# Fleet: The Dice Game – Captain & Trophy Expansion ## General Info - **Year Published**: 2018 - **BGG Rating**: 7.7 - **BGG Rank**: — - **Players**: 1-4 (Best with: 2) - **Duration**: 30-45 min - **Weight**: 1.50 / 5 - **Designers**: Ben Pinchback, Matt Riddle - **Publishers**: Eagle-Gryphon Games - **Categories**: Dice, Expansion for Base-game, Nautical - **Mechanics**: Dice Rolling, Paper-and-Pencil ## Verdict Want more Fleet: The Dice Game? This expansion brings Starting Captains and Trophies to give your games an extra boost!New starting strategiesMid and end-game objectivesIncreases replayabilityCan be redundantIf you have Deluxe ExtrasFOR GENRE FANS ## Description If you've already had a blast with Fleet: The Dice Game and are looking to spice up your sessions, the Captain & Trophy expansion is just what you need! This little gem brings two types of game-changing additions: Starting Captains and Trophy Cards. With the Starting Captains, represented by 5 special cards, you get to draft one right at the beginning of the game. Each captain grants you a unique upfront advantage, like a 'boost' to start your fishing trip off on the right foot. This adds an extra layer of strategy from the very first turn, encouraging you to think about how to best utilize that special ability throughout the game. The Trophy Cards, on the other hand, are a whole different ballgame! There are 10 cards in total. Five of them offer really cool mid-game bonuses to the first player who achieves a specific goal. Imagine the race to be the first to snag that trophy and gain an advantage! The other five cards function as end-game trophies, and you'll choose one of them to be active per game. They provide extra points or a special condition at the end, adding another objective for you to aim for. It's important to note that if you already own the Deluxe Extras version of Fleet: The Dice Game, this expansion might be redundant, as some of these extras might be included in that set. However, if you have the base game and crave more variety and strategic challenges, Captain & Trophy is a worthwhile addition to breathe new life into your gaming sessions. ## FAQ ### Does this expansion significantly change the base game's rules? It adds new strategic options with the Captains and Trophies, but it doesn't alter the core dice-rolling and sheet-filling mechanics. The experience becomes more varied, not drastically different. ### Do I need to know how to play Fleet: The Dice Game to use this expansion? Absolutely! This is an expansion, so you need to own the base game Fleet: The Dice Game to play with the new components. ### How many players does this expansion support? The expansion maintains support for 1 to 4 players, just like the base game. ### Does the game time change with this expansion? The base game time is 30-45 minutes. The expansion might add a little playtime depending on your familiarity with the new cards and if you're racing for trophies, but it generally stays within the same range. ### Is this expansion necessary for those who own Fleet: The Dice Game – Deluxe Extras? No, if you already own the Deluxe Extras version, the components from this expansion (Captains and Trophies) are likely already included. Check the contents of your Deluxe version to avoid duplication. ### What are the Trophy Cards? These are cards that offer additional objectives. Some provide bonuses to the first player who achieves them mid-game, while others grant points or advantages at the end of the game. ### Do the Starting Captains really make a difference? Yes! They give you a special starting position or a unique ability right at the beginning of the game, which can influence your initial moves and overall strategy.