword, shield, or armor to unlock the guild’s power. This makes choosing which character to bring into battle more tactical, as you might sacrifice a powerful artifact to gain an extra die or combine two weapons to activate a barbarian skill. The expansion also adds new monsters to challenge, plus a variety of weapons and artifacts that enrich the experience. The game keeps the rapid pace typical of the series: each session lasts about 20 minutes and works for 2 to 4 players, with a medium complexity level that doesn’t require a steep learning curve. If you love dice games with a dash of RPG and want to experiment with different equipment and guild combinations, Dungeon Dice: Guilds offers a new way to explore dungeons without being stuck on a single path. The balance between randomness and strategy is well handled: the deck, bag, and pool building mechanic lets you plan your choices before each turn, while dice rolling keeps the unpredictability. The medieval theme fits the original universe, maintaining the epic adventure atmosphere. The expansion works perfectly as a supplement, playable with the base game or as a standalone, as it brings everything you need to start exploring the new guilds. In short, Dungeon Dice: Guilds is a fun and strategic addition that lifts the Dungeon Dice experience to a new level without overcomplicating gameplay. For those who enjoy exploring different equipment combos and prefer a quick game with a lot of excitement, this expansion is worth it. If you’re looking for a deeper or more complex theme, the guild concept might not be what you’re after, but for most Dungeon Dice fans, the new expansion brings novelty and fun. The expansion was released in 2014, received a 7.19 rating on BGG, and retains a 2.5/5 weight, indicating a light and accessible experience. Components include new monsters, weapons, artifacts, and guild cards, all in high-quality miniatures. The game is ideal for 2‑4 players who want a fast, strategic dice experience with a touch of RPG. In short, Dungeon Dice: Guilds offers a new way to explore dungeons with dice, adding a strategic layer of guilds and equipment that keeps gameplay light but full of tactical options. If you’re looking to complement the base game and add more variety, this expansion is a great choice. ## FAQ ### How many players can play Dungeon Dice: Guilds? It supports 2 to 4 players, just like the base game. ### How long does a game last? Each session takes about 20 minutes, ideal for quick play. ### What is the complexity level? Medium, featuring deck, bag, and dice rolling mechanics that are easy to grasp. ### What components are included in the expansion? New monsters, weapons, artifacts, guild cards, and an additional encounter bag. ### Who benefits most from this expansion? Players who enjoy combining gear and exploring different guilds for tactical advantages. ### Can the expansion be played on its own? It’s a supplement but can be played solo if you already own the base game.