# Faraway: Under Starry Skies ## General Info - **Year Published**: 2026 - **BGG Rating**: 7.8 - **BGG Rank**: — - **Players**: 2-6 (Best with: 2, 3) - **Duration**: 15-30 min - **Weight**: 2.00 / 5 - **Designers**: Corentin Lebrat, Johannes Goupy - **Artists**: Maxime Morin - **Publishers**: Catch Up Games, BoardM Factory, Evrikus, GateOnGames, KOSMOS, MINDOK, Pandasaurus Games - **Categories**: Card Game, Expansion for Base-game, Fantasy - **Mechanics**: Constrained Bidding, End Game Bonuses, Hand Management, Open Drafting, Selection Order Bid, Set Collection, Simultaneous Action Selection, Tags, Turn Order: Auction ## Verdict If you're already a fan of Faraway and want to spice up your games, this expansion is a sure bet! It adds some cool twists to the final scoring without overcomplicating the rules.Surprising final scoringEasy to integrateAdds new strategiesQuick and engagingImpacts only at the endDepends on base gameRequires base cardsRECOMMENDED ## Description Get ready for the meteor season in Alula with *Faraway: Under Starry Skies*! This expansion introduces 15 new Meteor cards that, when shuffled with the Region cards from the base game (and perhaps the first expansion), add a special twist to the final scoring. Forget in-game effects, because the magic happens during scoring! These cards remain face-up, much like Sanctuaries, and influence the scoring of your Region cards that share the last digit with them. It's a twist that can change everything! Furthermore, the Meteor cards introduce new scoring objectives, such as completing a set of four cards of the same biome or even sacrificing a Sanctuary card. With a quick playtime of 15 to 30 minutes and a light complexity (2/5), this expansion is perfect for those who already enjoy *Faraway* and want to add more strategy and surprises to their 2-6 player games. It's a fantasy-themed card game that utilizes mechanics like constrained bidding, simultaneous action selection, and hand management to create a dynamic and engaging experience. If you enjoy set collection and planning your scoring in advance, *Under Starry Skies* will win you over! ## How to Play Objective of the Game The shooting star season has begun in Alula, bringing meteor showers and attracting many visitors and pilgrims. According to ancient tales, these meteors cause Alula's earth to shift and influence the continent's laws in strange ways. The game's objective is not explicitly stated in the provided text, but it involves playing Region cards and scoring points based on various conditions. Preparation (Setup) Components 15 Meteor Region cards (denoted by a specific icon). Setup Steps Shuffle the 15 Meteor Region cards into the existing Region cards. Proceed with the rest of the game setup as described in the base game manual. Fluxo do Jogo Consulte o manual para detalhes sobre esta seção. Ações e Como Jogar Playing Region Cards When you play a Meteor Region card with an Exploration duration identical to your previous card, you find a Sanctuary during phase 2. If the Meteor Region card had been played before the other card, you would not have obtained a Sanctuary. If two players play two cards with the same Exploration duration in the same turn, the player who played the Meteor Region card will take their 3rd phase after their opponent. New Quest Requirements Some cards have specific requirements to score their points: Destroy a Sanctuary: If you wish to score points from a card with this requirement, you must immediately choose and destroy one of your Sanctuaries. Destroyed Sanctuaries are removed from the game and are not considered for further scoring. Destroy two Sanctuaries: Some cards require you to destroy two Sanctuaries to activate their scoring. Clues: You must have 5 or more Clues to score the corresponding points when scoring a card with this requirement. Nighttime Cards: You must have 5 or more nighttime cards to score the corresponding points when scoring a card with this requirement. Yellow Cards: You must have 4 or more yellow cards to score the corresponding points when scoring a card with this requirement. Mystical Havens This expansion introduces Region cards with a grey Biome, known as Mystical Havens. This is a fifth color, distinct from the others. Mystical Havens can also be found on some Sanctuaries from the base game and are featured in the first expansion, Faraway - People from Below. Fim de Jogo e Pontuação End Game Trigger Consulte o manual para detalhes sobre esta seção. Scoring The special ability of Meteor Region cards activates at the end of the game, just before scoring: Meteor Region Cards Visibility: Do not flip your Meteor Region cards face down. They will be visible from the very start of scoring. Scoring Order: The Region cards that stay face up are taken into account when scoring points from other cards, as if they had been played after them. However, they keep their position in your tableau. Their quest will be scored when their turn comes, as you would score any other Region card. Influence of Meteors on Other Cards: Check if you have Region cards in your tableau with an Exploration duration ending with the same number (same unit) as one of your Meteor Region cards (pink). The Meteors also influence these cards, which also stay visible from the very start of scoring. Victory Conditions Consulte o manual para detalhes sobre esta seção. Dicas para Vencer Strategic Sanctuary Destruction: Be mindful of the New Quest requirements that demand destroying Sanctuaries. Decide carefully which Sanctuaries to sacrifice, as destroyed ones are removed from the game and won't contribute to further scoring. Timing Meteor Region Cards: When playing a Meteor Region card, consider its Exploration duration relative to your previous card. Playing it strategically can grant you a Sanctuary during phase 2 if its duration matches your previous card. End-Game Visibility: Remember that Meteor Region cards and other influenced Region cards remain face up during scoring. This visibility might impact how other cards are scored, so plan your tableau accordingly to maximize their end-game effect. ## FAQ ### Do I need the base game *Faraway* to play with this expansion? Yes, absolutely! *Under Starry Skies* is an expansion, so you'll need the base game *Faraway* to use these new cards. ### How many players can participate with this expansion? The expansion maintains the player count of the base game, so you can play with 2 to 6 people. ### How long does a game take with this expansion? Games remain quick, typically between 15 and 30 minutes, depending on players' familiarity with the rules. ### Does the game's complexity increase significantly with this expansion? The complexity is considered low (2/5 on BGG). It adds new ways to score but doesn't overload the basic rules. ### Do the Meteor cards have effects during the game? No, the main point is that Meteor cards only influence scoring at the end of the game, adding an element of surprise. ### Can I mix this with cards from other *Faraway* expansions? Yes! The description mentions you can mix the Meteor cards with the Region cards from the base game and also from the first expansion, if you have it. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 7.99 (https://boardgameprices.com/item/go?source=A&storeitemid=7117455&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/122132/faraway-under-starry-skies?utm_source=boardgamesbot.com