# Everdell: Glimmergold Pack ## General Info - **Year Published**: 2019 - **BGG Rating**: 8.1 - **BGG Rank**: — - **Players**: 1-4 - **Duration**: 40-80 min - **Weight**: 2.80 / 5 - **Designers**: James A. Wilson - **Artists**: Andrew Bosley - **Publishers**: Starling Games (II), Hobby World, White Goblin Games - **Categories**: Animals, Card Game, City Building, Expansion for Base-game, Fantasy - **Mechanics**: End Game Bonuses, Income, Open Drafting, Worker Placement ## Verdict If you love Everdell and want to upgrade your components, this little pack is for you! It transforms your base game into a more premium experience.Incredible luxury componentsMore cards and optionsUpgrade to Collector'sGreat for Everdell fansDoes not include special boxOnly for base game ownersHIGHLY RECOMMENDED ## Description If you already own Everdell and have been eyeing those Collector's Edition components, the Glimmergold Pack is your ticket to an upgrade! This little bundle brings a host of fancier bits to make your game look and feel like a special edition, without having to buy the whole thing again. Imagine metal coins that feel great in your hand, super charming rat worker meeples, and even a more stylish 8-sided die. It also includes extra cards, like the 'Extra! Extra!' and 'Legendary' cards, which add a bit more spice to the game and can alter your strategies. There are also upgraded victory point tokens and 'occupied' tokens that are a real treat. If you have the second edition of the base game, you'll even get the 2.0 twigs that don't roll off the table! It's important to note that this pack doesn't include the Collector's Edition box or sleeve with those special finishes. It focuses on enhancing the internal components and adding more cards for those who want the visual and tactile experience of a premium edition but already have the base game. It's a treat for fans seeking that extra touch of luxury and more gameplay options. ## How to Play Objective of the Game Consulte o manual para detalhes sobre esta seção. Preparation (Setup) Contents 30 metal point tokens (20 1-point, 10 3-point) 6 wooden rat workers 20 wooden Occupied tokens with stickers 1 deluxe 8-sided die 10 Legendary cards (5 Critters, 5 Constructions) 15 Extra! Extra! cards (6 unique cards) 3 Rugwort cards Setup Steps During setup, separate the Legendary cards into Constructions and Critters. Shuffle the separated Legendary cards and randomly deal each player 1 Legendary Construction and 1 Legendary Critter. These cards are held secret, but do not count against your hand limit and are not considered to be in your hand. Place any remaining Legendary cards back in the box, unseen. The Extra! Extra! cards may be added into the game by simply shuffling them into the main deck during setup. As they are fairly powerful, only those looking for a more complex experience should include them in the game. The three Rugwort cards may be shuffled into the deck during setup, but be warned: like Rugwort himself, they are quite mean! Fluxo do Jogo Consulte o manual para detalhes sobre esta seção. Ações e Como Jogar Playing Legendary Cards Legendary cards are played in the same way as standard cards in the game, with these key differences: You may play a Legendary card by paying the cost in resources. Alternatively, if you have the card listed in the red banner, discard that listed card from your city and play the Legendary card for free. From now on, you may not play any more copies of the listed card in the red banner into your city. If you discard a Construction card from your city to upgrade it to a Legendary card, move any occupied token or worker on that card onto the Legendary card. For example, if you had a worker on an Inn and then upgraded the Inn to the Legendary Green Acorn, that worker would now be blocking the space on the Green Acorn (though you would not activate it at this time). The Ever Tree cannot grant you a free Legendary critter. For the purpose of achieving Events, or playing a Critter via a Construction for free, the Legendary card counts as the card listed in the red banner. Every Legendary card opens up an additional slot in your city. Legendary cards still take up a city slot. Legendary cards cannot be discarded from your city for any reason. Solo Rules (with Legends expansion) Any time you play a Legendary card, give Rugwort 3 point tokens, and then he gets to play 2 cards instead of 1. Extra! Extra! Card Index Carnival: When played and during Production, you may choose to either draw 1 card for every Production card in your city, or gain 1 of any resource for each pair of Production cards, not including this Carnival. Gazette: Each time you achieve an Event, place 1 point token from the supply on this Gazette. If there are at least 3 point tokens here at the end of the game, you gain 3 more. Juggler: Immediately when played, choose one of the two options listed on the card. If you choose the second option, you may pay 1 twig to reveal 1 card from the deck, as many times as you like. You do not have to decide how many times in advance; you may pay 1 twig at a time. If the total base point value of the revealed cards is 6 or more, gain 6 point tokens. Discard the revealed cards. Scurrble Champion: All Scurrble Champions in your city share a space, and each is worth 2 additional points for each other Scurrble Champion you have. Scurrble Stadium: When you place a worker here, name a non-green card color and draw 4 cards from the deck. If any of them match the color you named, gain 3 point tokens. Either way, keep the cards you drew. Town Crier: When played and during Production, you may give 2 cards to an opponent to gain 3 point tokens from the supply. Legendary Card Index Cirrus Windfall: When played, you may play 1 card from your hand or the Meadow cards worth up to 3 points for free. Foresight: Gain 2 cards after you play a Critter, and 1 of any resource after playing a Construction. Amilla Glistendew: You may place one of your workers here to achieve an Event, even if you don’t meet the listed requirements. You do not need to place an additional worker on the Event. Poe: When played and during Production, you may discard any cards from your hand, then draw up to your hand limit. Fynn Nobletail: At the end of the game, worth 2 points for each basic Event you achieved, and 3 points for each special Event. Bridge of the Sky: May play a Construction over this card for a cost of 3 less resources. Bridge of the Sky is then worth the points of the Construction played over it (not bonus points—just the listed value). Any Construction played atop Bridge of the Sky may never be discarded from your city for any reason. McGregor’s Market: When played and during Production, gain 2 of any resources (twig, resin, pebble, or berry). Oleander’s Opera House: Worth 2 points for every Unique Critter in your city at the end of the game. Silver Scale Spring: Play this card under a Construction in your city, and then gain that Construction’s cost in resources, and draw 2 cards. Any card atop the Silver Scale Spring may never be discarded from your city for any reason. The Green Acorn: You or an opponent may place a worker here to play a Critter or Construction for 4 fewer resources. If an opponent visits here, you gain 2 point tokens from the supply. Rugwort Card Index Rugwort the Robber: May be played for free by placing an occupied token on any Construction in your city. When played, choose one opponent and trade your hand of cards with them. If you do not have any cards in your hand, you can still do this; your opponent just receives no cards! Rugwort the Ruler: May be played for free by placing an occupied token on any Prosperity Construction in your city. At the end of the game, worth 1 bonus point for each Event achieved by a single opponent. You do not steal the points from them. Rugwort the Rowdy: May be played for free by placing an occupied token on any Production Construction in your city. When you play Rugwort the Rowdy, steal 1 Production card from any opponent’s city and play it into your city, activating it, then place Rugwort the Rowdy into an empty space in that opponent’s city. Now Rugwort the Rowdy must activate for that opponent, making them discard 2 cards. You may steal a Storehouse, keeping the resources on it. You may steal a Husband, but if linked with a Wife, Rugwort the Rowdy does not share a space with that Wife. Cannot steal a Legendary card. Fim de Jogo e Pontuação End of Game Scoring Gazette: If there are at least 3 point tokens on your Gazette at the end of the game, you gain 3 more. Scurrble Champion: Each Scurrble Champion is worth 2 additional points for each other Scurrble Champion you have. If you manage to claim all three, it would equal a total of 18 points. Fynn Nobletail: At the end of the game, worth 2 points for each basic Event you achieved, and 3 points for each special Event. Oleander’s Opera House: Worth 2 points for every Unique Critter in your city at the end of the game. Rugwort the Ruler: At the end of the game, worth 1 bonus point for each Event achieved by a single opponent. You do not steal the points from them. Dicas para Vencer Consider including the Extra! Extra! cards only if you are looking for a more complex experience, as they are fairly powerful. It is recommended that you do not use the Legendary cards until you are familiar with the base game, and then only when you feel like a twist on a regular game, as they add variability and complexity. ## FAQ ### Does this pack work with any edition of Everdell? It's designed for owners of the Everdell Standard Edition. If you have the second edition of the base game, you also get the 2.0 twigs that don't roll off the table! ### What exactly comes in the Glimmergold Pack? It includes extra cards ('Extra! Extra!' and 'Legendary'), rat worker meeples, metal coins for victory points, upgraded 'occupied' tokens, and a cooler 8-sided die. ### Do I need to own the base Everdell game to use this pack? Yes, absolutely! The Glimmergold Pack is an upgrade; it doesn't function on its own. ### Does this pack come with the Collector's Edition box? No, it does not include the Collector's Edition box or the special sleeve. Its focus is on the internal components and cards. ### Does it significantly change the game's rules? It adds more cards that can influence your strategies and some nicer components, but the core rules of Everdell remain the same. ### Is it worth it for solo players? If you enjoy high-quality components and the extra cards can bring more variety, it might be worth it. However, the main focus is on the multiplayer experience. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 80.72 (https://boardgameprices.com/item/go?source=A&storeitemid=3979700&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/41855/everdell-glimmergold-pack?utm_source=boardgamesbot.com