# Guerra Lampo: WWII in 20 minuti ## General Info - **Year Published**: 2017 - **BGG Rating**: 6.6 - **BGG Rank**: — - **Players**: 2 (Best with: 2) - **Duration**: 20 min - **Weight**: 1.33 / 5 - **Designers**: Paolo Mori - **Artists**: Alan D'Amico - **Publishers**: Aktia - **Categories**: Wargame, World War II - **Mechanics**: Area Majority / Influence, Deck, Bag, and Pool Building, Race, Simulation, Tile Placement ## Verdict If you love a fast‑paced tactical duel, this is your go‑to – 20 minutes of intense war.Quick and tacticalEasy to learnHigh replay valueSimple componentsTwo‑player onlyRECOMMENDED ## Description Guerra Lampo: WWII in 20 minuti is a bite‑sized wargame that squeezes World War II into roughly twenty‑minute matches, ideal for anyone craving a fast tactical showdown. Two players face off – one as the Axis, the other as the Allies – on a board featuring five distinct battlefronts. Each side loads a bag with land, sea and air army tokens, then draws three hidden tokens to start, with the Axis player taking the first turn. On every turn a player places a token onto an empty space on a battle track, aiming to hold the majority on that front. Capturing a base awards points and may trigger a variety of bonuses: extra points on other fronts, victory points, a random special token, an extra draw, or the removal of an opponent's token from their reserve. The game ends when a player has no playable tokens left, when one side wins a single front outright, or when a player reaches 25 points. The mechanics blend area majority/influence, deck‑bag‑pool building, race and tile placement, delivering simple yet meaningful strategic choices. Components are lightweight – colored tokens, small bags, and a board divided into tracks – making set‑up quick and transport easy. Though the playtime is short, the tension of allocating forces and exploiting bonuses captures the feel of a larger war, making it perfect for quick sessions between friends or as a warm‑up before heavier titles. The learning curve is gentle, yet the need to plan each move keeps seasoned gamers engaged. ## FAQ ### How many players can play? Exactly two players: one as the Axis, the other as the Allies. ### How long does a game last? Approximately 20 minutes, depending on how quickly players act. ### What is the complexity level? Low to moderate; rules are straightforward, but strategic planning is required. ### What components are included? A board with tracks, land/sea/air army tokens, bags for reserves, and a few special tokens. ### Do I need prior knowledge of WWII? No, the historical setting is just flavor; the game focuses on front‑control mechanics. ### Can it be played with more than two people? No, the design is strictly for two opponents. ### Are there expansions or variants? There are no official expansions yet, though house rules can be added.