# Flick Wars ## General Info - **Year Published**: 2019 - **BGG Rating**: 6.8 - **BGG Rank**: #13053 - **Players**: 1-6 (Best with: 2) - **Duration**: 30-60 min - **Weight**: 2.33 / 5 - **Designers**: Andrew Tullsen, Shaun Austin - **Artists**: Peter Wocken, Shaun Austin - **Publishers**: Breaking Games, Print & Play Productions - **Categories**: Action / Dexterity, Science Fiction - **Mechanics**: Secret Unit Deployment, Variable Player Powers ## Verdict If you love quick games that demand both brain and finger agility, Flick Wars will win you over.Unique blend of strategy and dexterityVariable powers per factionAdvanced scenarios boost replayFlick precision can challenge newbiesLight components may wearRECOMMENDED ## Description Flick Wars mixes strategy and finger‑flick dexterity, appealing to both thinkers and hands‑on players. Six factions – humans, mechs, alien races and more – each control a set of disc‑shaped units. The win condition is straightforward: wipe out every enemy unit, but the path to victory is anything but simple. Players secretly place their discs (Secret Unit Deployment) and then the game resolves through rapid finger flicks: one flick to move, another to attack. Attacks only work within range, and a successful hit flips the target disc, turning it into a new obstacle on the board. Beyond the core mode, advanced scenarios introduce specific objectives and a variant centered on area control, boosting replay value. Variable player powers give each faction a unique twist, ensuring no two games feel the same. Components are lightweight – cardboard discs with vibrant artwork – and a playtime of 30‑60 minutes makes it ideal for a casual afternoon or a game night finale. The flick mechanic can be a hurdle for those new to dexterity games, but the strategic layer keeps it engaging. In short, Flick Wars blends the thrill of finger‑flick games with the depth of a tactical showdown, delivering fast‑paced, strategic fun for 1‑6 players. ## FAQ ### How many players can join? 1 to 6 players, suitable for solo play or larger groups. ### What is the playing time? Typically 30‑60 minutes, varying with player count and chosen mode. ### How complex is the game? Light to moderate – rules are easy, but strategy and flick precision add depth. ### What components are included? Illustrated cardboard discs, objective markers, rulebook, and a small reference board. ### Is it kid‑friendly? Recommended for ages 10+, as it needs fine motor skills and tactical understanding. ### Is there an advanced mode? Yes, with specific scenarios and an objective‑control variant that add extra layers. ### Can I play solo? A solo mode exists, simulating opponents so you can practice strategies alone.