# Eldritch Horror: Forsaken Lore ## General Info - **Year Published**: 2014 - **BGG Rating**: 8.3 - **BGG Rank**: — - **Players**: 1-8 (Best with: 4) - **Duration**: 180 min - **Weight**: 3.17 / 5 - **Designers**: Nikki Valens - **Artists**: Anders Finér, Magali Villeneuve - **Publishers**: Fantasy Flight Games, ADC Blackfire Entertainment, Arclight Games, Delta Vision Publishing, Edge Entertainment, Galakta, Galápagos Jogos, Geekach LLC, Giochi Uniti, Heidelberger Spieleverlag, Hobby World, Korea Boardgames, Wargames Club Publishing - **Categories**: Adventure, Expansion for Base-game, Fantasy, Fighting, Horror, Novel-based, Travel - **Mechanics**: Cooperative Game, Dice Rolling, Point to Point Movement, Role Playing, Storytelling, Variable Player Powers ## Verdict If you're already a fan of Eldritch Horror and crave more from the base game, Forsaken Lore is a must-have that fantastically expands the Lovecraftian universe!More content for base gameIntriguing new mysteriesAdditional cosmic threatsMore encounter and condition cardsDeepens Ancient Ones' loreRequires base game to playIncreases game complexityLonger play timeHIGHLY RECOMMENDED ## Description Get ready to dive even deeper into cosmic horror with Eldritch Horror: Forsaken Lore, the first expansion for the acclaimed Eldritch Horror! If you thought you'd seen it all, this expansion proves that madness is endless, thrusting investigators into perilous and strange new encounters as Ancient Ones, previously thought defeated, attempt to reclaim the world. To prevent this impending catastrophe, you and your fellow investigators will need to uncover new mysteries and dig even deeper into the dark lore surrounding each of the Ancient Ones, aided by new Research cards. Meanwhile, Yig's cultists and the fearsome Serpent People work tirelessly to pave the way for the Father of Serpents to extend his dominion over our planet. With the help of powerful new Spells, Assets, and ancient Artifacts, investigators must once again race against time, traveling across the globe to prevent humanity's destruction. The expansion adds over 200 new cards, including hundreds of fresh encounters, dozens of terrifying conditions, and fourteen new mysteries, ensuring that each game is a unique and twist-filled experience. New epic monsters and dangerous encounters will keep investigators constantly on edge, racing across all continents to prevent planetary collapse. It's time to face the unknown and fight for humanity's survival! ## How to Play Game Objective In Eldritch Horror: Lost Knowledge, humanity faces the imminent threat of an Ancient One. To protect the world, intrepid investigators must uncover stories and lost knowledge from ancestral civilizations — such as the Great Race of Yith and the serpent people — that were destroyed over billions of years. The victory condition is the survival of the human race through the discovery of this knowledge to halt the invasion of the Ancient Ones. Setup To set up the game using this expansion, follow these steps: Add all Lost Knowledge components to the respective decks and component piles of the Eldritch Horror base game. Unless instructions indicate otherwise, use all expansion components during the game. The components included for setup are: 1 Ancient One Sheet (including the new Ancient One, Yig); 14 Mystery Cards; 148 Encounter Cards (divided between America, Europe, Asia/Australia, Generic Encounters, Other World, Expedition, and Special Encounters); 6 Myth Cards; 8 Artifact Cards; 16 Asset Cards; 24 Condition Cards; 28 Spell Cards; 8 Monster Tokens (1 normal and 7 epic); 6 Health and Sanity Tokens. Game Flow Refer to the rulebook for details on this section. Actions and How to Play Combat and Encounters During the Encounter Phase, there is a mandatory engagement order: the investigator must encounter each of the non-epic Monsters in their space before facing the Epic Monsters. Alternative Combat Tests: Some Epic Monsters in this expansion may require proficiency tests different from the usual ones. If there is a different proficiency icon in place of the standard test indicators, players must test the indicated proficiency. Special Conditions Lost in Time and Space Condition: This is a special condition that drastically alters the investigator's interaction with the game: Immediate Effects: Upon receiving this Condition, the player removes their Investigator marker from the board, passes the Lead Investigator token to another player (if possible), and discards any Imprisoned Condition. Restrictions: The investigator cannot move, perform actions, occupy spaces on the board, use their passive ability, or spend assets and resources as part of a group. Immunities: They are not affected by Myth Cards or other game effects, except those described in the Lost in Time and Space Condition itself. Interactions: An investigator in this condition cannot receive the Lead Investigator token. If the condition's effect is to "spawn 1 Portal" and there are none in the Portal deck or discard pile, the player chooses a Portal that is already on the board. Recovery Actions The Rest action is used to recover Health and Sanity. However, if the investigator has the Poisoned Condition, they do not recover these values through the Rest action, nor through extra effects that occur during that action (such as the Words of Healing Spell or the Healer Asset). Recoveries that do not depend on the Rest action (such as the Private Physician Asset) function normally. End of Game and Scoring Refer to the rulebook for details on this section. Note: In the case of an investigator with the Lost in Time and Space Condition, they win the game if the other investigators win and lose if they lose. Tips for Winning Pay Attention to Proficiencies: Keep an eye on the test icons of Epic Monsters, as they may require alternative proficiencies to be defeated. Condition Management: Be aware that the Poisoned Condition blocks the recovery of Health and Sanity via the Rest action, making assets like the Private Physician essential. ## FAQ ### Is Eldritch Horror: Forsaken Lore a standalone game or an expansion? It's an expansion! You'll need the Eldritch Horror base game to play Forsaken Lore. It adds a ton of new cards and a new Ancient One to make your games even more epic. ### How many players can play with this expansion? As an expansion, it maintains the player count of the base game, which is 1 to 8 investigators. Perfect for your game nights with friends or even a super immersive solo adventure! ### What's the average playtime with this expansion? The playtime for Eldritch Horror is already substantial, and with the expansion, it can get even longer, usually between 180 and 240 minutes (3 to 4 hours). Get ready for an epic journey! ### What level of complexity does Forsaken Lore add? This expansion slightly increases the complexity of the base game by introducing new cards, mechanics, and an Ancient One that will require fresh strategies. It's ideal for those who have mastered the original game and are looking for a greater challenge. ### What are the main components included in the box? Forsaken Lore comes packed with over 200 cards, including Encounter, Research, Condition, Mythos, Spell, Asset, and Artifact cards. Plus, it introduces a new Ancient One (Yig) and its Mystery and Research tokens. ### Is this expansion recommended for newcomers to Eldritch Horror? Not really. It's best to play a few games of the base game first to get familiar with the rules and flow. 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