# Inferno: Guelphs and Ghibellines Vie for Tuscany, 1259-1261 ## General Info - **Year Published**: 2023 - **BGG Rating**: 8.1 - **BGG Rank**: #5748 - **Players**: 1-2 (Best with: 2) - **Duration**: 60-360 min - **Weight**: 4.25 / 5 - **Designers**: Enrico Acerbi, Volko Ruhnke - **Artists**: Matthew Wallhead, Robert Altbauer - **Publishers**: GMT Games - **Categories**: Medieval, Wargame - **Mechanics**: Dice Rolling, Events, Movement Points, Point to Point Movement ## Verdict If you're a fan of historical wargames with a heavy logistical and strategic bent, Inferno is a treat! It throws you headfirst into the complexity of medieval warfare in Tuscany, with a system that makes you think about every step, from raising troops to feeding them. The experience is immersive and challenging, perfect for those seeking a deep and historically rich strategic duel.Detailed historical simulationChallenging military logisticsAccessible operational systemUnique medieval tacticsIntense strategic duelSteep learning curveLong game durationNiche themeFOR GENRE FANS ## Description Get ready to dive into the political and military fervor of 13th-century Tuscany with Inferno: Guelphs and Ghibellines Vie for Tuscany, 1259-1261! This is the third volume in Volko Ruhnke's acclaimed Levy & Campaign series, and it transports you directly to the heart of an epic conflict between the Guelph and Ghibelline factions. In 1259, the growing wealth of Italian cities intensified rivalries, with the Ghibellines supporting the Hohenstaufen emperors and the Guelphs aligning with the Pope and his challengers. The republics of Florence (Firenze) and Siena led opposing alliances, and the game recreates the escalation that culminated in the bloody Battle of Montaperti in 1260. Developed by Enrico Acerbi, an expert in Italian wargames, Inferno uses Ruhnke's accessible medieval-operational system to simulate the complexity of warfare during that era. Here, logistics is king: it's not enough to have armies; you need to secure sufficient transport and provisions. Rebellious towns and castles can block your path, while Tuscany's unique troops – such as the berrovieri horsemen and elite crossbowmen – add a special tactical flavor. This is an invitation to muster your troops, plan your campaign, and decide whose blood will stain the Arbia river red! ## FAQ ### What is the average playtime for Inferno? Inferno game sessions can vary quite a bit, but expect something between 1 to 6 hours. It's a wargame with considerable depth, so set aside a good amount of time for your campaign! ### How many players is Inferno recommended for? Inferno is exclusively for 1 or 2 players. It shines in the two-player mode, offering a direct confrontation between the Guelph and Ghibelline factions, but also features a robust solo mode for those who enjoy a single-player challenge. ### What is the complexity level of Inferno? With a BGG weight of 4.25/5, Inferno is considered a highly complex game. It requires dedication to learn the rules and master the strategic nuances, but the reward is a very rich historical simulation. ### What are the main components of the game? You'll find a 17x22 inch mounted map, 175 wooden pieces, 106 playing cards, three full-color countersheets, 15 cardboard Lord and Battle mats, one Lords sticker sheet, four Player Aid sheets, two screens, a Rules Booklet, a Background Booklet, and six 6-sided dice. ### Is Inferno a good game for wargame beginners? Inferno is more suited for experienced wargamers or those willing to invest time in learning a complex system. If you're new to the genre, it might be better to start with something lighter before diving into the Tuscan wars! ### What makes Inferno different from other wargames? Inferno stands out due to its focus on logistics and supply within the Levy & Campaign system, as well as the detailed representation of medieval Tuscan troops and geographical challenges. 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