# Feudum: Kickstarter Promotional Cards ## General Info - **Year Published**: 2018 - **BGG Rating**: 7.8 - **BGG Rank**: — - **Players**: 2-5 (Best with: 3) - **Duration**: 80-180 min - **Weight**: 4.00 / 5 - **Designers**: Mark K. Swanson - **Artists**: Justin Schultz - **Publishers**: Odd Bird Games - **Categories**: Adventure, Economic, Expansion for Base-game, Fantasy, Medieval - **Mechanics**: Action Queue, Area Majority / Influence, Hand Management, Simultaneous Action Selection ## Verdict If you love Feudum and want more powerful cards, this mini‑expansion adds variety and medieval flavor.Stunning foil cardsUnique thematic effectsSeamless integration with base gameReduces future actionsMay slow the endgameRECOMMENDED ## Description Feudum: Kickstarter Promotional Cards is an 11‑card foil mini‑expansion released as a reward for the 2016 Kickstarter. Each card acts as a "Royal Writ"—a one‑time mandate that returns to the bottom of the deck after use. Some also double as Action Cards, entering your action deck and staying in play while reducing the number of actions you can take in subsequent rounds. Highlights include "Time Flies," which lets you roll the progress die immediately when discarding wood or iron, granting an extra region tile, and "Sea Serpent" and "Behemoth," which give control of special locations and award an extra status star in the related guilds. Other cards boost Knight Guild influence, award veneration points for region or river tiles, or add +3 to a single conquest action with "Sword of Leinad." Components feature the 11 foil cards, a Royal Starting Player mini, a themed bag, 9 special foil‑etched pieces, and a special progress die. Core mechanics are Action Queue, Area Majority/Influence, Hand Management, and Simultaneous Action Selection—already familiar to Feudum fans. Playtime ranges from 80 to 180 minutes for 2‑5 players, with a weight of 4/5, making it ideal for those who enjoy medium‑to‑long strategic games. While it adds a lot of variety, the reduction of available actions can slow the endgame a bit. Overall, it’s a solid add‑on for anyone who loves Feudum and wants more thematic and strategic options. ## FAQ ### How many players can use the expansion? 2 to 5 players, matching the base game. ### What is the typical playtime? Between 80 and 180 minutes, depending on player count and familiarity with the cards. ### Is any specific language required? No, the expansion is language‑independent; all text is conveyed through symbols and icons. ### Are the cards mandatory or optional? Entirely optional – you can include them or play without them as you wish. ### Does the included mini have any mechanical function? The mini serves as a Royal Starting Player marker and does not change any rules. ### How do the action cards affect my action count? When played, they stay in play and reduce your available actions by one for the remaining rounds. ### Is it worth buying if I already own all Feudum expansions? Yes, if you enjoy foil collectibles and want fresh strategic options, even with all other expansions.