# High Noon ## General Info - **Year Published**: 1987 - **BGG Rating**: — - **BGG Rank**: — - **Players**: 4-2 - **Duration**: 45 min - **Weight**: — - **Designers**: Gerhard E. Kodys - **Publishers**: AHA Spielezeitung - **Categories**: Bluffing, Racing - **Mechanics**: Hand Management, Simultaneous Action Selection ## Verdict Fans of quick bluffing and racing games will enjoy High Noon. It's a mix of strategy and luck, perfect for playing with friends.Fast and dynamicBluffing and strategyEasy to learnCan be randomLimited to 4 playersRECOMMENDED ## Description High Noon is a racing and bluffing game where each player has a token and a set of cards numbered from 1 to 6. The board has 12 spaces, representing 12 consecutive races. Each turn, all players simultaneously play a card to move their tokens. Passing other players costs 2 movement points, but landing on an occupied space makes you forfeit the race. The finish line shifts forward by 7 spaces after each race. The player with the most points after 12 races wins. It's a fast-paced game full of twists, where you need to guess others' moves and manage your cards wisely. ## FAQ ### How many players can play? High Noon is for 4 players. ### How long does a game last? About 45 minutes. ### Is it hard to learn? No, the rules are simple and the game is easy to pick up. ### Does it require a lot of luck? There's an element of luck, but strategy and bluffing are more important. ### Who is this game for? For those who like fast games with bluffing and a bit of competition.