# Furnace: Interbellum ## General Info - **Year Published**: 2022 - **BGG Rating**: 7.7 - **BGG Rank**: — - **Players**: 1-5 (Best with: 3) - **Duration**: 30-60 min - **Weight**: 2.79 / 5 - **Designers**: Ivan Lashin - **Artists**: Anastasia Kukarina, Egor Zharkov, Ilya Konovalov, Marta Ivanova, Oleg Yurkov, Sergey Dulin, Vadim Poluboyarov - **Publishers**: Hobby World, Arcane Wonders, Board Game Rookie, CMON Global Limited, JELLY JELLY GAMES, Kobold Spieleverlag, Maldito Games, Midnight Jungle - **Categories**: Card Game, Economic, Expansion for Base-game, Industry / Manufacturing, Post-Napoleonic - **Mechanics**: Auction / Bidding, Auction Compensation, Auction: Fixed Placement, Auction: Multiple Lot, Constrained Bidding, Open Drafting, Turn Order: Progressive, Variable Player Powers, Variable Set-up ## Verdict If you already enjoy Furnace and want more of the same, but with an incredible visual style and more options, Interbellum is for you! This expansion adds an extra flavor with new elements that make the game even richer.Expands Furnace masterfullySpectacular Art Deco visualsMore strategic options5th player kit includedRequires base gameHigh language dependencyCan increase complexityHIGHLY RECOMMENDED ## Description Hey folks! Ready to spice up your Furnace experience? This expansion, Interbellum, throws you right into the roaring 20s and 30s, that bustling period between the World Wars. Imagine Art Deco, Constructivism, and Bauhaus vibes in industrial buildings that are a feast for the eyes. What's new? Oh, a whole bunch of cool stuff! New Company cards and Capitalists arrive, each with their own unique tricks and abilities for you to explore. There are also Manager tokens to supercharge your strategies, game-changing capital discs, and, get this, a complete kit for a fifth player to join the fray! And for those who enjoy a more intimate duel or a solo challenge, there are new Agents for 2-player games and solo mode. Interbellum is designed for those who already know the base Furnace game. The recommendation is to add everything at once for the complete experience, but if you're just starting out or prefer to take it slow, you can introduce the elements gradually. The game continues with that auction and management feel we love, but with more options and complexity. Get ready to dive headfirst into this industrial universe with stunning visuals and mechanics that will keep you thinking! ## How to Play Objective of the Game Furnace: Interbellum expands the base game into the 1920s and 1930s, the interwar period. Players are trying to build industrial empires using new Company cards, Capitalists, and Manager tokens, all set within the aesthetic of Art Deco, Constructivism, and Bauhaus. The expansion is designed for players already familiar with Furnace and is best played with all its elements integrated into the base game. The ultimate goal is to accumulate more money than your opponents. Preparation (Setup) These instructions supplement the base game setup steps: Assemble the Company deck: Sort the double-sided Company cards from the base game into 12 piles based on their illustrations. Take two random cards from each pile. Mix these with the 24 Company cards from this expansion. Add any promo cards if you have them. Unused base game Company cards are returned to the box. (To reduce setup time, you can take 24 random cards from the base game, but this will result in a less balanced deck.) Distribute Start-up and Capitalist cards: Use the Start-up and Capitalist cards from the expansion as well. Players can agree on which specific Start-ups and Capitalists to use. Each player receives a variable Capital disc of their color (set to "0") in addition to their player's color token and normal set of discs. If a Capitalist card instructs a player to receive a disc or token, they do so. Note: There is one Capitalist card (with the ) that replaces the corresponding Capitalist from the base game. Initial Resources: Each player receives one Coal cube in addition to the resources listed at the top of their Start-up card. Manager tokens and Business School cards: Shuffle all Manager tokens. Place Business School cards (facing any side up) at the very end of the row of Companies in the auction, on the opposite side of the table, farthest from the deck: 1, 2, or 3 players: two Business School cards (the third one is returned to the box). 4 or 5 players: all three Business School cards. Place a face-down stack of Manager tokens next to the Business School cards. Additional Components: All additional Coal cubes, Iron bars, Oil drums, Money tokens, as well as Capital discs, and the teal Player's Color token are used according to the base game rules. Assemble the variable Capital discs before your first game. Fluxo do Jogo The game progresses through Auction and Production Phases, with additional rules introduced by the expansion. Auction Phase When a row of cards is laid out for the auction, place one face-up Manager token from the stack on each Business School card. The Business School cards are at the very end of the card row, to the right of the available Companies. For example, in a three-player game, Business School cards are at the eighth and ninth positions in the row. Players can bid on these cards using normal rules. On their turn, a player can bid with their variable Capital disc. Initially, its value is zero. When bidding with this disc, the player may spend any amount of Coal to increase its value by 1 for each Coal spent. Once the bid is made, the value of the disc cannot be changed. The variable Capital disc shows values from 0 to 9, but players can raise its value higher. To indicate a bid of 10 or more, place additional Coal cubes on the disc equal to the amount its value exceeds nine. A zero bid is also allowed. A variable Capital disc is placed according to normal rules: on a card where there is neither a disc of the same player nor a disc of the same value. However, text effects that mention a disc with a specific value do not affect a variable Capital disc, even if the same value is assigned to it. When retrieving your variable Capital disc at the end of the Auction Phase, reset its value back to zero. When resolving auction results, the Business School cards are resolved last, in the order they lie in the row. The owner of the disc with the highest value on a Business School card takes the Manager token from it (the card itself remains in place). Each Business School card has two compensation options. When getting compensated for such a card, the player may divide their compensation transactions between these options as they wish. For example, when getting compensated for a "3", you can resolve one compensation option three times, or one option twice and the other once. If there are no discs on a Business School card, its Manager token is discarded. Production Phase At the beginning of each Production Phase, before resolving cards, players may place their Manager tokens on their Companies or Start-ups, one per card. For a given Production Phase, each Manager is considered an additional effect of the card on which it is placed. A Manager effect may be resolved at any time when the card is resolved. Manager effects are not mandatory. At the end of the round, the player removes all Manager tokens from their cards. The tokens remain with the player and can be used again in the next round (for the same or different cards). Important: Manager tokens cannot be resolved during the Auction Phase. Ações e Como Jogar This expansion introduces several new types of effects and components that modify how players interact with the game: New Company Cards: Double-sided Company cards are shuffled into the main deck. They feature new effects. Start-up and Capitalist Cards: The basic rules for new Start-up and Capitalist cards remain the same. Players can choose to use only base game cards, only expansion cards, or mix them. Variable Capital Discs: Each player has a variable Capital disc. Its value depends on the number of Coal cubes its owner spends when placing their bid. When bidding with this disc, a player can spend Coal to increase its value by 1 for each Coal spent. The value is set once the bid is made and cannot be changed. The disc shows values 0-9, but bids can exceed 9 by placing additional Coal cubes on the disc. At the end of the Auction Phase, the disc's value resets to zero. Manager Tokens: These are distributed during the Auction Phase via Business School cards. During the Production Phase, players assign their Managers to their Companies or Start-ups (one per card) to make them more efficient. A Manager effect can be resolved at any time the card is resolved and is not mandatory. Manager tokens are returned to the player at the end of the round and can be reused. Deliveries: These effects allow you to resolve an extraction or processing effect listed in the line once. If an active (fully colored) delivery effect is on the basic side of a card, you resolve it as soon as you receive the card in the auction. If it's on the upgraded side, you resolve it as soon as you upgrade the card. Text Effects: Listed in text without additional highlighting. They are resolved when you resolve the cards with them, according to the listed order. They count as neither extraction nor processing effects. Permanent Effects: Listed in text but highlighted by a blue background. These effects are not resolved when you resolve the card; instead, they become active from the moment you receive the card (including the Auction Phase). They also count as neither extraction nor processing effects. Conversion: A subtype of processing effect that has at least one resource to the right of the arrow. Selling: A subtype of processing effect that has money to the right of the arrow. Some effects count as both conversion and selling. Resources: Coal, Iron, Oil, and Upgrade tokens. Money and upgrade symbols do not count as resources. Upgrading: Does not count as either extracting or processing. Fim de Jogo e Pontuação End of Game Trigger Consulte o manual para detalhes sobre esta seção. Scoring Consulte o manual para detalhes sobre esta seção. Victory Conditions In a solo game, your goal is to get more money than each Agent. If, at the end of a two-player game, an Agent has more money than either of the players, none of the players is considered the winner. Dicas para Vencer When resolving your unupgraded Company card in the Production Phase, you may resolve its compensation effect before proceeding with its basic effect. When spending resources by a card, you may consider either or spent already. When spending resources by a card, you may consider 4 spent already. ## FAQ ### Do I need the base Furnace game to play with the Interbellum expansion? Absolutely! Interbellum is an expansion, so you need to own the base Furnace game to use all the new components and rules. ### How many players does the expansion support? The Interbellum expansion adds components for a fifth player, so you can play with up to 5 people. ### Does the game become much more complicated with this expansion? It adds more options and depth, which can slightly increase complexity. However, if you're already familiar with the base game, adapting is smooth, and you can introduce the elements gradually if you prefer. ### What is the average playtime with the expansion? The base game's playtime is 30-60 minutes. With the expansion, it might vary slightly depending on players' familiarity with the new elements, but it generally stays within that range. ### Are the art and theme of the expansion different from the base game? Yes! Interbellum focuses on the interwar period (1920s and 30s) and features visuals inspired by Art Deco, Constructivism, and Bauhaus, with very beautiful industrial buildings. ### Do I need to understand English to play? Yes, the expansion has a considerable language dependency. It's recommended to have someone who understands English or use translation aids to fully enjoy the game. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 29.59 (https://boardgameprices.com/item/go?source=A&storeitemid=4540245&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/42985/furnace-interbellum?utm_source=boardgamesbot.com