# Get Bit! Squid Die Expansion ## General Info - **Year Published**: 2012 - **BGG Rating**: 5.8 - **BGG Rank**: — - **Players**: 2-7 - **Duration**: 10 min - **Weight**: 1.00 / 5 - **Designers**: Dave Chalker - **Publishers**: Mayday Games - **Categories**: Animals, Card Game, Dice, Expansion for Base-game ## Verdict The perfect-chaos-injector for players who think-they-have-the-game-figured-out!Adds great-unpredictabilityFast-paced-and-easy-to-useBoosts replayability significantlyRequires the base gameMight frustrate hyper-strategic playersRECOMMENDED ## Description If you thought the-chaos in Get Bit! was enough to keep your friends on their toes, wait until you see what the Squid Die expansion brings to the table! Born from Mayday Games' Kickstarter campaign, this expansion adds a layer of unpredictable-as-hell-ness that can turn a winning run into a total disaster in seconds. The star of the show is the special Squid Die, which must be rolled at the start of every round before anyone picks their cards. What does this mean for your game night? Well, it depends on the sea! If you roll an even number, you're in the clear—the 'Calm Seas' mean everything plays out as usual. But if an odd number pops up, things get wild. A 'Tidal Wave' can completely flip the-order of the players, reversing the line and leaving everyone scrambling to figure out who's now in the shark's crosshairs. And then there's the 'Ink Cloud'—the ultimate chaos-maker. If the squid icon appears,-all-card-play becomes totally random and the-bite phase is skipped entirely! It's pure-unpredictability that prevents anyone from feeling too safe. This expansion is perfect for players who love the core-mechanics of Get Bit! but crave that extra bit of-mayhem and-re-playability. It's fast, it's frantic, and it's guaranteed to cause a few laughs (and maybe a few groans) at the table! ## FAQ ### Do I need the base game to play this? Yes! This is an expansion designed specifically to be played with Get Bit!. ### How much extra-thinking time does it add? Very little. It actually speeds up-or disrupts-the-flow, adding a quick-roll-and-react element. ### Is it harder than the original game? It's more unpredictable. It doesn't make the rules harder, just the-situation more chaotic. ### Does it work with 2 players? Absolutely! It works with any-number-of-players supported by the base game. ### What is the main-benefit of this expansion? It prevents players from-predicting everything, keeping the-game-exciting until the end.